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  Discovery Gaming Community Discovery General News and Announcements
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Discovery 4.87: Conquest - Update 6

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Discovery 4.87: Conquest - Update 6
Offline Ponge
03-07-2014, 11:56 PM, (This post was last modified: 03-07-2014, 11:59 PM by Ponge.)
#31
Member
Posts: 1,266
Threads: 103
Joined: Feb 2013

Um, yeah, I agree scrap mining was OP, but now... useless. Any plans to balance that?
Below, what Larzac said, but same stands for ALG.

[Image: 2whqqh0.png]
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Offline larzac
03-07-2014, 11:57 PM,
#32
Planetsmith
Posts: 344
Threads: 23
Joined: Aug 2011

I like the idea of patch but...
WHY ruin texas and junker activities?????
Scrap price: Dresden 1560!! Really????
And i dont speak of others sell point who are at 893 max...
This has to be a joke...

[Image: XobDPoA.png]
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Offline Kazinsal
03-07-2014, 11:58 PM,
#33
Wizard
Posts: 4,541
Threads: 230
Joined: Sep 2009

People making a quarter billion credits per hour by mining scrap right next to Beaumont was kind of a problem.

Retired, permanently.
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Offline Rhonkar
03-07-2014, 11:59 PM,
#34
Member
Posts: 249
Threads: 21
Joined: Oct 2011

Thank you devs for making this game alive.

[Image: GzGbbJk.jpg]

"It was the 23rd century, mankind's darkest hour. [...]"
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Offline Rhonkar
03-08-2014, 12:03 AM,
#35
Member
Posts: 249
Threads: 21
Joined: Oct 2011

(03-07-2014, 11:58 PM)Kazinsal Wrote: People making a quarter billion credits per hour by mining scrap right next to Beaumont was kind of a problem.

People were really making that ? O_0 Haha it took me hundreds of hours to earn my billions. I don't know if I have to laugh or not.

[Image: GzGbbJk.jpg]

"It was the 23rd century, mankind's darkest hour. [...]"
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Offline Ponge
03-08-2014, 12:06 AM, (This post was last modified: 03-08-2014, 12:19 AM by Ponge.)
#36
Member
Posts: 1,266
Threads: 103
Joined: Feb 2013

(03-07-2014, 11:58 PM)Kazinsal Wrote: People making a quarter billion credits per hour by mining scrap right next to Beaumont was kind of a problem.

Yes, but why there aren't some decent priced sellpoints not so close to the sources? Now ALG and Junkers will haul ores instead of srap mining (which supposed to be their lore activity), because mining scrap does not worth in any way.

By the way, I have no problem with hauling ore, just asking.

Or I just mine Helium, as that is better than scrap now. A general mineable commodity pays beter than a faction specific mineable commodity. I really hope this will be balanced or fixed somehow.

[Image: 2whqqh0.png]
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QuinnZai
03-08-2014, 12:13 AM,
#37
Unregistered
 

I will say thank you for the tractor beam fix and changing up the fighters and their guns.
Its great to have some new stuff to look at when it comes to snubs and have a reason to change my loadouts.

Just hoping you guys can get the server lag issues fixed next.
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Offline Cælumaresh
03-08-2014, 12:17 AM,
#38
Protector of Humanity
Posts: 1,603
Threads: 148
Joined: Feb 2012

(03-07-2014, 11:57 PM)larzac Wrote: I like the idea of patch but...
WHY ruin texas and junker activities?????
Scrap price: Dresden 1560!! Really????
And i dont speak of others sell point who are at 893 max...
This has to be a joke...
IMG|


Prepare for more junkers in 23 soonTM

This Galaxy is vast; its wonders and beauty are almost unfathomable. But the galaxy also hides dark secrets, some of which have lain dormant since the beginning of time itself. There is a danger in secrets, both in seeking and in knowing. Some things are meant to be hidden from view. Some mysteries defy understanding, and sometimes even the things we think we know are untrue. Some secrets should remain untouched.


Qui desiderat pacem, praeparet bellum

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Online Lythrilux
03-08-2014, 12:18 AM,
#39
Edgy Worlds
Posts: 10,356
Threads: 737
Joined: Jan 2013

(03-07-2014, 11:58 PM)Kazinsal Wrote: People making a quarter billion credits per hour by mining scrap right next to Beaumont was kind of a problem.

Curb stomping it to uselessness wasn't a good idea though. I trust that this is still being looked at though. I suggest turning an eye to Premium Scrap to find something worth buffing.

[Image: Lythrilux.gif]
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Offline Ponge
03-08-2014, 12:26 AM, (This post was last modified: 03-08-2014, 12:27 AM by Ponge.)
#40
Member
Posts: 1,266
Threads: 103
Joined: Feb 2013

(03-08-2014, 12:18 AM)Lythrilux Wrote:
(03-07-2014, 11:58 PM)Kazinsal Wrote: People making a quarter billion credits per hour by mining scrap right next to Beaumont was kind of a problem.

Curb stomping it to uselessness wasn't a good idea though. I trust that this is still being looked at though. I suggest turning an eye to Premium Scrap to find something worth buffing.

I'd agree to this, if they fix the sellpoints. The only viable sellpoint is a Samura base now; there is one sellpoint in O-gamma and one in O- alpha, but the price/distance balance is off, way worse than any other mineable commodities (except regular scrap now).

Other question: what about the omicron rework? I looked in companion, but could not notice any major changes.

[Image: 2whqqh0.png]
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