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  Discovery Gaming Community The Community Media Center
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Freeport 1 Needs Media!

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Freeport 1 Needs Media!
Offline Makc_RU
10-20-2011, 02:15 AM,
#21
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Posts: 3,169
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[Image: fp1avav3.png]

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Offline Dane Summers
10-20-2011, 03:24 AM,
#22
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Joined: Apr 2010

Perfect - that got an overwhelming yes from everyone!

How much do I owe ya, Makc?

[Image: Hasshodo.gif]
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Offline Makc_RU
10-20-2011, 03:37 AM,
#23
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Free:)

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Offline Dane Summers
10-20-2011, 03:46 AM,
#24
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Posts: 1,688
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Joined: Apr 2010

[Image: emoticon-00157-sun.gif]

Dont let anyone say you aren't The Man.

Thanks Makc!

[Image: Hasshodo.gif]
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Offline Anomander
10-20-2011, 03:25 PM,
#25
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Posts: 3,272
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' Wrote:I like it - make the lettering glow a bit, and make the 1 radiant glowing white - should be perfect

and needs more ships and traffic - with blinking lights on both the station and the ship - lights dont have to be animated, but just visible.
[Image: Freeport1_3.png]

it's better?

[Image: del0ff8-6ae63268-e37c-480b-a9a1-44137339...GwgitMB7x4]
<<< MuS|portfolio|RSF >>>
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Offline Dane Summers
10-20-2011, 08:18 PM,
#26
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Joined: Apr 2010

Getting there - lettering needs to be glowing blue - and the 1 a radiant glowing white.

Need more ship traffic! And lights!:crazy:

[Image: Hasshodo.gif]
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Offline Makc_RU
10-21-2011, 12:37 AM,
#27
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Anomander, hello, my friend, long time no talk. If I may comment on your signature, I have pinpointed some things, that you might want to look at.

1. The very first thing that kind of got my eyes, was the red 1. I didn't really catch it, until I really looked at the signature and I thought that the red was part of the space station in the background. Perhaps if you make the station bigger, even if it not fit all in the sig, make it bigger (maybe 2 times or 1.75) and rotate it left/right 30 degrees, as if we are not looking at it straight, as if it is floating in space. The kind of distorted reality will give more perception of space. That way the number 1 will still be there and it will not appear as part of the station's body.

2. Now about the "ONE" (1). Try making it white or silver like (white-light gray gradient) and duplicate it. Maybe leave the same size. The top layer leave as it is, perhaps give it a small black glow, the bottom layer should have white glow, set it to 10px or so , make the 1 sort of glow. Do not forget to set the bottom's layer property to DODGE COLOR or COLOR DODGE.

3. It appears you have some sort of a flare or a space light source at the bottom right of the signature. That means we have to work on the station now, don't we:). Make the station brighter and add more contrast. I know you had difficulties with this concept before, but it is time to show me what you have learned, my friend. You have to make highlights on the station brighter.

4. Now, you have steaks of light, coming from the top and aiming down-left. Well, maybe you could change those streaks so that they come from the direction of that light flare and kind of aiming at the station, that would look freaking sexy, I bet sother FP1 guys would be happy and say: "OMG, Anom is da man...".

5. Dane wants more ships. I got quiet nice collection of renders or ready to be rendered files, if you want, let me know which ship/ships you want and I can send them to you.

6. The FREEPORT has to be a bit brighter, since this is the name and it has to catch the eye, I hope you understand what I am talking about.

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Offline Anomander
10-24-2011, 08:34 PM,
#28
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Joined: May 2010

Mack - thanks for advices,

Dane - sorry that I make You wait...
I change a bit text, and add 2 ships...

[Image: Freeport1_4.png]

[Image: del0ff8-6ae63268-e37c-480b-a9a1-44137339...GwgitMB7x4]
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Offline Dane Summers
10-25-2011, 04:33 PM,
#29
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Posts: 1,688
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Joined: Apr 2010

Only one last minor change, and it should be all finished -

The one needs to be an actual 1 - since it looks like an I

[Image: Hasshodo.gif]
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Offline Anomander
10-25-2011, 05:13 PM,
#30
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Posts: 3,272
Threads: 220
Joined: May 2010

[Image: Freeport1_5.png]

[Image: del0ff8-6ae63268-e37c-480b-a9a1-44137339...GwgitMB7x4]
<<< MuS|portfolio|RSF >>>
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