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Mandalorian Mercenaries (and friends and enemies)

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Mandalorian Mercenaries (and friends and enemies)
Offline Malexa
05-09-2009, 03:02 PM,
#21
Member
Posts: 1,275
Threads: 186
Joined: Oct 2008

I like your thoughts on the story Dieter.

Also the AI ship idea could be a nice idea. But again, whn do we use such ships? On what RP purpose? Scouting around?

[Image: image.png]
[<span style="color:#FFCC00">The Mandalore's Office</span>]
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Offline Dieter Schprokets
05-09-2009, 03:03 PM,
#22
Member
Posts: 4,394
Threads: 662
Joined: Jul 2007

' Wrote:I like your thoughts on the story Dieter.

Also the AI ship idea could be a nice idea. But again, whn do we use such ships? On what RP purpose? Scouting around?

Scouting was what they used to be for.

I say we use em to hunt.

HF's.

Maybe class 7 instead of 8 armor? Save a few bucks.

[Image: siggy.jpg]
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Offline Malexa
05-09-2009, 03:21 PM,
#23
Member
Posts: 1,275
Threads: 186
Joined: Oct 2008

' Wrote:Scouting was what they used to be for.

I say we use em to hunt.

HF's.

Maybe class 7 instead of 8 armor? Save a few bucks.

sounds interesting. small daggers hitting the enemy (no not the ship:P)

[Image: image.png]
[<span style="color:#FFCC00">The Mandalore's Office</span>]
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Offline Dieter Schprokets
05-09-2009, 03:31 PM, (This post was last modified: 05-09-2009, 03:36 PM by Dieter Schprokets.)
#24
Member
Posts: 4,394
Threads: 662
Joined: Jul 2007

' Wrote:sounds interesting. small daggers hitting the enemy (no not the ship:P)

A mix of LF's, HF's, VHF's and bombers?

Its a heck of a project ot set up 10 ships..

But it would be nice to have.

The AI thing. I prefer just anonymous human MM Warriors

What to put the "New" Dhawherd in..

Quick list..

Eagle
Charon
RT
Templar?
Paladin?
Sabre
Dagger
Tiger Shark
BH Bomber
Civvy Bomber
BH Fighter?

[Image: siggy.jpg]
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Offline bluntpencil2001
05-09-2009, 03:37 PM,
#25
Member
Posts: 5,088
Threads: 66
Joined: May 2007

' Wrote:The AI thing. I prefer just anonymous human MM Warriors

Stormtroopers.:D

[Image: sig-9566.jpg]
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Offline Flo
05-09-2009, 04:51 PM,
#26
Member
Posts: 134
Threads: 2
Joined: Sep 2007

Quote:1) Malexa (Diane Blane) is to become Mandalore, because Gronath has left Discovery. : Malexa is willing and able, and it was Gronath's wish before he left that if he didn't come back, that's what should happen.

Nothing else to say here.

Quote:2) We rebase in Coronado, and consider purchasing it. A move most MM I've talked to would support. We still keep a common armoury of some sort at New London too though. Maybe we relocate the Connecticut ones.

Rebasing there might be a good idea - maybe could help us loose some of our lawful aspect.
Purchasing it not - why should mercenaries own an entire solar system?

Quote:3) Ditch Star Wars : Become say, the Manchester Mercs. This is more radical and I dont necessarily support it, but it is worth debating. Manchester, because we got our start on Manchester's Sheffield station.

I'm not sure about that. The only thing we RP from Star Wars is the factions and the members names.

And it is nice getting addressed with "Hello Mandalorian." Gives us some personality.

Quote:4) The Dhawherd (Scout Arrows on 2 common accounts, which never get used): 4 alternatives :

a) Kill the Dhawherd. Part of Dianes ascendancy. Replace ships on common account with Anonymous battle ready ships. (Not just arrows) For instance MM~John.Smith. (I favour this alternative) (NOTE : This would be expensive. They have no armour, so armour alone for Cls 8 = 20 X 15 = $300 mill.)

b) Kill the Dhawherd, but dont replace them. Strip them and dont use the accounts.

c) Upgrade the Dhawherd. Get them useful ships and keep their names.

d) Change nothing. Keep Arrows on common accounts (which no one uses.)

b) kill, strip, sell. I never liked them and only have seen them once or twice in action. And then they were useless. Scouting just doesn'T work because all ships do have the same speed and scanner range etc...

Quote:5) Work for LN against RM, and also work for OC-aligned Rheinland unlawfuls : This could open up Rheinland unlawful ships, and means MM has more action, and also does the dirty work in Rheinland that perhaps Bretonia would favour (preferring the Liberty side of that war) but Bretonia would want no part of being seen to be involved.

No. RM were one of our very first contractors, hell we were even flying around in Wraths:)

A big part of our work is to be an escort for bretonian traders who are trading with Rheinland. So if we start shooting them we couldn't enter any of their systems any longer without being seen as a hostile vessel.

