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Zoner PvE

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Zoner PvE
Offline NonSequitor
09-09-2020, 04:31 PM,
#21
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(09-09-2020, 04:21 PM)Novascova Wrote: Just move to Zeta and make Order or Core ships or something to do the cap missions there. The nomads will probably follow.

This would be a much more attractive option if the Order and the Core had playable dreadnoughts. Doing a 3,5 mil mission with a light BS is not what I consider to be fun.
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Offline Novascova
09-09-2020, 04:39 PM,
#22
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Well understandable, but get a few people together to do them. Ask some Order or Core faction member to help maybe or you can do it in a light BS, think of it as a challenge. Or at the least to a lower paying mission.
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Offline Lemon
09-09-2020, 04:53 PM,
#23
The Legendary Lemon
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Joined: Apr 2020

They are now at 50% anyways
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Offline NonSequitor
09-09-2020, 04:53 PM,
#24
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(09-09-2020, 04:39 PM)Novascova Wrote: Well understandable, but get a few people together to do them. Ask some Order or Core faction member to help maybe or you can do it in a light BS, think of it as a challenge. Or at the least to a lower paying mission.

Why should I (or anyone else) settle for lower-paying missions while flying solo? If faction x can do missions with a dreadnought, why shouldn't faction y be able to?
I do fly in groups on occasion, but solo is obviously more profitable.
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Offline Lemon
09-09-2020, 05:13 PM, (This post was last modified: 09-09-2020, 05:14 PM by Lemon.)
#25
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By the way
- You have very open gameplay as zoner and open reps Now you can take battleships anywhere but house sovereign.

So you can farm on literally any Base and are very unique in that - I think if you choose to go the combat Route it's only fair you face the risks an rep loss like everybody else does.


Trust me, I farmed anywhere from Penn, Zeta Zurich and Tau44 on Zoner ships. It kinda would make sense freeport wouldn't have combat missions at all actually and just be a neutral hub for trade
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Offline Groshyr
09-09-2020, 05:13 PM,
#26
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Zoners should have no PVE zone. This ruins their ways of neutrality and peace
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Offline Alvin
09-09-2020, 06:53 PM, (This post was last modified: 09-09-2020, 07:00 PM by Alvin.)
#27
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(09-09-2020, 05:13 PM)Relation-Ship Wrote: By the way
- You have very open gameplay as zoner and open reps Now you can take battleships anywhere but house sovereign.

So you can farm on literally any Base and are very unique in that - I think if you choose to go the combat Route it's only fair you face the risks an rep loss like everybody else does.

Trust me, I farmed anywhere from Penn, Zeta Zurich and Tau44 on Zoner ships. It kinda would make sense freeport wouldn't have combat missions at all actually and just be a neutral hub for trade

As said before, Zoners aren't immune to PVP, if you bring a Battleship to a pirate backyard or house space, expect to get destroyed by the respective groups like any other factions regardless if you can fly there or not.

There is rep loss,just to the Nomads even if already rep-hacked. Like like any other faction out there that are hostile to their arch enemies.

It may make less sense to offer missions in Core and Border worlds, but nomads are a very big risk in the Omicrons, and should be allowed to offer missions to ensure Freeports are cleared of threat. Forcefully downgrading it as a trade hub is just a ripe fruit waiting for others to get pick on.
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Offline Lythrilux
09-09-2020, 07:36 PM,
#28
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(09-09-2020, 01:24 AM)Alvin Wrote: Lyth, could you please elaborate how high level neutral missions provide zero investment or consequences ? Like any other factions, you still need to equip your ship property to take on these missions. There are also no bigger consequence for Zoners than any other factions out there. Eg, Core is hostile to Order, you take missions against Order and they won't hate you more or less than they already are. Same is applied to Zoner being hostile to the Nomad, with RP backing this as far back from the FP7 incident if you want to emulate "Zoner diplomacy management".
This is not to mention a very healthy and active nomad indy players base with their craze of Irra is often a real threat to Zoner missions runners, who constantly disrupts or kill off mission runners a lot of the time.

Meant more in terms of comittment. It does nothing to your rep sheet doing those missions. I think Nomad missions from Core and Order bases have much less of a rep impact than missions against human factions though.

