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Westfalen Event - Liberty versus Rheinland

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Westfalen Event - Liberty versus Rheinland
Offline Brix
09-07-2011, 10:53 AM,
#21
Member
Posts: 232
Threads: 4
Joined: Mar 2010

' Wrote:It isn't possible to put some filter on this?
Say that you can only get the goods from 1 or 2 specific bases that sell them in Liberty?

This, i think that at least crew should be transported from one of the "maximum security" bases in Liberty. After all, that crew will be operating a captured BS deep inside enemy teritory.

Anyway, awesome stuff. And happy hunting.

[Image: albertsig.png]
 
Offline Govedo13
09-07-2011, 11:01 AM, (This post was last modified: 09-07-2011, 11:02 AM by Govedo13.)
#22
Member
Posts: 4,663
Threads: 97
Joined: Jul 2009

Ye tried with 100-200 units of crew from planet Hamburg- in order to try, you can deliver 10k in 4 min. I agree that you should not be able to buy the stuff from all bases.

€œ
(10-09-2013, 10:51 AM)Knjaz Wrote: Official faction players that are often accused of elitism, never deploy them and have those weird, immersion killing "fair fight/dueling" suicidal hobbies. (yes, i've seen enough of those lolduels, where house military with overwhelming force on the field willingly loses a pilot in a duel. ffs.)

Offline Valinor
09-07-2011, 11:11 AM,
#23
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Posts: 656
Threads: 13
Joined: Jan 2010

' Wrote:I don't think is too much...just look at the quantities needed.

Besides...this should be easy for the RM side...they should only camp some systems and catch slow transports :lol:
I really don't know why you're so worried. :crazy:

You do realize that people have lives too? No one can ever camp a place 24/7.

But anyway, we'll just try our best and have fun pew pewing some transports.

Official member of the Hessian Conspiracy.
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Offline Echo 7-7
09-07-2011, 12:18 PM,
#24
Masterful Modder
Posts: 4,077
Threads: 99
Joined: Sep 2006

' Wrote:Heck yes. Kill them all - but only in Hudson, Bering, Hamburg and maybe california. Killing them in New London would likely be out-of-rp.

Because the goods have no special prices, I don't expect power traders to do this run.

Does this permit caps to shoot transports, though?

Maybe you should have a word with the Turtles camping the Westfalen.

There was a sig here, once.
 
Offline Cannon
09-07-2011, 12:21 PM,
#25
Ex-server monkey
Posts: 4,530
Threads: 1,161
Joined: Mar 2008

See the rules regarding capships attacking transports. These still apply.

Proud member of "the most paranoid group of people in the community"
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Offline Jack_Henderson
09-07-2011, 12:25 PM,
#26
Independent Miners Guild
Posts: 6,103
Threads: 391
Joined: Nov 2010

Cannon, let's have a "Final Event" at the end of the period. The outcome of the final event plays into the final assessment of the event.

I think the defenders should have the chance to show up with maximum force once in the event.

I organised something simiar "Freistadt Supply Event", so I think it's cool to actually set a time and date for one last tense 2 hours of running against well prepared defenders.


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Offline Jeremy Hunter
09-07-2011, 12:30 PM,
#27
Member
Posts: 6,094
Threads: 200
Joined: Jul 2009

*fires up KF7*

Lets do what we're here for:cool:

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May you ever walk in the Light, Shizune.
Offline Echo 7-7
09-07-2011, 12:56 PM,
#28
Masterful Modder
Posts: 4,077
Threads: 99
Joined: Sep 2006

To provide an idea of time frame;

The Spaceship Crew objective was just completed.
That was using medium transports.
There was no opposition, excluding some RMBS who couldn't shoot us anyway.

There was a sig here, once.
 
Offline Tachyon
09-07-2011, 01:02 PM,
#29
Freelancer for Life
Posts: 2,664
Threads: 53
Joined: May 2011

Going in on trading.

We all love you Cannon.

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Offline Jack_Henderson
09-07-2011, 01:08 PM,
#30
Independent Miners Guild
Posts: 6,103
Threads: 391
Joined: Nov 2010

MEH! Guys, you are missing on a lot of stuff.

Let the RP start first... and not jump on an OORP event info and fulfill it before any rp has been done by the parties involved!

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