• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Rules & Requests Player Requests Official Faction Requests Official Faction Creation Requests Approved Faction Creation Requests
« Previous 1 4 5 6 7 8 9 Next »
Artificial Intelligence Consensus

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (7): « Previous 1 2 3 4 5 6 7 Next »
Thread Closed 
Artificial Intelligence Consensus
Offline Zen_Mechanics
06-20-2013, 11:23 AM,
#31
Member
Posts: 2,262
Threads: 196
Joined: Oct 2012

You post an image after your so called "war". Who started it? Anyway, I'm cutting this thing out, but you better stop and follow your ID.

Were fools to make war on our brothers in arms.

Offline HassLHoFF™
06-20-2013, 11:38 AM, (This post was last modified: 06-20-2013, 11:48 AM by HassLHoFF™.)
#32
Member
Posts: 1,064
Threads: 80
Joined: Jun 2012

Excuse me, Mister

http://discoverygc.com/forums/showthread.php?tid=99875

You had instantly declined the ultimatum and haven't set up any diplomacy yet.
As far as I see from this you are currently marked as terrorists. Just a small view into our ID.

AI ID
- Can actively hunt pirates and terrorists in systems that do not contain a jumpgate but cannot do so in systems that do contain a jumpgate.

Now a sidesteps into the Zoner ID with a view on the screenshot i've posted.
- Can attack lawful and unlawful targets in self-defense, to protect another trader, or in defense of Zoner bases.

I really can't see any form of selfdefense, nor some engagement command, nor some RP of [ZA]Hydra.
So. Stop trolling now...this is a Consensus and not a [ZA] Topic.

[Image: xwkBvsU.png]
Information and Feedback - Recruitment


[Image: q5x9eiN.png]
Information - Feedback
Offline Enkidu
06-20-2013, 12:01 PM, (This post was last modified: 06-20-2013, 12:01 PM by Enkidu.)
#33
UN| Unioners
Posts: 4,082
Threads: 378
Joined: Apr 2013

We've behaved within Rp restrictions. Look at our doc, AI doesn't shoot first. If you want to continue with this, please take it to our unofficial feedback, or better yet the flood since it isn't really related to our approval request.

[Image: XTF1d6x.png]
THE SYNDIC LEAGUES
(A co-operative of Rheinland's Shipping Unions, retired from a life of piracy.)
Information | Recruitment | Message Dump |
Feedback | Diplomatic channel
(Links pending redevelopment).
Offline Lythrilux
06-20-2013, 12:42 PM,
#34
Edgy Worlds
Posts: 10,356
Threads: 737
Joined: Jan 2013

Aye, else we'll be calling the green people.

[Image: Lythrilux.gif]
Offline Jansen
06-20-2013, 07:15 PM,
#35
Member
Posts: 4,110
Threads: 501
Joined: Jan 2009

Be nice to each other or the orange people might not be happy either.

Also good luck toasters, you are definitely on a good way!

[Image: HkdyBql.gif]
Offline Omi
06-20-2013, 10:59 PM,
#36
By Unpopular Demand
Posts: 1,716
Threads: 87
Joined: Aug 2007

(06-16-2013, 05:28 PM)Treewyrm Wrote: Would be curious to see if your group would develop (or at least try to) a way to communicate with the Nomads. It'll be challenging, no doubt given vast difference between the two in just about everything, but I know there are ways to, they're just not obvious and little tricky...

...

...it ain't going to be _that_ simple. A working solution has to be quite quirky and purposely inconvenient for both. After all what fun would it be if it was simple?

http://discoverygc.com/forums/showthread.php?tid=33181

Oh, the fun I had with that Keeper/Harvester thing. Not suggesting that being tinkered with by the purple squids is the best method of communication, but AI interactions with Nomads have been touched on before, albeit briefly and a very long time ago. I certainly agree both K'hara/Nyctores and Consensus should make it more interesting than simple chit-chat, as long as it's actually feasible!

Also, good to see another AI faction around, especially one that looks like it can really make it to officialdom. AI RP is a lovely little niche that never really seemed to get that deeply ingrained in Disco past the days of 4.83/4.84 (whatever it was) Harvesters flying around eating everything doing the Diamond/Niobium run. I hope you guys have more luck finding activity than previous AI factions did.

Good luck!

[Image: omicega.gif]
Offline Di'taraAlpha
06-22-2013, 12:19 AM, (This post was last modified: 06-22-2013, 08:32 AM by Di'taraAlpha.)
#37
Member
Posts: 143
Threads: 8
Joined: Apr 2013

Quote:Oh, the fun I had with that Keeper/Harvester thing. Not suggesting that being tinkered with by the purple squids is the best method of communication, but AI interactions with Nomads have been touched on before, albeit briefly and a very long time ago. I certainly agree both K'hara/Nyctores and Consensus should make it more interesting than simple chit-chat, as long as it's actually feasible!

It's certainly an intriguing idea. In a sense, Sirius is a bit like a triad, with Nomads at one end and AI's at the other, and humanity as very much the tip of the pyramid. Nomads are fully organic races that think in imagery, sensations, metaphor and emotions, humans are an organic race that build machines, and the AI's are a metalloid race (I wouldn't want to say "machine" because of the connotations). Both AI and the Nomads can influence humanity to some degree but very much live in the sidelanes, and all points are a threat to the other, for differing reasons (not to overestimate what AI is, still a very new concept).

Trying to find a way for those two opposites to mesh with Rp communication will be intriguing yeah. Rp will reveal how I guess.


Quote:I hope you guys have more luck finding activity than previous AI factions did.

Activity is currently good, I'd put it somewhere between ZA and Solar with a big member pool. Yet again half of the activities AI is currently indulged in are activity generators in themselves. Let's see what occurs.


Quote:eating everything doing the Diamond/Niobium run.

Hopefully not Smile We don't/'can't pirate with the ID and don't really have any motive to. We only shoot when engaged anyway and AI does have a certain sympathy for traders due to Gammu's resource dependency. Generally the only traders we would engage are hostile base suppliers.
Offline monmarfori
06-23-2013, 11:41 AM, (This post was last modified: 06-23-2013, 11:42 AM by monmarfori.)
#38
Son of Malta
Posts: 2,161
Threads: 288
Joined: Jan 2010

Oh, I don't like AI transports, so I'm giving the [AI]L-Amenra to some [AI] member. Hope he'll use it.

As an [AI] member, we need to survive by being active.
Offline Di'taraAlpha
06-24-2013, 10:11 AM,
#39
Member
Posts: 143
Threads: 8
Joined: Apr 2013

I'd say we're pretty active. There always appears to be members online whenever I log.
Offline Venkman
06-24-2013, 05:35 PM,
#40
Fellow Junker
Posts: 3,496
Threads: 222
Joined: Jun 2011

I've just read your application and i can say that it is pretty good.
As a member of Order i RP'd with one of your members that was in Camara and i can say it was nice.....
I wish you all the best.

PS. I hope you guys get official status.

User was banned for: https://discoverygc.com/forums/showthrea...tid=206147
https://discoverygc.com/forums/showthrea...tid=206210
Time left: (Permanent)
 
Pages (7): « Previous 1 2 3 4 5 6 7 Next »
Thread Closed 


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode