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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Player owned bases?

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Player owned bases?
Offline Vaktus
12-31-2011, 06:05 PM,
#21
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Posts: 46
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Joined: Dec 2011

' Wrote:Are cloaks readily available? Or jumpdrives?

I'm unsure if those are implemented yet either, at least not fully.

No, they are not. They are only sold at the Lost Battlestar and I believe there may be a problem with uncloaking. For now, all Modules are unavailable to the public.

 [Image: KyOMqFr.png] [Image: dQGdJjE.png] [Image: RzguIzf.png]
*** -GTFO- of ~our~ 'Omicrons' ***
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Offline jammi
12-31-2011, 06:08 PM,
#22
Badger Pilot
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Just to note, these bases were originally intended to be perks for trade factions. Individuals will not be able to keep up with the supply demand. Seeing as they're intended for trade factions, that implies you'd need at least 5 moderately active transports. This also means maintenance will be a lot harder for unlawfuls, because lawfuls can just contract an existing faction.

[Image: redon.gif]
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News article library, feedback and content requests.
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Offline TheDestroyer-9
12-31-2011, 06:18 PM,
#23
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Posts: 45
Threads: 6
Joined: Dec 2011

Well thanks for answering my questions. I have no further quiestions to ask:)

[Image: 751fae77b24c3.gif]
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Offline Omicron Supply Industries
12-31-2011, 06:33 PM,
#24
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Posts: 293
Threads: 53
Joined: Jul 2010

[Image: lrglogo1.png]

[color=#0a54a0]Got a nice shiny new base?

Having trouble keeping it supplied?

Well look no further Omicron Supply Industries. We'll keep that baby running... for a price.











[Image: hiring1.png]
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Offline Pancakes
12-31-2011, 06:34 PM,
#25
Member
Posts: 3,395
Threads: 151
Joined: Jul 2010

' Wrote:
[Image: lrglogo1.png]

[color=#0a54a0]Got a nice shiny new base?

Having trouble keeping it supplied?

Well look no further Omicron Supply Industries. We'll keep that baby running... for a price.
2milordie

ANyway, player owned bases are a lie! 4.86 is a lie! o wait...

[Image: p2SKLap.jpg?1]
BLOOD FOR THE BLOOD GOD
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Offline Mattao80
03-23-2012, 05:47 PM,
#26
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Posts: 6
Threads: 0
Joined: Mar 2012

Do we know how much they will be?

[Image: hitomifinal1.png]
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Offline Cond0r
03-23-2012, 06:58 PM,
#27
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Posts: 2,499
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Joined: Sep 2009

' Wrote:Just to note, these bases were originally intended to be perks for trade factions. Individuals will not be able to keep up with the supply demand. Seeing as they're intended for trade factions, that implies you'd need at least 5 moderately active transports. This also means maintenance will be a lot harder for unlawfuls, because lawfuls can just contract an existing faction.
And what if an individual player has enough money to pay a faction like, say, IND or OSI to supply his base constantly? Heh he heh.

' Wrote:Do we know how much they will be?
No.

[17:23:05] Mini Me: pls
[17:23:06] Mini Me: gtfo
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Offline Arctic95
03-23-2012, 10:37 PM,
#28
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Posts: 139
Threads: 16
Joined: Feb 2011

' Wrote:Do we know how much they will be?

I'm guessing that would depend on the type of base and additions - I'm guessing there is at least some variety of bases as well as some form of equipping it with gunnery or other equipment.

I'm a bit curious as to how they'de set it up factions wise though, although I'm guessing if your wanting a base you'de need to be a legitimate faction and get it checked/created by Admins anyway.

Tokui Komainu Feedback | Tokui_Komainu Information | Tokui Komainu Wiki Page[Image: Tokui_Komainu_Symbol1small_zpsc28bd213.png]
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Offline Luka
03-23-2012, 10:45 PM,
#29
Bulwark of Kyushu
Posts: 502
Threads: 29
Joined: Jan 2010

So does that mean a pretty wealthy player can make a base, like an "outpost" type for himself and keeping it resupplied? like a personal "barrier-gate"?

THAT SOUNDS SO AWESOME!:laugh:

I guess you can put turrets around too, right? that would fullfill my turtling desires!!
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Offline henriking
03-23-2012, 10:57 PM,
#30
Member
Posts: 266
Threads: 22
Joined: Apr 2011

rely i dont see the point of the bases

i mean what is the point to own a base and to spend a lot of money on it???


i think the bases are to make money not to spend money all the time on it


i mean for example you buy refinery and you suply the base with ore and than the refinery produce a final

product sow you can sell it in the base or load on a trader and sell it in another base

they will need money and suply to run of course but you will make money from it to

otherwise where is the point to have a base??!!!

if the base are only to dock your ship on it and spend a lot of money to kep the base runing where is the point in it???
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