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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Improving the graphical effects in 4.86?

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Improving the graphical effects in 4.86?
bobby
06-22-2010, 05:46 PM,
#21
Unregistered
 

' Wrote:Exactly?

You crafty devil.
What about your mod, got any cool stuff?
:rolleyes:
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Offline aerelm
06-22-2010, 06:56 PM,
#22
0110000101100101
Posts: 5,265
Threads: 522
Joined: Oct 2009

It is easy to 'import' HUD/Starspheres/Effects/Etc from other mods, but, There was a similar thread a while back, and in that thread I posted a short tutorial about it, but Cannon asked me to remove it. So, Please Don't discuss this matter on Forums, cause Cannon won't be happy with it.;)

---
And About the main idea of this thread: Yea, There have been many similar discussions before, But the fact is, Freelancer is an old game, and many still use old systems to play it. There are those who have FPS drop when directly look at Snac explosion, even from a Distance... So adding more 'Eye-Candy' to the mod wont result really well for those group of players, and releasing 2 versions of the mod, one with Eye-Candy and one without it... Is kinda waste of time and energy IMO, not really worth it!
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[Cerberus] Illusive Man
06-22-2010, 07:24 PM,
#23
Unregistered
 

' Wrote:No new frakkin' effects! Why we can't leave freelancer as freelancer. My oldie PC is already struggling with lowering fps... I even can't see some ships in space...

[color=#FFFFFF]If you don't want it..you don't need to install it..so read better next time...
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Offline Doom
06-22-2010, 07:34 PM,
#24
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Posts: 1,694
Threads: 29
Joined: Apr 2006

you know that one of themes on this forums is white? and there are people who use it....so why use white letters?...we don't see what you write...:D
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Offline SeaFalcon
06-22-2010, 07:41 PM,
#25
Member
Posts: 3,044
Threads: 101
Joined: Aug 2009

' Wrote:you know that one of themes on this forums is white? and there are people who use it....so why use white letters?...we don't see what you write...:D

Select hit text:)
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Offline jxie93
06-22-2010, 08:07 PM,
#26
Member
Posts: 3,740
Threads: 80
Joined: Sep 2009

I endorse this proposal with all my heart.

However, in making Freeworlds/Crossfire/Shattered Worlds graphics standards, the size of the mod has to be increased dramatically.

This is definitely an important factor to consider.

[Image: jxie93.gif]
*Signature Walkthrough* | *deviantART Gallery* | *Graphics Repository*
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Offline Waratah
06-22-2010, 09:15 PM,
#27
Banned
Posts: 1,668
Threads: 133
Joined: Aug 2009

SeaFalcon showed me how to do it , hes the man to ask..cheers mate ill hit you
up some spondoolies.

User was banned for: http://discoverygc.com/forums/showthread.php?tid=91098
Time left: (Permanent)
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Offline Thade
06-22-2010, 10:18 PM,
#28
Member
Posts: 89
Threads: 0
Joined: Jan 2010

' Wrote:Hell, I'll probably have kids by then.
Hell, if .86 isn't out before November I'll end up having my first child before it!:laugh:

' Wrote:Some say I keep Chuck Norris as a pet, others say it is Fellow Hoodlum. The truth be told, Fellow Hoodlum IS Chuck Norris.
[Image: lol.gif]
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Offline Rudo
06-22-2010, 10:59 PM,
#29
Member
Posts: 1,411
Threads: 55
Joined: Jul 2008

Call me blind but I didn't see much in that video that we really need or don't already have.

Was that a flamethrower fight between the Rheinland BS and that Sarissa-looking thing?

[Image: DTdrqPU.gif]
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Offline atlantis2112
06-22-2010, 11:36 PM,
#30
Member
Posts: 1,350
Threads: 125
Joined: Apr 2009

' Wrote:Why don't we convert the files from another mod to fit with Disco?.

Then we end up like that retarded 4chan mod.
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