2nd: it adds a good reaon so "roleplay" a more restricted usage - but not everything needs to be a RULE - sometimes it is just nice to have a lore and an anchor about what to RP
3rd: cause the dev team was not aware of such a desire to make the golem a restricted ship. - it was not brought to "the devs" as a request... so how can we do it then...
4th: we add ID card inRP restrictions to add a bit more than just stats to ships. but unless there is a good reason to actually make it a "rule" - it is usually better to just make it a guideline... and have players deal with it.
adhere to the guideline or not - if ALG hates others to possess golems, they have a good enough reason to employ mercs and bounty hunters to take them out - inRP.
if it is a rule - why bother with employing hunters if you can just get your will by filing a rule violation report.
and now you can rip the reply apart the usual way line by line...
edit: @t
regarding your posting history, you often make up your mind - and stick to it - no matter what.. you rarely give in at all - but anyway - let me elaborate
it "may" have been brought to the guy writing the ID.. but it was not brought to the "dev team" - that is how something may end up on the id card but not taken into account on a wider scale. - for example - the zoner whale exclusion from the open market was of course taken to the dev team ( you know - the place all devs can discuss things )
but of course one might always miss a discussion, so i wouldn t put my life on it - if it was brought to the dev team and i missed it, you may be right - and also wronged in the cause of events. - but whats left to say is "tough luck then". the result is the same - it was not put in for .. reasons.
(06-22-2014, 11:24 AM)Jinx Wrote: 2nd: it adds a good reaon so "roleplay" a more restricted usage - but not everything needs to be a RULE - sometimes it is just nice to have a lore and an anchor about what to RP
There is a difference between roleplaying talking about a restriction without the ability to enforce it and actually roleplaying it being enforced. The Golem infocard specifically states that the ship is classified "as a restricted vessel" and "very few are seen outside of the ranks of ALG and never without permission", however there is nothing to enforce that. (No, bounty hunting is not a way to enforcing it, the infocard doesn't say unauthorized pilots are hunted, it says unauthorized pilots don't fly it.) Technically the infocard contains a lie, what's written in it is contradictory to practise.
Thus the infocard should either be rewritten to exclude the restriction, or the ship should be restricted in practise as well. Deceptive and/or confusing bits such as this one can undermine the credibility of infocard content in the long term.
Apparently, according to the Wiki (duh, lol at me, relying on info from the Wiki) Rheinland is the only one with 3 House civilian large transports, Bretonia, Kusari, Liberty, Gallia all have 2-2. If the Golem gets restricted there is still the Uruz and the Colossus to chose from, which aren't that bad alternatives, are they? (In case the info from the Wiki is incorrect/outdated, feel free to fix me at this.)
(06-22-2014, 11:24 AM)Jinx Wrote: 3rd: cause the dev team was not aware of such a desire to make the golem a restricted ship. - it was not brought to "the devs" as a request... so how can we do it then...
Oh, so there wasn't a request towards the Dev Team, yet somehow it made it into the infocard anyways. I wonder how...
Why not contact Rheinland Government to add law about restricting this vessel ffs. Or people forget that there is such thing as roleplay on this server?
Instead of having to make new tech cell, rule, ID or infocard change, why not use the resources you have easy access to?
(06-22-2014, 12:54 PM)Snak3 Wrote: Why not contact Rheinland Government to add law about restricting this vessel ffs. Or people forget that there is such thing as roleplay on this server?
Instead of having to make new tech cell, rule, ID or infocard change, why not use the resources you have easy access to?
What part of "it is already on the infocard of the ship" don't you understand?
(06-22-2014, 12:54 PM)Snak3 Wrote: Why not contact Rheinland Government to add law about restricting this vessel ffs. Or people forget that there is such thing as roleplay on this server?
Instead of having to make new tech cell, rule, ID or infocard change, why not use the resources you have easy access to?
What part of "it is already on the infocard of the ship" don't you understand?
I am talking in general, but the little troll growing inside you has to point out every possibly hypothetical flaw in one's post to make you feel better? How about you stop doing that as it has been going on for weeks now and it gets you absolutely nowhere.
Talking in general about something not fitting the current situation and topic of discussion is kind of derailing, don't you think? You talk about asking for various kinds of restrictions and alterations like these things would be asked instead of roleplaying while you keep missing the actual point: there has been roleplay ongoing about this, backed by infocard content, but still cannot be enforced effectively due to lack of other regulations, rendering the roleplay you are so keen to ask for, technically void. But then of course I am the troll for pointing this out to you, right?
My main suggestion is to contact government and discuss the issue so that such RP restriction could be added and thus allow proper RP consequences. But of course you are missing the whole point to degrade the validity of my proposal.
(06-22-2014, 04:27 PM)Snak3 Wrote: My main suggestion is to contact government and discuss the issue so that such RP restriction could be added and thus allow proper RP consequences. But of course you are missing the whole point to degrade the validity of my proposal.
I am not sure if you've read what was written at all. Government was already contacted, they wanted to start appropriate measures, all of which were ignored by the faction in question.
Thing is, when you can't even enforce what is written in the ships infocard, something is terribly wrong.
(06-22-2014, 04:27 PM)Snak3 Wrote: such RP restriction could be added
Let me fix you here.
(06-22-2014, 04:27 PM)Snak3 Wrote: such RP restriction has already been added
In case you somehow missed checking my earlier posts where I quoted relevant parts of the ship infocard, or checking the ship infocard itself, let me quote the whole infocard of the Golem.
HWDU-430 "Golem" ALG Heavy Mover infocard Wrote:In pace with the technological marvels of man are the volatility of the waste he produces. The more opulent the trim, the more overwhelming the engine, the more destructive is the path that led there. Incorporating extensive rad shielding and magnetic storage units not seen outside of heavy capital class engine reactors, these highly specialized vessels are hardened to withstand the toxic nature of the cargo they move.
The technologies employed by the Golem have led to its classification as a resticted vessel. Very few are seen outside of the ranks of ALG and never without permission.
Relevant parts are highlighted, hoping you'll finally notice them this time.