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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Luxury Liner Firepower

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Luxury Liner Firepower
Edge
03-27-2008, 04:19 PM,
#21
Unregistered
 

Heh this is an old discussion:)Guess they were overpowered before, that's why they have only transport turrets now... besides, a gunboat/cruiser should take it out. The liner is not a warship;)
Offline Angelfire
03-27-2008, 05:02 PM,
#22
Member
Posts: 768
Threads: 87
Joined: Jan 2008

My Prison Liner is actually the same as a lux liner no?

Hitting a fighter with those turrets is like trying to catch a fly with chopsticks!

I think thats where the RP element comes in... Liners require escorts!

Escorts are very cool to have around... two VH's with a Liner are a very pretty sight..heh heh.. and FANTASTIC for RP..

:)

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The Chronicles of Angelfire
 
Offline Boss
03-27-2008, 05:04 PM,
#23
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Posts: 5,125
Threads: 101
Joined: Jan 2008

Well, Sunbucks|Cafe-002 does have an escort...

SunBucks|Escort-GJ

Currently flying a Liberator traded for from the LPI. (we gave them donuts for ships)

Zealot Wrote:Just go play the game and have fun dammit.
Treewyrm Wrote:all in all the conclusion is that disco doesn't need antagonist factions, it doesn't need phantoms, it doesn't need nomads, it doesn't need coalition and it doesn't need many other things, no AIs, the game is hijacked by morons to confuse the game with their dickwaving generic competition games mixed up with troll-of-the-day.
Offline Angelfire
03-27-2008, 08:26 PM,
#24
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Posts: 768
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Joined: Jan 2008

' Wrote:Well, Sunbucks|Cafe-002 does have an escort...

SunBucks|Escort-GJ

Currently flying a Liberator traded for from the LPI. (we gave them donuts for ships)

Hahahahahahaaa! Thats awesome dude!

*Bows down to your sheer RP brilliance..and superior sense of humor*


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The Chronicles of Angelfire
 
Offline SimonBlack
03-27-2008, 08:51 PM,
#25
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Posts: 1,027
Threads: 57
Joined: Dec 2007

Synth also hire escorts everytime they are aviable

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Offline Varyag
03-27-2008, 10:16 PM,
#26
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Posts: 1,336
Threads: 23
Joined: Dec 2007

Liners are hard to kill, took me a while in Basilisk to bring one down.

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"I looked up and all I saw was green death"
Offline lcpong1
03-28-2008, 11:41 AM,
#27
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Posts: 12
Threads: 3
Joined: Mar 2008

Do i need battleship license to fly Cruisers?
Offline Varyag
03-28-2008, 11:31 PM,
#28
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Posts: 1,336
Threads: 23
Joined: Dec 2007

No

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"I looked up and all I saw was green death"
Offline triple88a
01-17-2009, 09:37 AM, (This post was last modified: 01-17-2009, 09:39 AM by triple88a.)
#29
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Posts: 150
Threads: 13
Joined: Jul 2008

' Wrote:a cruiser is a warship and so must not attack a trader no matter what.

i understand that rule is for both cruiser and battleship however how about if that trader is attacking ur homeland? let say you're police and some one is smuggling illegal goods, you tell him to drop his cargo so you can destroy it or something and the guy denies.. can you attack him to protect your homeland?

It's not pirating.
 
Offline carlabrams
01-17-2009, 02:44 PM,
#30
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Posts: 339
Threads: 11
Joined: Sep 2008

' Wrote:Nope, nope, and nope. And dont gravedig:nono:

There is a difference between gravedigging and asking a question with a legitimate purpose after having used the search feature. It's entirely possible that the discussion points from several months (or years) ago may have been clear in the context of what was discussed at that time or in the game play of that time - but are no longer valid now.

I personally enjoy during slow times going through old posts and reading discussion points.

In this particular case, the question is from someone who doesn't understand the rules as they apply to traders.

Quote:i understand that rule is for both cruiser and battleship however how about if that trader is attacking ur homeland? let say you're police and some one is smuggling illegal goods, you tell him to drop his cargo so you can destroy it or something and the guy denies.. can you attack him to protect your homeland?

It's not pirating.

The simple answer to this is - there are TWO instances in the rules where a cruiser or battleship may legitimately engage a trader and/or liner.

First is in self defense. If the trader opens fire first - and actually DOES damage to the cruiser or battleship, then you may turn said trader into gas with your nice cruiser.

The second is if you are in YOUR guard system, and YOU are a member of the owning faction of that guard system. You have the right to defend your guard system against anyone and can destroy them. Note that the GUARD system is different from the HOME system. Omicron Gamma is the HOME system of the corsairs - it is NOT their GUARD system, and thus, all regular rules of combat apply.

(See how if you'd nicely answered his question in the first place that we wouldn't have had an assortment of silly posts?)

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