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  Discovery Gaming Community Discovery General News and Announcements
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Discovery 4.85: Update 1 Released

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Pages (26): « Previous 1 2 3 4 5 … 26 Next »
Discovery 4.85: Update 1 Released
Offline Coin
10-05-2009, 12:51 AM,
#21
Difficult Customer
Posts: 3,329
Threads: 82
Joined: Apr 2008

an auto-updater? *drools* wonder if it'll fry the other mods i play on?




600th post!

A Day in the Life of an NPC | Coin | The Journal of Caius Oakley | Build Your Dream Boat
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Offline Saronsen
10-05-2009, 12:51 AM,
#22
Member
Posts: 1,688
Threads: 106
Joined: Mar 2009

Bomber Energy Cannon:
"Render"
Refire Rate: 0.25=4 shots per second
Power Usage: 225
Projectile speed: 350
Range: 945
Hull Damage: 312.5 (1,250 per second)
Shield Damage: 156.25 (625 per second)

Thanks. My Diamondbacks did 4200 damage a second apeice. And traveled at 600 not 350. GG!
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Offline kikatsu
10-05-2009, 12:52 AM,
#23
Member
Posts: 2,199
Threads: 253
Joined: Jul 2008

on the auto-updater note
is this the same auto-updater that we used back in the public release version of the mod where there was still testing?

or does it just update when we boot the game?
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Offline GenRic
10-05-2009, 12:53 AM,
#24
Member
Posts: 13
Threads: 1
Joined: Sep 2009

I am interested to see how this will be, I kinda want to try mining again to see how that will go. And different bomber weapons? This is a pretty intense update.
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Offline Bauer
10-05-2009, 12:56 AM,
#25
Member
Posts: 567
Threads: 4
Joined: Mar 2007

' Wrote:Bomber Energy Cannon:
"Render"
Refire Rate: 0.25=4 shots per second
Power Usage: 225
Projectile speed: 350
Range: 945
Hull Damage: 312.5 (1,250 per second)
Shield Damage: 156.25 (625 per second)

Thanks. My Diamondbacks did 4200 damage a second apeice. And traveled at 600 not 350. GG!

I'm pretty sure they are 1250 per shot, not per second. Which means 5000 damage per second.

Anyway, I don't like the bomber changes, but meh. Can they still mount codies?

[Image: 9219_s.gif]
[10:10:28 AM] Josh (Dejavu): Bauer is legendary to the LPI, I joined because I wanted to be that epic.
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Offline dead_shot
10-05-2009, 12:58 AM,
#26
Member
Posts: 347
Threads: 7
Joined: Jan 2009

Great job in bringing balance to Disco universe!!
Thank you a lot for providing us with one more exciting, imaginative update.
Kudos! to Igiss and crew for all the hard work and effort you placed into this salary-free job you're doing!


the path to hell is paved with good intentions!
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Offline Saronsen
10-05-2009, 12:58 AM,
#27
Member
Posts: 1,688
Threads: 106
Joined: Mar 2009

Quote:I'm pretty sure they are 1250 per shot, not per second. Which means 5000 damage per second.

If they are, then datastorm can choke in a sea of crap.
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Offline Lord_EM
10-05-2009, 01:00 AM,
#28
Member
Posts: 22
Threads: 5
Joined: Nov 2007

Great job guys thx

[Image: 20axllj.jpg]
Samuel Goldwyn - "I'm willing to admit that I may not always be right, but I am never wrong."
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Offline Bauer
10-05-2009, 01:00 AM,
#29
Member
Posts: 567
Threads: 4
Joined: Mar 2007

' Wrote:If they are, then datastorm can choke in a sea of crap.

I got it off FLStat, which says the damage per shot I believe.

[Image: 9219_s.gif]
[10:10:28 AM] Josh (Dejavu): Bauer is legendary to the LPI, I joined because I wanted to be that epic.
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Offline Canadianguy
10-05-2009, 01:02 AM,
#30
Member
Posts: 780
Threads: 5
Joined: Jul 2009

For those who dont know it, bomber weapons are more powerful than codies, still, they got a low speed.
It make bombers less powerful vs fighters and more vs GBs.
Still here are some stats.

Bomber EMP cannon.
80 Hull damage
1000 Shield damage
4.00 Rof
350 M/S speed

Bomber Energy Cannon
1250 Hull Damage
625 Shield Damage
4.00 Rof
350 M/S Speed

Nomad Bomber laser
1350 Hull damage
675 Shield Damage
4.00 Rof
350 M/S Speed


Edit: All of this is by shot.

[Image: RobertJenson.png]
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