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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Balance
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Should some exclusivly chosen factions be allowed to use objectivly superior equipmen

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Should some exclusivly chosen factions be allowed to use objectivly superior equipmen
Offline Jeuge
12-02-2019, 08:38 PM, (This post was last modified: 12-02-2019, 08:38 PM by Jeuge.)
#21
EFL Squad
Posts: 560
Threads: 10
Joined: Jun 2019
Staff roles: Economy Developer

(12-02-2019, 08:35 PM)Pepe Wrote: All factions should have access to ships:
- a light bomber
- a heavy bomber (with 5 guns, cuz heavy)
- also a heavy fighter with both CD and Torp hardpoints
In case some faction can't produce them, make alliances easier.

Guns:
- light guns with 750 speed
- heavy guns with 600 speed
- medium, but efficient guns with 650 speed

Other stats, like rate of fire and range, should be same for all, but... limited number of perks should be available for adjustments. PvP factions will use perks for guns, companies for mining/trade bonuses. How about we have perks fest two times per a year and inspire players to... ya know... play?

And pls don't someone tell me the obvious thing I can't PvP, but I can text in PvP thread. I'm just sick of "why yours is better than mine" threads.

P.S. does anyone pew anymore anyway?

he's right.
+1

[Image: 31OwWoq.jpg?1]
 
Offline Thunderer
12-02-2019, 09:07 PM, (This post was last modified: 12-02-2019, 09:08 PM by Thunderer.)
#22
Tea Disposal Unit
Posts: 5,613
Threads: 463
Joined: Jul 2011

The Corsairs and the Hessians should get a BC.

PS: Congratulations to the new RHA faction leader! POB owners should exploit this turn of events.

[Image: 396AUfe.png]
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Offline Y'berg
12-02-2019, 09:31 PM,
#23
Imperial Veteran
Posts: 436
Threads: 60
Joined: Sep 2017

(12-02-2019, 08:38 PM)Jeuge Wrote:
(12-02-2019, 08:35 PM)Pepe Wrote: All factions should have access to ships:
- a light bomber
- a heavy bomber (with 5 guns, cuz heavy)
- also a heavy fighter with both CD and Torp hardpoints
In case some faction can't produce them, make alliances easier.

Guns:
- light guns with 750 speed
- heavy guns with 600 speed
- medium, but efficient guns with 650 speed

Other stats, like rate of fire and range, should be same for all, but... limited number of perks should be available for adjustments. PvP factions will use perks for guns, companies for mining/trade bonuses. How about we have perks fest two times per a year and inspire players to... ya know... play?

And pls don't someone tell me the obvious thing I can't PvP, but I can text in PvP thread. I'm just sick of "why yours is better than mine" threads.

P.S. does anyone pew anymore anyway?

he's right.
+1

When Pepe is a better balance dev than the ons actually doing it
Offline Timinator
12-02-2019, 10:27 PM,
#24
Member
Posts: 173
Threads: 8
Joined: Apr 2015

(12-02-2019, 07:00 PM)St.Denis Wrote:
(12-02-2019, 06:57 PM)Timinator Wrote: no rather about admin abuse, it happens everywhere thougn, its just a picked example


Ok, I will bite, what have we done now (I assume it is aimed at the GMs)?

Just for the record, It's rather about the balance team, than the general GMs.

Also i havent personally experienced a negative impact with you.
Offline Goliath
12-02-2019, 10:34 PM,
#25
Acestacker Supreme™
Posts: 1,870
Threads: 121
Joined: Sep 2016

#FixLFs
#MakeHFsBetter


Most guns are alright tho. Wether its 750 or 700ms it doesn't matter since the difference is very small aim-wise. Idk why people complain about this.

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Offline Wesker
12-03-2019, 12:32 AM,
#26
Level 99 Boss
Posts: 5,294
Threads: 457
Joined: Nov 2014

(12-02-2019, 08:35 PM)Pepe Wrote: Guns:
- light guns with 750 speed
- heavy guns with 600 speed
- medium, but efficient guns with 650 speed

This is already the case for 9/10 factions. Lasers are useless in 9/10 scenarios of pvp. Efficiency trumps damage and lasers are not the most efficient weapons at all. Generic 2.00s are the most powerful offensive group fighting weapons, a skilled 2.00 aimer left untouched in a group fight is a larger problem than some clown with 8.33s. With this in mind, considering natterturms are less efficient than all other lasers in the game and come at a lower refire rate - there's no point in nerfing an already pointless weapon. Most factions either have in their arsenal, or access to - good weapons. RHA has no need to get anymore snub weapons, in fact you could take away our hessian weapon cell and I wouldn't even flinch because none of my odins right now use civilian or hessain weapons. There's simply no point.

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Offline Karlotta
12-03-2019, 02:07 AM,
#27
Banned
Posts: 2,756
Threads: 85
Joined: Sep 2016

The best way to dispel all these vicious allegations would be to reverse the situation, and give the stuff you gave yourself while you were balance lead to your enemies, in exchange for their stats.

User was banned for: https://discoverygc.com/forums/showthrea...tid=200950
Time left: (Permanent)
Offline Wesker
12-03-2019, 03:25 AM, (This post was last modified: 12-03-2019, 03:25 AM by Wesker.)
#28
Level 99 Boss
Posts: 5,294
Threads: 457
Joined: Nov 2014

I was never balance lead. I was in the balance team as a member, I never had git access. The only thing I did was the 4.00 changes which were pushed through by the leads. I don't know what you're talking about in terms of giving people stuff.

[Image: P6DLUCr.png?4][Image: AX5RcTh.png?4]
Offline Reeves
12-03-2019, 07:01 AM,
#29
Redeemed by popularity
Posts: 3,173
Threads: 254
Joined: Apr 2016

And on this episode of baseless accusations...

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Offline Greylock
12-03-2019, 07:08 AM,
#30
Buttcloaker Extraordinaire
Posts: 738
Threads: 72
Joined: Mar 2018

Lock this thread. It’s devolved into people throwing shade at each other for no good reason other than to be annoying.

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