I guess this is making my decision for me, i'll be leaving the server. Just going to let my POB die. You should be making it easier for upkeep on a POB not harder. It was fun but i'll cya all around.
The intent of these recent POB changes appears to be to tighten the freedom when it comes to supplying POBs, in the hope that it will reduce the significant bloat of POBs on the server. Annoying, but probably needed as it's likely the only solution (short of a purge or any option that would upset more people as compared to simply increasing the tedium of supply). Siege mechanics still don't seem to be in a place where players can reliably remove POBs on their own, or where owners/defenders don't get upset.
(12-22-2025, 02:59 AM)Hawksmoor Wrote: I guess this is making my decision for me, i'll be leaving the server. Just going to let my POB die. You should be making it easier for upkeep on a POB not harder. It was fun but i'll cya all around.
While the baseline commodity cost has increased, especially for remote bases, the general time investment for pob upkeep has gone down with the reduction of total volume needed.
If you feel there's a location that is lacking sellpoints for any pob-related goods, please file a bug report and we'd look into adjusting them.