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Admin Notice: Server testing #3

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Admin Notice: Server testing #3
Offline Anonymous User
03-11-2011, 01:49 AM,
#21
Member
Posts: 2,052
Threads: 132
Joined: Nov 2009

' Wrote:In more concise language:

"small ships don't take as much damage if they hit each other but still take some"

I intend to change this if possible.

thx for primitive language translation duuuude:D

sounds great as well...

]
  Reply  
Offline Malcolm_Reynalds
03-11-2011, 04:56 AM,
#22
Member
Posts: 143
Threads: 21
Joined: Dec 2008

' Wrote:In more concise language:

"small ships don't take as much damage if they hit each other but still take some"

I intend to change this if possible.


could it be as simple as each ship takes damage equal to 1% of opponents max hp?
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Offline Rubber_Duck
03-11-2011, 07:03 AM, (This post was last modified: 03-11-2011, 07:04 AM by Rubber_Duck.)
#23
Member
Posts: 282
Threads: 43
Joined: Jul 2010

' Wrote:- you are in formation and hit a formed ship.

Ive tried it yesterday. Bretonian Gunboats, five of them, flying in formation. We just went from Leeds to New London, Cambridge Gate, and back. Most of us used about 50 bots, due to collision damage in formation flight.

Greetings

Rubber_Duck

[Image: IG7h5oH.jpg]
  Reply  
Offline Jinx
03-11-2011, 07:09 AM,
#24
skipasmiður
Posts: 7,685
Threads: 313
Joined: Sep 2007

about formations:

how well a formation works and how much you crash into a wingman also depends on the server lag ( as we all know )

we have "hopes" that the lag might be reduced due to a few measures taken. - currently - all that is nothing but THEORY - but IF it works out fine... we might end up with a better ping, less package loss ( unless client side ) and better working formations. ( along with other things lag related )



to be honest - i don t see a great problem with ships taking minor damage when they take a longer tour. - but i have yet to test the collision damage myself - haven t found a battleship yet i d wish to crash into.

[Image: just_a_signature_by_sjrarj-d63yjsx.png]
Shipdesigns made for DiscoveryGC
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Offline Soban
03-11-2011, 10:48 AM,
#25
Mobility Scooter Enjoyer
Posts: 1,032
Threads: 133
Joined: Apr 2009

Just need to know....

Since when we can't transfer cargo with f1 now ?
Each time we are teleported to an other area .( 33-40k below/above the plan)

Now we will forced to require help of other player or admin to switch cargo/Gun ?
Or even run two fl to do the transfer ?


[Image: Cj034If.png]
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Offline Stuart.croll
03-11-2011, 11:11 AM,
#26
Member
Posts: 377
Threads: 41
Joined: Aug 2010

' Wrote:Just need to know....

Since when we can't transfer cargo with f1 now ?
Each time we are teleported to an other area .( 33-40k below/above the plan)

Now we will forced to require help of other player or admin to switch cargo/Gun ?
Or even run two fl to do the transfer ?
Not true

[Image: TN-Rivendell-1.jpg]
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Offline Soban
03-11-2011, 11:16 AM,
#27
Mobility Scooter Enjoyer
Posts: 1,032
Threads: 133
Joined: Apr 2009

Not true So why my ship which was near a station is now 33k above it ?

[Image: Cj034If.png]
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Offline Stuart.croll
03-11-2011, 11:25 AM,
#28
Member
Posts: 377
Threads: 41
Joined: Aug 2010

' Wrote:Not true So why my ship which was near a station is now 33k above it ?
Trust me. Just try it without dumping the cargo just in case. I am still using F1 for cargo transfer :nyam:

[Image: TN-Rivendell-1.jpg]
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Offline Hielor
03-11-2011, 11:36 AM, (This post was last modified: 03-11-2011, 11:37 AM by Hielor.)
#29
Member
Posts: 1,900
Threads: 11
Joined: Feb 2011

' Wrote:Not true
Sometimes true--I've seen it happen myself, although it doesn't seem to happen all the time. No idea specifically what triggers it, but it has been the case for me that I've logged in 40km above the plane after having F1ed in space.
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Offline Stuart.croll
03-11-2011, 11:40 AM,
#30
Member
Posts: 377
Threads: 41
Joined: Aug 2010

' Wrote:Sometimes true--I've seen it happen myself, although it doesn't seem to happen all the time. No idea specifically what triggers it, but it has been the case for me that I've logged in 40km above the plane after having F1ed in space.
I think time between logins is a factor here. As an example I was just outside planet New berlin when the last Ion storm hit. When I logged back in I was exactly where I had been. Nuff said.

[Image: TN-Rivendell-1.jpg]
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