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  Discovery Gaming Community Discovery General Server Events Official
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[Official Event] Agent and Director

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[Official Event] Agent and Director
Offline Barrier
03-24-2025, 11:57 AM,
#21
Event Developer
Posts: 1,490
Threads: 200
Joined: Nov 2008

(03-24-2025, 05:45 AM)Reeves Wrote: @Barrier are you actually going to address any of the concerns here meaningfully and make necessary changes to this incredibly convoluted event format?

If you lay out any concerns, I will respond to them. Just to re-iterate what has already been discussed:
  • Disappearing targets lag is Kappa-specific according to @Aingar which means it shouldn't be an issue elsewhere. The weekend won't have PvE so it's fine for NPCs to be disabled.
  • The complexity of the event is due to the need to continue working through story beats. It is reduced due to only half the factions being allowed on each day of the weekend.
  • Additional faction rewards (namely cloaks) are available and more are possible based on suggestions.

Now let me ask you a question: are you actually interested in having a normal discussion or are you going to continue venting?
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Offline Reeves
03-24-2025, 01:11 PM, (This post was last modified: 03-24-2025, 01:12 PM by Reeves.)
#22
Redeemed by popularity
Posts: 3,171
Threads: 254
Joined: Apr 2016

(03-24-2025, 11:57 AM)Barrier Wrote: The complexity of the event is due to the need to continue working through story beats. It is reduced due to only half the factions being allowed on each day of the weekend.

If you want to be lazy and just skip through what could otherwise be two well thought out events then you may as well not run the event at all. You're not doing anyone a service by trying to skip through a backlog as fast as possible, which will absolutely result in problems and oversights, the likes of which will see far more people than just me picketing you to adopt a degree of sense thereafter.

Call it venting if you want, it won't change the fact you're going about this the wrong way and are going to cause scheduling and coordination issues for multiple factions by being utterly not interested in having two dedicated events.

That's not just lazy, it's insulting. Are we as the concerned factions not entitled to the same treatment as all the others that received events before us?

Even if you want to pretend that we are, you've got nothing to show for it.

[Image: GAy6bGA.gif]
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Offline Oggdo Bogdo
03-24-2025, 01:45 PM,
#23
Math is life
Posts: 122
Threads: 16
Joined: Sep 2018

Could you grant the Wild ID involved temporary techexempt for Liberty Lawful ships and weapons so we don't have to fly eagles? You can just specify that they are limited to the event area if that's a concern.

[Image: uWBBUOp.png]
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Offline Chronicron
03-24-2025, 03:33 PM, (This post was last modified: 03-24-2025, 03:34 PM by Chronicron.)
#24
Assuming direct control
Posts: 1,449
Threads: 131
Joined: Aug 2017

(03-24-2025, 01:11 PM)Reeves Wrote: If you want to be lazy and just skip through what could otherwise be two well thought out events
You're the one to talk after what happened to Attica when you were the story dev. Projecting much?

[Image: uXIwfFB.png]
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Offline jammi
03-24-2025, 03:48 PM,
#25
Badger Pilot
Posts: 6,544
Threads: 360
Joined: Aug 2007
Staff roles:
Story Dev
Economy Dev

I'm going to temporarily lock this thread while we review feedback. Should be business as normal by this evening. The ongoing event configs will be unaffected in the meantime.

[Image: redon.gif]
[Image: f0D5b.png][Image: O2Zu5.png][Image: IlS2I.png][Image: yNeaK.png][Image: 9zbjr.png][Image: D7RGg.png]
News article library, feedback and content requests.
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Offline Antonio
03-30-2025, 08:03 AM,
#26
PvP = RP
Posts: 3,194
Threads: 196
Joined: Nov 2009
Staff roles: Systems Lead

Liberty Rose PoV:


[Image: BMdBL0j.png]
SNAC Montage Part 1 | Part 2 | Part 3 | Part 4 | Part 5 | Thruster SNAC
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Offline Barrier
03-30-2025, 03:31 PM,
#27
Event Developer
Posts: 1,490
Threads: 200
Joined: Nov 2008

A new event restart EventWendigo had been added, teasing the release of another Wild faction: The Wendigos - a combination of Bretonia and Liberty infected! It is now included in the list of restarts in the main post.
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Offline Ramke
03-30-2025, 03:43 PM, (This post was last modified: 03-30-2025, 04:02 PM by Ramke.)
#28
Member
Posts: 1,771
Threads: 76
Joined: Dec 2008

There are no ID rules for the Wendigo ID, just so you know.

It also can't mount codenames or class 1 hybrid guns.
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Offline Hemlocke
03-30-2025, 04:09 PM,
#29
Wolf in the Night
Posts: 1,159
Threads: 106
Joined: May 2017

The Wendigo ID is incompatible with ALL missiles, ALL mines, ALL wild hybrid class 1 weaponry, and the.. Lunablast class 1?
Deluge Class 4
Railgun Class 4
Mini Razor Class 4
Sunslayer Class 4
Starkiller Class 4
Hellfire Rocket Pod Class 4

I assume the torpedo and bomb options are also restricted.

And all codeguns.

Did you copy paste the Nomad ID without realizing the Wendigo are Wild, which use human/nomad hybrid technology, and failed to add anything other than Liberty navy cell to it?
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Offline Kauket
03-30-2025, 04:12 PM,
#30
Dark Lord of the Birbs
Posts: 6,547
Threads: 506
Joined: Nov 2014
Staff roles:
Art Developer

he just fixed the generic equip, i poked aingar, its fine now, or should be, my wasps etc are fine

[Image: kauket.gif]
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