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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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What i would change in Discovery

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What i would change in Discovery
Offline Scumbag
02-01-2013, 09:25 AM,
#21
Member
Posts: 1,010
Threads: 82
Joined: Dec 2011

Keep in mind that i made this thread a year ago, things have changed since then. These are also personal opinions, subject to debate and improvement.

I know the history of the mod and have much respect and consideration for all who developed and maintain it. It is unique and because of that i have returned/ started to play again. No space sim that i have tried gave me the same satisfaction as this and i like the people here.
But:
This game has room for improvement and in my opinion needs it.
There is no shame in trying to be more like Eve, Eve online is after all debate a great game, hugely successful and with a fantastic comunity.
I will offer all the help i can, even if that only means suggestions, bad ones, good ones, something has to come out of it.
I still believe ingame factions should be owend and controlled by the respective player guilds. Players should pay a monthly/weekly membership fee and leaders should have degrees of controll over their faction. If it can be done, then it should be.

Thank you for reading and participation to this discussion.
Offline Daron
02-01-2013, 09:57 AM,
#22
Member
Posts: 425
Threads: 18
Joined: Jul 2011

Thank you.
Indeed these are personal opinions and I even agree without in some points.
Hopefully I could provide some different or additional points of view.
Anyone is welcome to discuss and provide some new thoughts Smile
Offline Gulryz
07-17-2013, 08:04 AM,
#23
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Posts: 1,498
Threads: 123
Joined: Jan 2013

You have a good idea i support you

[Image: AJzyu7E.png]

You can ignore reality but you can not ignore consequences of ignoring reality
Offline moebus
07-17-2013, 05:35 PM,
#24
Member
Posts: 1,086
Threads: 76
Joined: Feb 2010

I 100% agree with you, but unfortunately it seems it is not what the majority of FL community wants. You can play with players that share your vision but, unless you are completely independent of the rest of the community (which is almost impossible), soon or later you will be confronted to unpleasant situations.

cheers!

(01-18-2012, 04:34 PM)Scumbag Wrote: This post is made from the perspective of someone who hasn't played the game for long, so be gentle.

What i don't like about Discovery:
1. This universe you have created is filled with rich people, everyone has a capital ship, destroyers, cruisers, big effin' battleships. Besides the fact that they are so easy to buy (that's outrageous) they only have to buy the capital and that's it, no more money to pay for it. My friends, a capital ship in my opinion needs maintenance, upkeep, crew payments, it should not be that easy to own one.
2. Indie players. What in the world? If you have the Id of an Outcast, you should be in the outcast player faction period. If you don't want to in the faction, then be a freelancer, that's the name of the game you know.
3. If i buy the GRN id, i should get the GRN iff, because you know i should be in the faction (see 2.)
4. When you die, you instantly revive, that not cool.

I also thought of some solutions for these problems:
1. When you buy a capital ship you will have to pay an amount of money per week for upkeep. That way, not everyone can afford a battleship.
2. When you buy an Id you will have to pay that faction a memership fee, because you know, they let you use their ships and weapons. Same thing: once a week an amount will be substracted from your account. The money can be used by the faction leaders to upkeep the faction battleships, reward members, post bounties, and whatever comes to their mind.
3. Autorep, just like droprep works.
4. At least half an hour when you can't login into your character, this way you can avoid the breaking of the 4 hour rule (it's too much time and if people can break it, they will) and give a little sense to dieing.


»»» The Seraphim Info Page »»» Recruitment »»» Missions and Reports »»»

Offline Blackvertigo1
07-17-2013, 05:45 PM,
#25
Member
Posts: 679
Threads: 40
Joined: Jun 2008

Flame thread detected.

"The path to hell is paved with good intentions."


Quote:* Nodoka Hanamura is all about that SSH life
If you can't RP then 1.0

"There are more things in Heaven and Earth than are dreamt of in your philosophy - from our odyssey into Hell, we have returned with a gift."
Offline OllO
07-17-2013, 06:38 PM,
#26
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Posts: 213
Threads: 6
Joined: Mar 2011

Man..if you rich..and dont know what to do with your monez...Please take a week off.
i mean Suggesting loosing something on each death ....you know it comes from a Rich mind Big Grin (ofc with monez around it)
 
Offline Scumbag
07-17-2013, 06:51 PM,
#27
Member
Posts: 1,010
Threads: 82
Joined: Dec 2011

Let this thread rest in peace please. Or at least read all the posts.
Offline Zen_Mechanics
07-17-2013, 06:52 PM,
#28
Member
Posts: 2,262
Threads: 196
Joined: Oct 2012

I would say force Directx10-11 rendering and adjust the game engine ( though there are some legal stuff to discuss here ) - people like eve mostly because of its graphics and obviously because the mechanics.
Freelancer owns eve in terms of how "easy" it is to play it, but eve owns freelancer in its complexity, its wide range of options and enhacements and not least the graphics. Add to that, if you wish to turn freelancer into a "Eve" like - game, I would also increase the server-player limit and start advertising this mod ( again tech stuff involved ).

Were fools to make war on our brothers in arms.

Offline aerelm
07-17-2013, 09:58 PM,
#29
0110000101100101
Posts: 5,265
Threads: 522
Joined: Oct 2009

Didn't know gravediggers come in packs now. Lots of shovels to take away from you bunch.

Always check the date on the last post, and even the one before that just to be sure.
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