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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Cargo Piracy Trading and IDs.

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Cargo Piracy Trading and IDs.
Offline Zeb Harley
01-08-2012, 01:01 AM,
#21
Member
Posts: 645
Threads: 25
Joined: Jan 2009

Quote:Firefly too but the 4.85 arcs of the ship were useless for piracy.

They are still the same. Crappy to shoot at big targets, good to fire 360° instantly at circling snubs.

' Wrote:for those who missed it: the moral of it all is ----> traders with teeth are fun for pirates. - within reason.

  Reply  
Offline Lunaphase
01-08-2012, 01:13 AM,
#22
Member
Posts: 1,405
Threads: 68
Joined: Apr 2008

Quote:Because people argue for 10m demand when they carry cargo for 40m.
Ye seriously the topic is serious and it is addressed to the devs not to you.
That's why I asked politely you and your kind not to post here- because your type cannot take off their biased glasses and comment the facts without taking side even if they hate pirates.Since it is not possible for you and your type please don't spam here k?

Politely. Calling me biased is polite? Moving on.

First off, there are very few cargos that give a 40m profit. Perhaps you should be more specific becuase the only ones i know of are ore, with the largest transports. In which case, yes asking 10 if the guy is carrying cargo that indeed nets 40. However your comment seems to be that you demand 10 from all cargo, most of which earns mebe 6-8m profit with a 4.2k transport.

The pirate trans before was basically a gunboat with a cargo hold, and had no downsides. It was cheap, had more frontal firepower than most lawful equivilents, and very very good armor, also more than most lawful equivilents.

Quote:I hate players who make it personal. This is a videogame. If killing you and stealing your ore "ruins" your day, then honestly you need to get away from the computer and go develop a real life. Players like Lunaphase are the exact reason why Devs will continue to keep a tight leash on OORP mechanics, because they don't want the "invested" players to have a negative experience even if the roleplay demands such interaction.

The people who make it personal are a plague to the roleplaying environment. Stop making it personal. The idea that the mod should be biased towards lawfuls/neutrals is absolutely ridiculous especially when so much of the lore demands otherwise. This thread is not about the pirate transport or about ID's, it is about the blatant bias being shown towards players who pridegame and refuse to accept penalties when they meet opposition.

People will always cry and complain every single time the universe tries to punish them. YOU ARE NOT YOUR CHARACTER, LET YOUR CHARACTER SUFFER AND STOP MAKING IT PERSONAL. Stop making it personal when you get pirated or when something happens to you that isn't in your shallow "plan."

So suddenly calling me shallow isnt making it personal? Good to know. Moving on to answer this then:

His original comment was that he was going to demand everyone drop all their cargo, basically a "if i cant have awsome ship nobody who meets me will make a damn thing". This seems at its core a personal issue with not being able to have a kill-everything-and-carry-it-too ship.

Also, the L'ane is not a good pirate ship, it has 4k cargo yes but a 45k plant and weaker armor than anything it faces, plus in gallia theres a battleship base at every choke point and the lanes have cruiser level guns. A cap4 asco gb near one gets destroyed in less than a minute.

Pirating should not be easy, but currently it still is. A lone bomber can now obliterate most convoys with the hellfire rockets, snac, and a TCD. A ptrans can still outgun anything but a well armored battletransport type or liner, which are rather rare and MUCH more expensive than the ptrans. Much less manuverable too.

I think the ptrans is fine now, with the intention being you would demand what you could hold, and both still make a little bit.

Or would you prefer instead the ptrans balanced to l'ane standards? Weaker than all opponents but larger cargo?

For the most part balance comes down to either firepower and/or manuver, or armor/cargo. The ptrans was frankly too small, firepower packing, and agile for its cargo hold as it was. Thats probably why it was decreased.

