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  Discovery Gaming Community Discovery General News and Announcements
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Mining updates & miscellanous changes

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Mining updates & miscellanous changes
Offline Sand-Viper
05-11-2011, 03:23 AM, (This post was last modified: 05-11-2011, 03:23 AM by Sand-Viper.)
#21
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Posts: 1,956
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' Wrote:*shrugs* Don't complain when you get pirated for everything. I will take a very grouchy approach when this happens.

Ha.

Haha.

Ha.


That's funny because your avatar is Oscar the Grouch.:lol:


*Ahem* Anyways... You said the Kansas field shall be viable, yes? Where would we sell the Platinum from there and for how much would it sell for? Consider the fact that you must fly roughly 100k and back through the system just to mine.

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Offline Torch Rose
05-11-2011, 04:44 AM,
#22
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Posts: 480
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Wasn't the Kansas field always mineable though?

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Offline Dart
05-11-2011, 04:57 AM,
#23
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Posts: 818
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Joined: Mar 2010

' Wrote:Wasn't the Kansas field always mineable though?
it was killed a while ago.

i didnt try mining yet, but its nice to see you constantly trying to fix things up cannon. its very much appreciated


[Image: pOSaO.png][Image: dart.gif]
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Offline DarthBindo
05-11-2011, 05:16 AM,
#24
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Posts: 2,669
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Joined: Mar 2010

Just did some mining in Dublin. :ylove:
Love ya Cannon.
Now, if only there were traders to actually buy it so i dont have to haul it myself :|

[Image: tumblr_lyvivmGP711qk8923.gif]
gone four years, first day back: Zoners still getting shot in Theta :|
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Offline SnakThree
05-11-2011, 05:17 AM,
#25
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Posts: 9,091
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Joined: Mar 2010

' Wrote:Just did some mining in Dublin. :ylove:
Love ya Cannon.
Hegemon mining you mean?

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[Image: ka0AQa5.png][Image: QwWqCS8.png]
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Offline mio_cid
05-11-2011, 05:34 AM,
#26
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Posts: 88
Threads: 21
Joined: Jan 2010

Great, fantastic.... that brings more food to the table...
Time to get the bad-dog, for da hunting....muehehehehehehehhehehe........
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Offline michiyl
05-11-2011, 11:38 AM,
#27
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Posts: 714
Threads: 22
Joined: Nov 2010

' Wrote:[...]
Now, if only there were traders to actually buy it so i dont have to haul it myself :|
Ye ye ... mining nerf killed the haulers:P

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Offline Kharon
05-11-2011, 09:42 PM, (This post was last modified: 05-11-2011, 09:43 PM by Kharon.)
#28
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Posts: 490
Threads: 25
Joined: Sep 2010

' Wrote:Station docking is a major problem suddenly. I saw like 15 Times last 10h in the same constellation that 3-4 NPC-ships are frozen on the 3 common positions where Player dockingsequence usualy starts (for example as below (pictures) 2x 50m infront of side ports and 1x in front of tower, or even 4 nicely stacked above eachother infront of an Planet mooring fixure).

[Image: th_capture_10052011_191449.jpg]
[Image: th_capture_10052011_191519.jpg]
[Image: th_capture_10052011_191521.jpg]

I watched this scene for 10 more minutes (in an empty heg) and nothing changed.

So this renders stations completly undockable (not even quickdocking) unless one shoots one of the docking vessels so it then brakes off docking. But soon I found myself in a very very nasty situation trying just that and in consequence suddenly having a dockingring, a Planet, a Lanepart and a Battleship opening fire at me (for one(!) single shot at some frozen, docking and even unalied npc).

Please fix this. It prettymuch kills mining (in Omega 7 in my case) because you cannot dock at your own station and well known pirats keep camping (in my case at daumann) base with no problem (in my case because there is no official Faction that may ask to fix theyr rep hostile to daumann, as it obviously should be).

This is docking block is still happening very frequently, especialy in crowded areas.

[Image: RocketSnail.gif]
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Offline Anesthetize
05-12-2011, 05:39 AM,
#29
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Posts: 37
Threads: 4
Joined: Mar 2011

I've had the same problem. I couldn't dock with a planet with a transport for 15 minutes because the mooring fixture was full of idle NPCs.
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Offline Jinx
05-12-2011, 06:14 AM,
#30
skipasmiður
Posts: 7,685
Threads: 313
Joined: Sep 2007

to encourage movement based on "facts" - it migh be an improvement to :

- enable a console "newsletter" - which announces which mining field is currently at full capacity
- maybe only display that "newsletter" to players with a specific MINING ID

just a suggestion. - people won t move at random - but they might if they know that there is greener grass elsewhere.

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