Quote:6) Gallia franchise : Work for Council et al against GRN. (Or the other way around, but fighting for Council against GRN makes more sense.) I've PM'd some of the Council players. Maybe we aren't even wanted, I don't yet know.

I say we keep out of Gallia until things are more clear. Who are their allies / foes? How will they interact with the other houses?
Too many unclear conditions to found a solid contract on.

Quote:7) Renew old expired contracts.
What about a Bretonian contract against the =CR= again, or shall we work for the BD or GC again?

Are the =CR= even attacking bretonian ships any longer? The contract was no specific contract against them as far as I remember but since they were attacking bretonian ships they were considered hostile and were a valid target.

But in general it would be a good idea to contact all our clients about new conditions and/or targets.

Quote:8) How to deal with the other Mercenaries guilds? (ie Reavers etc)
Could range from friendly rivalry to cold neutrality to out and out combat. (Killing the competition, cuththroat, eh?) I don't favour too radical an approach though. Cold Neutrality is fine by me.

Cold neutrality. Why making more enemies that we already have?

Quote:9) We need to get a Banker again. Someone who we can trust and someone who will look after our cash, items and the contract payments. Flo did an awesome job but currently isn't active enough. And if someone wants to offer to do this, I don't want one who offers and quits. Frankly I'd rather me and/or Malexa did it in our spare time, even if it meant less frequent invoicing.

Haha, yeah the job of the banker was a nice one. And it is not too much work if you do it on a frequent basis. Then it takes about 10 minutes and you're done - at least the way it is handled now.
Good old times with threads that had about 100 screenshots:D

[Image: mmdhapiruna2.png]
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Offline Malexa
05-09-2009, 04:54 PM,
#27
Member
Posts: 1,275
Threads: 186
Joined: Oct 2008

so we need 10 good shipnames, regarding their type :-)
i would like to discuss this in skype when i am home from dinner. Hmmm or tomorrow.
Ill be thee for the MM Sunday hunt and RM/BAF visitevent.

[Image: image.png]
[<span style="color:#FFCC00">The Mandalore's Office</span>]
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Offline Dieter Schprokets
05-09-2009, 05:34 PM,
#28
Member
Posts: 4,394
Threads: 662
Joined: Jul 2007

Consensus so far

1) Malexa is Mandalore. Seems to be popular choice.

2) Coronado move is supported. Suggest we start moving our Conn ships there, and the Mhi Mhotir. Keep one at NL though.

3) Keep the name. figured as much, but doesn't hurt to check.

4) Kill the Dhawherd in RP, and then either convert them to something useful, or strip them. I lean towards converting them to useful ships, but if nobody used them, It would be a lost investment.

5) Mixed opinions on targetting RM. Need more opinions. Jihad and Virus do not protest, but I'd like to know what more people think.

6) The Gallia people want to wait a while too. But I was thinking we could act as escorts for Council if they left Gallia on diplomatic missions. This, I think, is a "Yes, but not yet."

7) Need input from GC and BD. Personally BAF and CR don't fight much anymore. So I don't see much point in MM hunting them.

8) Cold Shoulder, no fighting.

9) No takers for Banker yet.


[Image: siggy.jpg]
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Offline OD-Saber189
05-09-2009, 06:52 PM,
#29
Member
Posts: 23
Threads: 1
Joined: Apr 2009

1) I don't think I commented on this one. I'm totally in support of Malexa.

3) I loved the name. Mandalorians. I knew it was star wars right away but it was the mercenaries code and then the star wars part that made me want to join.

8) Sounds okay

9) Well...Right now I have the time to do banker but I'm not sure how long it will last. Because of my timezone GMT -6 I'm on the opposite side of the world. Or almost opposite. I'm about to leave school for the summer and I know I won't be on as much as I am now because of work. But I can take it for now until we can find another person able to do it with more time open to run in and send deposits.

Take my love, take my land
Take me where I cannot stand
I don't care, I'm still free
You can't take the sky from me

Take me out to the black
Tell 'em I ain't comin' back
Burn the land and boil the sea
You can't take the sky from me

There's no place I can be
Since I found serenity
But you can't take the sky from me

~Firefly~
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Offline RingoW
05-10-2009, 07:53 AM,
#30
Member
Posts: 1,399
Threads: 65
Joined: Aug 2007

I simply jump in here to spend my opinion concerning Coronado.

Baffin-Coronado is a bypass to move around Bretonia and Kusari to get from Tau's to Liberty. Well, MM's have close ties to Bretonia, so if you purchase Coronado the bypass will not really exist anylonger.

If you would like to get your own system and also increase your activity in Gallia a new system, connecting Edinburgh and Orkney should do the job very well. For your activities in Sirius you can handle it as you already do.

AoM
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