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  Discovery Gaming Community Discovery General Server Events Official Event Archive
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Jump Hole Generator - Omicron Theta

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Jump Hole Generator - Omicron Theta
Offline Lythrilux
02-18-2020, 01:53 AM,
#21
Edgy Worlds
Posts: 10,355
Threads: 737
Joined: Jan 2013

Economy is already broken. I don't think buffed trade routes can make it worse.

[Image: Lythrilux.gif]
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Offline Burning
02-18-2020, 02:05 AM,
#22
Light's Harbinger
Posts: 417
Threads: 42
Joined: Dec 2014

(02-18-2020, 01:35 AM)Sh'ozak Ma'hk'null Wrote: And the broken economy that makes it nearly impossible to get money is why new players keep leaving. As in there were 7 people I got to actually try the game, and they quit within the first 4 days because getting to 4mill for a better ship was like a month of grind.

I don't want to sound mean, but if your friends don't want to trade to get the ships/stuff they want, Discovery is probably not for them. Also, what in gods name were they grinding that it took them a month to get 4kk credits?
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Offline Sh'ozak Ma'hk'null
02-18-2020, 02:11 AM, (This post was last modified: 02-18-2020, 02:15 AM by Sh'ozak Ma'hk'null.)
#23
Nomad Murderwaifu
Posts: 118
Threads: 14
Joined: Mar 2019

(02-18-2020, 02:05 AM)Burning Wrote: Also, what in gods name were they grinding that it took them a month to get 4kk credits?

Helium from behind planet Eire. Cause leaving the system meant getting either jumped by pirates, or getting caught in crossfire. Either way they died.

And what am I gonna say? Same thing happened to me. I just didn't care enough about who's kill number I inflated. I've played FPSrs for years.

Kek
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Offline Loken
02-18-2020, 02:30 AM,
#24
Phantom of Roussillon
Posts: 2,202
Threads: 80
Joined: Jun 2010

Credits are easier to come by than they've ever been.

[Image: NVY3f0y.png]
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Offline Charo
02-18-2020, 02:52 AM, (This post was last modified: 02-18-2020, 02:53 AM by Charo.)
#25
Kusari Vanguard
Posts: 1,542
Threads: 114
Joined: Jan 2010

(02-18-2020, 02:11 AM)Sh'ozak Ma'hk'null Wrote:
(02-18-2020, 02:05 AM)Burning Wrote: Also, what in gods name were they grinding that it took them a month to get 4kk credits?

Helium from behind planet Eire. Cause leaving the system meant getting either jumped by pirates, or getting caught in crossfire. Either way they died.

And what am I gonna say? Same thing happened to me. I just didn't care enough about who's kill number I inflated. I've played FPSrs for years.

Kek

Even mining helium you'll get 4m relatively quickly smh

Also F in the chat because I completely forgot about this

[Image: 4O2YE70.gif]
[Image: 5bcml50.png]
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Offline Burning
02-18-2020, 04:07 AM, (This post was last modified: 02-18-2020, 05:44 AM by Burning.)
#26
Light's Harbinger
Posts: 417
Threads: 42
Joined: Dec 2014

(02-18-2020, 02:11 AM)Sh'ozak Ma'hk'null Wrote:
(02-18-2020, 02:05 AM)Burning Wrote: Also, what in gods name were they grinding that it took them a month to get 4kk credits?

Helium from behind planet Eire. Cause leaving the system meant getting either jumped by pirates, or getting caught in crossfire. Either way they died.

And what am I gonna say? Same thing happened to me. I just didn't care enough about who's kill number I inflated. I've played FPSrs for years.

Kek

I don't what your friends were doing wrong, man, but even though it has been a while, I'm confident getting the first few millions for a small transport doesn't take a month. Did they upgrade their ships inbetween?

EDIT: I just made a brand new character to prove it doesn't take long. I did ONE level 8 mission (very easy) and I get nearly 500k only by selling the 11 Rogue pilots on that station next to Erie. It took less than 15 minutes. Getting started on Discovery has never been easier.

Another EDIT: I started my character less than 90 minutes ago. I did missions in a relaxed manner and am at 3.6m credits now.
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Offline Lusitano
02-18-2020, 11:14 AM,
#27
Storm Chaser
Posts: 1,806
Threads: 192
Joined: Feb 2011

the normal route from picardy to delta, and vice versa, takes ... let say 30 minutes!! with that jump hole less than 15!! while people were crying about the nerf of the price of one ore, that i rarely see someone carrying, i in an small transport, carrying less than 2.8k cargo units, made some hundred millions, in very few hours, with normal base stuff!! so ... the economy was very good!!

i still don't know why that someone "wasted" materials to createa jump hole like that ... but thanks Smile

also ... it is easy to get credits ... and don't take so much time, but also ... it it was too easy it would lose most of the fun
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