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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Gytrash's rant.

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Gytrash's rant.
Gytrash
02-28-2014, 05:41 AM,
#31
Unregistered
 

(02-28-2014, 05:39 AM)Kazinsal Wrote: Yo, where did I say "we're restoring numbers to vanilla levels"?

Still doesn't change the issue at hand which is a non-issue.

But whenever I bring up population growth you quote vanilla levels at me and realistic population growth charts.

Please be consistent. Apply it to everyone or no-one.

Edit: Also I feel that I need to reply to this.

(02-28-2014, 04:10 AM)Kazinsal Wrote: The VR is an official faction.

Your argument is invalid.


EDIT: To expand on that, VR lore is actually fairly in-depth. I've got a document to publish that I was going to expand a bit more upon and polish up but it looks like I should push it a bit sooner. And y'know, if it's enough to carry an SRP, well...

Not to mention that 90% of the Metropolis wasn't even built by us in the first place and it's existed for a good six years in-RP (five OORP).


Zoners have three official factions.

We also have 24 bases, of which three are planets.

Your Vagrant raiders have 0 bases and 0 planets.

Please argue more. Destroying every single point you try to bring up with cold hard logic and your own words is immensely fun.
Reply  
Offline Kazinsal
02-28-2014, 05:43 AM,
#32
Wizard
Posts: 4,541
Threads: 230
Joined: Sep 2009

I don't think I've ever posted a population growth chart.

We can re-do all the numbers for planet scale to realistic population growth if it makes you feel better about not having zoner battleships anymore.

Retired, permanently.
Reply  
Offline McNeo
02-28-2014, 05:49 AM,
#33
Member
Posts: 3,424
Threads: 52
Joined: Aug 2006

If you do that, you'll find that 18b is a low number for a city-planet which doesn't need to generate it's own food supply (rather, gets it imported from the relevant breadbasket world present in each house).

But on the topic of Zoners, this should've happened a long, long time ago.

In fact, Zoners should never have been used as a dumping ground for cool-but-difficult-to-place caps.

Good riddance.
  Reply  
Gytrash
02-28-2014, 05:49 AM,
#34
Unregistered
 

(02-28-2014, 05:43 AM)Kazinsal Wrote: I don't think I've ever posted a population growth chart.

We can re-do all the numbers for planet scale to realistic population growth if it makes you feel better about not having zoner battleships anymore.

Do it.
The corsairs and Maltese can't support Battleships either. The Rogues cannot support cruisers, nor can the Molly's. The Lane Hackers and Hellfire Legion should never have had them. The Liberty Navy cannot suppor thte Number it has. Gallia should .

Also the population of the entirity of Sirius cannot exceed 2.6 billion.
Reply  
Offline Savas
02-28-2014, 05:51 AM,
#35
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Posts: 594
Threads: 19
Joined: Feb 2013

(02-28-2014, 05:49 AM)Gytrash Wrote:
(02-28-2014, 05:43 AM)Kazinsal Wrote: I don't think I've ever posted a population growth chart.

We can re-do all the numbers for planet scale to realistic population growth if it makes you feel better about not having zoner battleships anymore.

Do it.
The corsairs and Maltese can't support Battleships either. The Rogues cannot support cruisers, nor can the Molly's. The Lane Hackers and Hellfire Legion should never have had them. The Liberty Navy cannot suppor thte Number it has. Gallia should .

Also the population of the entirity of Sirius cannot exceed 2.6 billion.


Yeah, sorry, that I'm going to have to disagree with.

User was banned for: https://discoverygc.com/forums/showthrea...tid=182593 Self-requested
Time left: (Permanent)
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Offline Kazinsal
02-28-2014, 05:51 AM,
#36
Wizard
Posts: 4,541
Threads: 230
Joined: Sep 2009

On what grounds and lore do you determine that?

Retired, permanently.
Reply  
Gytrash
02-28-2014, 05:59 AM,
#37
Unregistered
 

(02-28-2014, 05:51 AM)Kazinsal Wrote: On what grounds and lore do you determine that?

I got my maths wrong sorry. Let me try again.

At 3% population growth (A stupidly high rate) per year we would end up with approximately this many people in sirius (Assuming 600,000 people per sleeper ship and 300,000 surviving the Hispania disaster)

107,696,000,000,000,000
Edit: That's 107 quadrillion people.

And this is far below the population growth rates you have postulated.
Reply  
Offline Highland Laddie
02-28-2014, 05:59 AM,
#38
Member
Posts: 2,082
Threads: 21
Joined: Mar 2013

Maybe we should solve this situation by dumping Zoner-based tech as a whole, and just make their entire shipline Civilian tech? Then everybody can experience all this "fun" and "years of amazing RP" that apparently come with ownership of them that Zoners go bat-crap crazy about.

How 'bout it, devs?
Reply  
Gytrash
02-28-2014, 06:06 AM,
#39
Unregistered
 

Let's take into account that at the very best estimate you are going with 5% population growth per annum.

Want to know how many people there are in Freelancer right now?

Nearly eight septillion.
Reply  
Offline Kazinsal
02-28-2014, 06:09 AM,
#40
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Posts: 4,541
Threads: 230
Joined: Sep 2009

Yeah, see, this is why people don't take zoners seriously.

Retired, permanently.
Reply  
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