Quote:In the for what it's worth department - in each of the times we in the BHG| have had an issue where official orders have been issued to an indie player, it has been within the rule requiring either the faction leader or the 2ic. Note that this is as a player, and not as a character. Thus, it doesn't matter whether I'm on the BHG|C-Guildhall and acting as Max DeVirgo, or on the BHG|Castor.Pollux and just flying as a regular hunter.
tough one that ...
faction rights are mainly ROLEPLAY measures that are granted. ( FR5 is a roleplay causality, not a sanction ) - roleplay means roleplaying a character...
so even if the same player roleplays an ensign and a 20 star super general. - this same player must not order an indie when he is witnessing something on his ensign... but he CAN order the indie when he is on the general.
furthermore - we must take into account that it might be considered metagaming - if this ensign goes straight to the general to ensure FR2 by the general vs. the indie. ( that means - same player, but the character is most probably not best buddy with the general and the chain of command takes time )
this is something one must keep in mind.
furthermore - roleplay should be transparent. - an indie does not know if ensign john doe equals general jane doe. - you are what you show. - an ensign is an ensign, even if the player behind it is igiss himself. - everything else is no roleplay anymore.
i took agmens example, cause he pointed out the correlation between player and character - i have no idea if he acts CiO on a low rank as well as on the faction leader.
Quote "I like to play here and enjoy the RP, but some seem to think the only way you can RP is if you know every single detail about official faction rules, laws, politics with other factions, etc. I'm not spending my life in the forums to learn everything a small number of people here to agree."
] I understand there's official faction "rights" listed here. I don't have any issues with official factions having certain rights. Non-faction members are here to enjoy the game too.[/quote]
Official factions wit dev team dictates npc factions roleplay. And you must abide it if you have the current id.
Wrote:</cite>I like to play here and enjoy the RP, but some seem to think the only way you can RP is if you know every single detail about official faction rules, laws, politics with other factions, etc. I'm not spending my life in the forums to learn everything a small number of people here to agree. If some official faction has an agreement with another official faction then its an agreement between those official factions.
Rule 6.10 prevents people from acting differently than their ID's reputation. Official factions cannot force a non-faction member to comply to some agreement that goes against this rule. An example might be an alliance between enemies to fight together against a common foe. Or an unlawful faction entering into an agreement with a lawful faction to protect traders. I've actually witnessed this personally in the past where an Outcast told me they would destroy my Molly for pirating a BMM vessel because of some agreement with the Bretonian Armed Forces.</blockquote><br />
Official factions are let to make agreements with neutral factions as long as it makes sense. Or to go from neutral to hostile. Mollies and outcasts are not allies in any form.
<blockquote class="mycode_quote"><cite Wrote:Official Faction Right #2 is too broad and is creating some rules loopholes (which ironically the responsibilities of rule 2 specifically expresses they avoid).
While the official faction rules serve a good purpose for encouraging role play, they are giving the official factions way too much power over non-faction players. An official Molly faction should not be able to tell a Molly ID'd ship (not affiliated with the faction) that they cannot pirate BMM (or any other ship for that matter). An official Outcast faction should not threaten a Molly ID'd ship with death if they continue to pirate a BMM ship in the Molly's own system (Dublin).
I don't know from what are you making this up, maybe that's becosue of molly leader incompetence, but they can't tell you do that. And if they do, you can disobey them. Any FR5'ing you might turn agianst themselves. Becouse official factions can't tell other players to stop fallowing factions lore.
[quote= Wrote:This isn't just about Mollys. Just using this as an example because of a couple experiences I've had in Dublin. Keep in mind that under the "Responsibilities Associate with Right 2" specifically states that, "Official factions have a responsibility to incorporate willing and responsible 'independent' characters belonging to their NPC faction affiliation into the ordinary operations and activities taking place in the faction's territory as much as possible." Independent's must be willing to participate..
just imagine if the official factions would be seperated from their beloved FRs...broken egos drifting in space with no more meaning in their lives. A new cry me a river section on the forums. Indies having fun while official powerless players shouting at them not to.
No, you could not bear the sight of this misery.
Just let them have their rights and the illusion of power over other players.
Play your RP the way you have fun with it and just let the official players talk, its probably his/her moment of the day, so dun take it from them.
I wonder why are you so negative towards official factions that try to force indies to play as NPC faction lore suggests?
It's not like they are not allowing to play at all.
' Wrote:@ Dakun
It's not like they are not allowing to play at all.
I'm sure they would if they could.
' Wrote:@ Dakun
I wonder why are you so negative towards official factions that try to force indies to play as NPC faction lore suggests?
Nah i am not talking about official factions trying to keep all players with the same ID to the NPC faction lore or helping them to build up a good RP story or something like that. I only doubt that these official factions exist.
From my own experience they are just some bunch of guys considering themselves as better than any independent player and using their "rights" more to force their own RP story through and gain advantage for themselves than actually helping anyone else.
' Wrote:In the for what it's worth department - in each of the times we in the BHG| have had an issue where official orders have been issued to an indie player, it has been within the rule requiring either the faction leader or the 2ic. Note that this is as a player, and not as a character. Thus, it doesn't matter whether I'm on the BHG|C-Guildhall and acting as Max DeVirgo, or on the BHG|Castor.Pollux and just flying as a regular hunter.
That is where we can have a problem, just to use the [LN] as an example. I'm quite sure that Joe has more than one character in the [LN], although I could be mistaken. He probably doesn't always fly Admiral Hale. So it's quite possible that the lowlife [LN] ensign COULD be Joe, just not in his David Hale persona. And thus, regardless of him being in game as a lowlife Ensign, he's still able to issue orders under the faction rights. And have them stick.
Ah,no.If its NOT the Admiral trying to give me an order,said lowlife ensign may end up scrubbing every toilet in New York...or worse.