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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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New Things

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New Things
Offline dirt diggler
12-26-2005, 11:32 AM,
#21
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Posts: 17
Threads: 5
Joined: Oct 2005

what about the monkeies and robots put them in and have the banana route.bannas from the robot planet and oil to the robot planet.

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Offline Profile
12-26-2005, 11:53 AM,
#22
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Posts: 209
Threads: 26
Joined: Jun 2005

Well mates , it's OK we'll probably add some commodities in next version.
But we must include less than the number you asked.

So , why not write a list of serious and important commodities who'll be included ?
It seems that Lancer wants Drinks in FL but he wrote 4 different drinks.
We must generalizing this so...

- Alcohol

- ...

- ...

- ...

Now purpose commodities but plz be serious !

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Offline Khuskan
12-26-2005, 01:06 PM,
#23
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Posts: 30
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Joined: Dec 2005

another interesting idea would be to vary price in ship weapons, for example, make the outcast level 9 weapons 4 times more valuable in manhatten. Trading in guns would be a nice twist.
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Offline Profile
12-26-2005, 01:33 PM,
#24
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Posts: 209
Threads: 26
Joined: Jun 2005

I purposed that one day but nobody listened me.
It's right that Trading ships guns could be fun !

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Offline Khuskan
12-26-2005, 02:02 PM,
#25
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Posts: 30
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Joined: Dec 2005

any chance of enabling player looting on the server too? that would add to the RP.
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Offline Korrd
12-26-2005, 02:25 PM,
#26
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Posts: 3,714
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Joined: Aug 2005

MAny people will disagree with activating player looting, because its quite annoying loosing everything every time you die...

[Image: 3cfefe54.jpg]

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Offline Khuskan
12-26-2005, 02:28 PM,
#27
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Posts: 30
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Korrd,Dec 26 2005, 02:25 PM Wrote:MAny people will disagree with activating player looting, because its quite annoying loosing everything every time you die...
[snapback]8646[/snapback]

You loose all your cargo and unmounted equimpent when you die regardless of if player looting is on or not.

With it on, theres the possibilty of teammates picking up the cargo and weapons you lost and returning them to you.
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Offline Korrd
12-26-2005, 02:45 PM,
#28
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Posts: 3,714
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Khuskan,Dec 26 2005, 10:28 AM Wrote:You loose all your cargo and unmounted equimpent when you die regardless of if player looting is on or not.

With it on, theres the possibilty of teammates picking up the cargo and weapons you lost and returning them to you.
[snapback]8647[/snapback]
I thought that when player looting is on, you loose even the mounted equipment...
If it is like you said, the enabling it is not bad....

[Image: 3cfefe54.jpg]

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(If you find any mistake in my English, please let me know via a PM)
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Offline Khuskan
12-26-2005, 02:51 PM,
#29
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Posts: 30
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Joined: Dec 2005

Korrd,Dec 26 2005, 02:45 PM Wrote:I thought that when player looting is on, you loose even the mounted equipment...
If it is like you said, the enabling it is not bad....
[snapback]8649[/snapback]

Nah, player looting only applies to cargo and unmounted equipment. Your mounted equipment stays with you, even if it is destroyed in the fight, as long as you die afterwards and dont dock, you'll respawn with it.

Player looting would encourage more piracy, and as a result encourage more use of escorts. It would let clan conflicts go to a new level.
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Offline Korrd
12-26-2005, 03:09 PM,
#30
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Posts: 3,714
Threads: 241
Joined: Aug 2005

Khuskan,Dec 26 2005, 10:51 AM Wrote:Nah, player looting only applies to cargo and unmounted equipment. Your mounted equipment stays with you, even if it is destroyed in the fight, as long as you die afterwards and dont dock, you'll respawn with it.

Player looting would encourage more piracy, and as a result encourage more use of escorts. It would let clan conflicts go to a new level.
[snapback]8651[/snapback]
I dont see any problem in activating it here then...

I thought that player looting was like in the evo mod. Whe you die there, you loose EVERYTHING. even your ship.

[Image: 3cfefe54.jpg]

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