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Neg's Modeling Runs

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Neg's Modeling Runs
Offline douglas_brad
04-08-2009, 09:51 AM,
#21
Member
Posts: 110
Threads: 11
Joined: Jan 2009

Quote:What's the poly count currently?

Verticies: 212
Faces: 253
Triangles: 55
Quads: 198

I've since added potential hard-point locations and performed a more in-depth polygon merging trying to achieve that "Not-So-Aerodynamic-Boxey-Freelancer" look. Also, I'm curious what everybody's thoughts are on the hideaway CD mount waaay up in the cavity on the nose idea. Has anybody tried that in past model concepts?

Quote:from the top, it resembles the Eagle a bit. From the front, it resembles an Eagle, upside-down.

*Facepalm* Once I flipped my Laptop upside down I totally see it. I guess when I was hunting for that "Freelancer" image I bit off a little too much. Would you guys like it "De-Eagled"?

This is great feedback, keep it coming!

[Image: dsesigbeast.png]
[Image: dsesigcomlink.jpg][Image: dsesigrecna.jpg][Image: dsesigweblink.jpg]
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Offline Lunaphase
04-09-2009, 03:25 AM,
#22
Member
Posts: 1,405
Threads: 68
Joined: Apr 2008

Well. That has to be one of the better ships ive seen so far. Keep working on it!

[Image: lunasig2.png]
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