• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Rules & Requests Rules
« Previous 1 … 182 183 184 185 186 … 198 Next »
Revising rule 5.6

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (3): « Previous 1 2 3
Revising rule 5.6
Offline stone
05-25-2008, 09:52 PM,
#21
Member
Posts: 83
Threads: 7
Joined: May 2008

' Wrote:It's not even fair for everyone right now, it's biased towards cap ship owners


So what would you suggest?

[Image: Ididnothingright.png]
Reply  
Offline DarthCloakedGuy
05-25-2008, 09:55 PM,
#22
Member
Posts: 1,263
Threads: 55
Joined: May 2008

Actually, fighting against capital ships is why I don't like this rule. I want to be able to outfly his guns. Even with cruise, Capital ships maneuver like a brick. Cruise won't change that. Starfighters, on the other hand, could use cruise to dodge out of the way of a large ship and quickly move in to exploit a blind spot where the capital ship cannot shoot, or to loop back around and start shooting the capital ship's engines.

I can't see capital ships having any use for mid-combat cruise anyway. Even at a speed of 350, they still turn like a brick.

[Image: SLRU.png]
[Image: hispaniansubcopy.png]
[Image: elconsejeroub2copy.png]
HISPANIANS, FOR THE GREATER GLORY OF HER PEOPLE
A Plea to the Outcasts (PG)
CHARACTERS:
LR-I.Got.Nothin', LR-Empty.Pockets, and LR-Dead.End = "Lash" McDaggit of the Liberty Rogues.
SMUG~Eat.My.Exhaust = Jane Terraman and Bob McAdams, smugglers of the Liberty Rogues.
[H]Cj.Martino.Perez = Martino Perez, self-declared Counselor of the Hispanians.
AVATAR MADE BY SPIRIT! THE AWESOME.
  Reply  
Offline sovereign
05-25-2008, 10:17 PM,
#23
Member
Posts: 3,893
Threads: 38
Joined: Feb 2008

You don't need to turn when your opponent high tails it out of there. If they are making a bombing pass and they engage cruise, guess what, they flee. If you actually run, then you flee and they can catchup. So long as they don't e-kill at cruise and nail you at thrust speed, then no rules are broken. Its just unsportsmanlike.

[Image: SCRAgenderheuristics.png]
  Reply  
Offline Tenacity
05-25-2008, 11:21 PM,
#24
Member
Posts: 9,496
Threads: 635
Joined: Apr 2008

I've argued that cruising is a valid combat tactic before but it's pointless trying to change the rules or the minds of the admins who made them.

The reason this rule exists is so that people dont cruise away to regenerate shields or land for resupply, fighter battles are long enough as-is.

Thing is, instead of saying "if you cruise more than X meters from a fight, you're considered fleeing and forced to leave the system" they made it "if you cruise, you're out, period."

It prevents ships from using cruise engines for either a manuverability increase or to catch up to opponents even when their intention ISNT to flee from the fight.

Likewise, I really hate the whole thing about being forced to leave a system if you flee. You didnt die, and realistically there's nothing stopping a pirate from running from a bad situation and coming back when things are more in his favor. Problem is the other side's players (usually lawfuls) just cry up a storm that the enemy ran away, restocked, and repaired at a base, then re-engaged while they were still low on bats/bots/ammo... so why the hell didnt you land after the fight as well?

Basically, it takes out a big chunk of strategic/tactical flying in the game because some players cry when they lose.

[Image: Tenacity.gif]
Reply  
Offline DarthCloakedGuy
05-25-2008, 11:57 PM,
#25
Member
Posts: 1,263
Threads: 55
Joined: May 2008

' Wrote:I've argued that cruising is a valid combat tactic before but it's pointless trying to change the rules or the minds of the admins who made them.

The reason this rule exists is so that people dont cruise away to regenerate shields or land for resupply, fighter battles are long enough as-is.

Thing is, instead of saying "if you cruise more than X meters from a fight, you're considered fleeing and forced to leave the system" they made it "if you cruise, you're out, period."

It prevents ships from using cruise engines for either a manuverability increase or to catch up to opponents even when their intention ISNT to flee from the fight.

Likewise, I really hate the whole thing about being forced to leave a system if you flee. You didnt die, and realistically there's nothing stopping a pirate from running from a bad situation and coming back when things are more in his favor. Problem is the other side's players (usually lawfuls) just cry up a storm that the enemy ran away, restocked, and repaired at a base, then re-engaged while they were still low on bats/bots/ammo... so why the hell didnt you land after the fight as well?

Basically, it takes out a big chunk of strategic/tactical flying in the game because some players cry when they lose.
Quoted for truth; amen.

[Image: SLRU.png]
[Image: hispaniansubcopy.png]
[Image: elconsejeroub2copy.png]
HISPANIANS, FOR THE GREATER GLORY OF HER PEOPLE
A Plea to the Outcasts (PG)
CHARACTERS:
LR-I.Got.Nothin', LR-Empty.Pockets, and LR-Dead.End = "Lash" McDaggit of the Liberty Rogues.
SMUG~Eat.My.Exhaust = Jane Terraman and Bob McAdams, smugglers of the Liberty Rogues.
[H]Cj.Martino.Perez = Martino Perez, self-declared Counselor of the Hispanians.
AVATAR MADE BY SPIRIT! THE AWESOME.
  Reply  
Pages (3): « Previous 1 2 3


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode