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Patch When? #8 - Dev Diary - PvE Encounters

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Pages (5): « Previous 1 2 3 4 5 Next »
Patch When? #8 - Dev Diary - PvE Encounters
Offline Lemon
09-28-2023, 09:13 PM,
#21
The Legendary Lemon
Posts: 2,394
Threads: 114
Joined: Apr 2020

Ah cool no worries, thanks for your work
I think loadouts can be changed for example
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Offline Firewolfy
09-28-2023, 09:37 PM,
#22
Member
Posts: 443
Threads: 54
Joined: Oct 2020

looks good, cant wait to try them Smile nice work
Are battlezones going to be changed at all or they basically staying the same?
also @Czechmate its very possible to solo max level missions using a BS currently, wrote a guide here https://discoverygc.com/forums/showthrea...pid2255782 which can be more or less applied to all factions
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Offline Jeter.Leo
09-29-2023, 10:29 AM, (This post was last modified: 09-29-2023, 10:30 AM by Jeter.Leo.)
#23
Emperor's Wrath
Posts: 106
Threads: 15
Joined: Jan 2020

(09-28-2023, 09:37 PM)Firewolfy Wrote: looks good, cant wait to try them Smile nice work
Are battlezones going to be changed at all or they basically staying the same?
also @Czechmate its very possible to solo max level missions using a BS currently, wrote a guide here https://discoverygc.com/forums/showthrea...pid2255782 which can be more or less applied to all factions
Glad to see somebody has mentioned it, the mission board system.

As what he said, It's almost impossible to farm high difficulty missions on your own now, because, as we all know, high difficulty mission has a great posibility to spawn cruisers, and each wave it spawns 4-5 cruisers. Those overpowered cruisers would just crush you, everthing was all over in the blink of an eye.

Surely, I know there is a way to solo high difficulty missions. Yes, get 2 torpedoes, 2 mortars, throwing things from 5k. But wait a minute, don't you think that takes too long? And I'm sure you would agree that this kind of gameplaying isn't too good. you simply just sit there, ah, right click, launch things, wait for a long long time, and then get the payment. I mean really, that's not what we have mission board system for.

In the past I spent lots of my time it which also takes a great part in Freelancer 1.0. Now that the whole Discovery was reformed, I think the we need to do something about mission board too. Sincerely words from a retiredsolo mission player.

[Image: v7BOC8.png]
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Offline Titan*
09-29-2023, 08:34 PM,
#24
Developer
Posts: 1,075
Threads: 88
Joined: Jul 2013

(09-28-2023, 09:37 PM)Firewolfy Wrote: looks good, cant wait to try them Smile nice work
Are battlezones going to be changed at all or they basically staying the same?
also @Czechmate its very possible to solo max level missions using a BS currently, wrote a guide here https://discoverygc.com/forums/showthrea...pid2255782 which can be more or less applied to all factions

when we add even more new encounters to game I'll replace battlezones with new type of encounters thats fitting but yeah that is "future plan", as far as i know BZs still same as before
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Offline Titan*
10-02-2023, 03:45 PM,
#25
Developer
Posts: 1,075
Threads: 88
Joined: Jul 2013

After little bit of testing on test server, encounter cooldown timers doesn't work as intended so we are aiming for global cooldown timers on encounters which is not possible with Freelancer so it needs somekind of FLHook Magic. I had to remove some of the encounters from the list, rest of it will spawn for testing purposes on Live Server.
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Offline Traxit
10-02-2023, 07:49 PM,
#26
Sourdough
Posts: 1,187
Threads: 50
Joined: Dec 2012

(09-28-2023, 01:19 PM)tommygun209 Wrote: That's cool. The game is now even more like EvE Online, but with RP and without permadeath

for the last time stop comparing this to eve online

[Image: eitgNHT.gif]
The best Video Game OST
Just Got Better
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Offline -Revenant-
10-15-2023, 11:55 AM,
#27
El Contrabandista
Posts: 109
Threads: 17
Joined: Aug 2023

There is no encounters at C2 i see here there exist but there is not, and F2 encounter still exist i see here is crossed

User was banned for: https://discoverygc.com/forums/showthrea...pid2329965
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Offline Titan*
10-15-2023, 12:23 PM,
#28
Developer
Posts: 1,075
Threads: 88
Joined: Jul 2013

Oh yeah, it is at F-2 not C-2, Fixed.

There is also new encounters in Sigma-15, Omega 3 and Omega 5
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Offline -Revenant-
10-15-2023, 04:37 PM,
#29
El Contrabandista
Posts: 109
Threads: 17
Joined: Aug 2023

(10-15-2023, 12:23 PM)Titan* Wrote: Oh yeah, it is at F-2 not C-2, Fixed.

There is also new encounters in Sigma-15, Omega 3 and Omega 5

F2 now don't work Big Grin This is first time we going and nothing happen we are inside of circle. Big Grin Any advice?

User was banned for: https://discoverygc.com/forums/showthrea...pid2329965
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Offline Titan*
10-15-2023, 05:01 PM,
#30
Developer
Posts: 1,075
Threads: 88
Joined: Jul 2013

(10-15-2023, 04:37 PM)alekZZ Wrote:
(10-15-2023, 12:23 PM)Titan* Wrote: Oh yeah, it is at F-2 not C-2, Fixed.

There is also new encounters in Sigma-15, Omega 3 and Omega 5

F2 now don't work Big Grin This is first time we going and nothing happen we are inside of circle. Big Grin Any advice?

Because of server load. NPCs disabled after server load exceeds certain limit. NPCs usually disabled after 55 players, sometimes 60.
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