[Image: lunasig2.png]
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Offline problem?
01-08-2012, 01:20 AM,
#23
Member
Posts: 39
Threads: 3
Joined: Jan 2012

' Wrote:I hate players who make it personal. This is a videogame. If killing you and stealing your ore "ruins" your day, then honestly you need to get away from the computer and go develop a real life. Players like Lunaphase are the exact reason why Devs will continue to keep a tight leash on OORP mechanics, because they don't want the "invested" players to have a negative experience even if the roleplay demands such interaction.

The people who make it personal are a plague to the roleplaying environment. Stop making it personal. The idea that the mod should be biased towards lawfuls/neutrals is absolutely ridiculous especially when so much of the lore demands otherwise. This thread is not about the pirate transport or about ID's, it is about the blatant bias being shown towards players who pridegame and refuse to accept penalties when they meet opposition.

People will always cry and complain every single time the universe tries to punish them. YOU ARE NOT YOUR CHARACTER, LET YOUR CHARACTER SUFFER AND STOP MAKING IT PERSONAL. Stop making it personal when you get pirated or when something happens to you that isn't in your shallow "plan."

Nailed it. I agree completely.

<span style="font-family:Comic Sans Ms"><span style="color:#ffaaee">Accepting donations! Send money to problem?</span></span>
[Image: freelancer2012010814110.jpg]
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Offline dodike
01-08-2012, 01:20 AM, (This post was last modified: 01-08-2012, 01:20 AM by dodike.)
#24
Member
Posts: 3,799
Threads: 55
Joined: Oct 2009

' Wrote:So suddenly calling me shallow isnt making it personal?
Did he called you shallow? No, he didn't. Did you take you personally, the hell you did.

I rest the case.
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Offline Salamanca
01-08-2012, 01:32 AM,
#25
Member
Posts: 25
Threads: 3
Joined: Dec 2011

[Image: 469.jpg]

Hello to Govedo, Dodike and Evan... And everyone else...

This is Vice speaking. I lost my old Account and I made this one just to watch lulzy Q_Q about 4.86.

About topic... I am just a troll, what could I know ?!?!
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Offline Evan_
01-08-2012, 01:42 AM,
#26
Member
Posts: 1,472
Threads: 28
Joined: Dec 2009

Viiiiice! :yahoo: Can't resist the urge of cheering in that thread.

But nothing special, just a pirate thread with a bit unusual start, but now we are back on track.

Just an afterthought... If popping ships would drop all of their cargo, pirates would make more profit, so there would be more of them, and they'd still be in need of teams to sell a bigger drop. Hey now I remember, I disliked that feature from the start. :)

[Image: evan_85.gif]
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Offline Lunaphase
01-08-2012, 01:43 AM,
#27
Member
Posts: 1,405
Threads: 68
Joined: Apr 2008

Quote:Stop making it personal when you get pirated or when something happens to you that isn't in your shallow "plan."

Why yes. yes he did.

Ontopic: since you bothered to instead repeat a insult to me as a player instead of refute my side of the argument, im gonna guess you have nothing actually of value to the discussion. Ptrans is now fine as it is. You want l'ane level stats? your welcome to them. the thing is useless.

[Image: lunasig2.png]
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Offline pitockm
01-08-2012, 01:56 AM,
#28
Member
Posts: 471
Threads: 23
Joined: Dec 2011

take a break. And i learnt how to be polite.
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Offline Jamez
01-08-2012, 02:06 AM,
#29
Member
Posts: 1,571
Threads: 80
Joined: Feb 2006

The Pirates vs. Traders threads are always awesome.

Andrew Skye
Starflier thrill-seeker

Evangeline Knight
Seasoned fighter pilot

Shinji Takeda
Renzu Corp ex-COO
  Reply  
Offline Salamanca
01-08-2012, 02:31 AM,
#30
Member
Posts: 25
Threads: 3
Joined: Dec 2011

I know this is not topic about that but...

Can someone tell me what is with "own your base" thing, any information will brings you a lot of cookies.
(who knows, maybe even a big nice cake)

I have such a great ideas for RP and gameplay which many players will enjoy. And of course... to bring back together all great people that I miss now when I am not active player for more than one year

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