(09-09-2020, 01:24 AM)Alvin Wrote: If Zoner is the only quasi-lawful group to offer capital mission, then start offering this to other factions to spread the love. That is not an excuse to restrict a specific group of players from doing that seems to be a reasonable activity already. Zoners are also NOT immune from being PVP targets, anyone who played long enough should know already. Corsairs and Outcast can always shoot if they didn't like what you had for breakfast, Core and Order can always demand nomad materials or enforce laws.

My point being that it seems like an anomaly that did not consider the potential impacts of what that may do.

(09-09-2020, 01:24 AM)Alvin Wrote: When a previous patch few months ago reduced the high end level mission spawn rates at FP11, this just drove a group of oorp indy leading Zoners, banding with an Outcast, Corsairs, Core and Order (not always together) into the heart of Iota,Psi and Major via the triangular route to shoot nomad npcs. That is real "farming" that should be discouraged instead of missions.

I don't see what's so problematic about groups leaving safer systems and going into the deeper Omicrons to grind. If I knew how I would love for mission bases to be in (ie) Delta but for the missions to take you to Iota.

(09-09-2020, 01:24 AM)Alvin Wrote: At this point it felt like FP11 is being deliberately restrict of its use, just because factions other than the nomads are unable to handle a brief peak of Zoner activity (which activity have already died down recently). If the reason was the "nuisance players", then I think it might have possibly just took a step backwards with Liberty now having direct cap access to the Omicrons.

I don't entirely agree with Nu either. Zoner activity isn't a problem either.

(09-09-2020, 01:24 AM)Alvin Wrote: On a separate note - what also doesn't make sense is the PVE zone in Zeta is just the Order and Core brawling at each other, right on the Nomad's front yard and right next to their base. Could we please add the same spawn to nomads with equal or higher firepower to contend with ? Seems rather silly we are in the "Edge World" and we still have 2 human factions locking heads right in front of a real horror to deal with.

I would have liked to but I know that adding a Nomad warzone would just invite foreign caps to meme around in Zeta again grinding consistently spawning highly level Nomad NPCs without any impact to their repsheet. If the GMs would just lock caps to ZoI, this would be an issue.

(09-09-2020, 07:30 AM)RedEclipse Wrote: Lyth, but what good in graving activity? Zeta haven't any Zoner base, every major NPC faction for now resident their PvE in Zeta, Delta could remain some activity aswell - for sake of fun let people do the missions. While Zoners can be seem pretty much neutral, as their natural enemies is *just* Nomad related factions - I've had a lot of interactions with Nomad players who knew of me/us farming PvE and had caught us multiple times - Delta is not only a Zoner populated system. If devs think FP wasn't a good place for that - move them to Cairo or/and Capetown if problem with base neutral status.

Zoners shooting other human NPC factions? Well, that just unfold reason why zoners IFF was separated. Let Zoner player factions to decide their enemies and do not force them by IFF thing. Afterall, Zoner Colony Ship is a cap and let people to use it. There's nothing wrong with people using ships, right? While inRP in was intended as colony ship, is a big ship with big guns. AFAIK it's gonna be nerfed into liner - so removal of PvE because of nephy doing missions is counterproductive.

I have been actively looking at the player list throughout today and I am still seeing people in Delta. The problem before this patch is that EVERYTHING worthwhile in the Omicrons was concentrated in Delta. This is an attempt at splitting off parts of it's content to other places, to spread activity, and I think that has actually worked quite well. There are still people in Delta, but I am also seeing people in more Omicron systems now as well. I don't see how PvE grinders in Zeta doesn't create PvP targets of the same level though.

(09-09-2020, 03:25 PM)NonSequitor Wrote: I don't understand the rationale behind nerfing FP11's Zoner missions.

If Zoners have their own cap missions vs. Nomads in Delta, is that somehow detrimental to Order and the Core activity in Zeta?

Fortunately, my Zoner has Order sympathies.

I respectfully request the FP11 has it's cap missions restored.

Will the occasional oorp BS show up to farm Nomads? Probably, but they don't typically stick around for long. I'd file that under first world problems.

You have three bases, all giving roughly the same kinds of missions, but one of them is neutral, lets any kind of ship dock, and has no impact to your reputation. Which base do you think people will use? It's not about being detrimental to specific faction activity per se (but as you state later, Neph just being an outright better ship for farming than the Ossie and Mako does no favours for Core and Order), but funnelling activity into Zeta.

(09-09-2020, 03:44 PM)Couden Wrote:
(09-09-2020, 03:25 PM)NonSequitor Wrote: I don't understand the rationale behind nerfing FP11's Zoner missions.

To be honest it is a bad idea to give a huge missions on the neutral to the most parties missions. It attracted more PVE players who made a bunch of cringe moves such as Zoner Order and Core in one group faming in Delta before Patch. Total cringe

Exactly.

(09-09-2020, 04:09 PM)darkwind Wrote: tbh new patch is not great
1) Killed center of acitivity in delta, whom nomads are going to hunt now?
2) Destroyed half of my favourite trade routes through killed omicron economy

1) Has absolutely not killed Delta activity, but has instead distributed it more evenly to the surrounding systems. There have been plenty of people in Delta today. Nomads can also just go hunt people in the surrounding systems instead (or the people that were in Delta today).
2) Oversight that is being investigated I think.

(09-09-2020, 04:21 PM)Novascova Wrote: Just move to Zeta and make Order or Core ships or something to do the cap missions there. The nomads will probably follow.

^This.

(09-09-2020, 04:31 PM)NonSequitor Wrote:
(09-09-2020, 04:21 PM)Novascova Wrote: Just move to Zeta and make Order or Core ships or something to do the cap missions there. The nomads will probably follow.

This would be a much more attractive option if the Order and the Core had playable dreadnoughts. Doing a 3,5 mil mission with a light BS is not what I consider to be fun.

Yeah agree there honestly. Can't be helped unless this is made a priority . I blame Durandal for his whole "no second caps" policy for non-House groups when Core had a dread almost ready to go and approved by the previous Dev Lead. Nowadays it's pretty difficult to find someone willing to craft one. Order has the Thebes in Mu but it's a low quality Jinx model.

(09-09-2020, 06:53 PM)Alvin Wrote:
(09-09-2020, 05:13 PM)Relation-Ship Wrote: Trust me, I farmed anywhere from Penn, Zeta Zurich and Tau44 on Zoner ships. It kinda would make sense freeport wouldn't have combat missions at all actually and just be a neutral hub for trade

Exept Nomads are a very big risk in the Omicrons, and should be allowed to offer missions to ensure Freeports are cleared of threat. Forcefully downgrading it as a trade hub is just a ripe fruit waiting for others to get pick on.

That's where local groups come in who deal with the Nomad problem. If you want to talk about it from a roleplay perspective (which I will once again state was not a factor in me making these changes), Zoners throwing COLONY SHIPS at swarms of Nomad capital vessels doesn't make sense.

[Image: Lythrilux.gif]
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Offline Dark_Knight
09-09-2020, 07:46 PM,
#29
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Posts: 590
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Just adding my two-cents here as a Zoner leader.

I think it's a good change, I would rather have the half-step of missions being restricted to valid factions but I understand if that cannot be scripted. I've been on FP11 most of the time watching massive caps go back and forth with little in the way of InRP Sense before this change.

Now as the question of removing RP hub, no, not really. Anywhere can be a RP hub if you gather people up in one place, I actually think FP11 was /less/ of a RP hub once people started spamming Nomad missions. Why? Because mission farmers rarely ever RPed.

As for Delta activity, well you're going see a wave a rush of people going to the new system and it'll probably balance out. I don't think it stymies Nomad hunting grounds more just opens up more options.

tl;dr: Change good, see how it goes.

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CharacterFactionShip/s
Sun KokenZoner Administrator of FP9Bodhi, Sun.Koken
MaxPhoenix Member(\^/)|Nyx, (\^/)|Soteria
ParthenopeVagrantsVagrant.Parthenope
Irina KuzmivnaZoner Independent NewsZIN|Irina.Kuzmivna
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Offline Karlotta
09-09-2020, 07:55 PM,
#30
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(09-09-2020, 07:36 PM)Lythrilux Wrote: Zoners throwing COLONY SHIPS at swarms of Nomad capital vessels doesn't make sense.

Are you pretending to fix ship balance issues with system design now?

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