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  Discovery Gaming Community The Community Real Life Discussion
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Unreal Tales - FL UE4

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Unreal Tales - FL UE4
Offline Alley
06-04-2015, 08:02 PM,
#31
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(06-04-2015, 07:59 PM)Lythrilux Wrote: are you making a game/project alley, or is this just for learning?

That's the fun and cool part. Considering I make heavy use of blueprints, I can work on shaping this into a game and as I grow more experienced rewrite the old code into better one without breaking anything else as it's all contained in separate classes. Blueprint is magic.

Laz Wrote: Alley was right.
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Offline Oldum
06-04-2015, 08:11 PM,
#32
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And what does this all mean in a language mortals can understand ? Big Grin
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Offline Alley
06-04-2015, 08:21 PM,
#33
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(06-04-2015, 08:11 PM)Oldum Wrote: And what does this all mean in a language mortals can understand ? Big Grin

It means I can later rewrite small chunks of the code to be better without everything blowing up left and right as we currently have with flhook.

Laz Wrote: Alley was right.
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Offline Unlucky_Soul
06-05-2015, 03:54 AM,
#34
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Alley you use C++ ?

[Image: oNG6Z9E.gif]
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Offline Alley
06-05-2015, 09:57 AM,
#35
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(06-05-2015, 03:54 AM)Unlucky_Soul Wrote: Alley you use C++ ?

Yes, UE4 is C++.
If you want to make something blueprints can't give you or you want to make your own blueprint components, you have to program them in C++.

Laz Wrote: Alley was right.
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Offline Unlucky_Soul
06-05-2015, 12:48 PM,
#36
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learnt C ages ago when i was in school.C++ wasnt out that time. Wont be able to code anything, forget about blue prints Tongue

[Image: oNG6Z9E.gif]
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Offline Alley
06-05-2015, 06:40 PM,
#37
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[Image: kCd31h3l.jpg]

Finished some simple logic to handle UI stuff properly on each client. The statue is a dummy model to represent a ship terminal. When you press use, this small screen shows up.

Laz Wrote: Alley was right.
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Offline Coin
06-06-2015, 08:49 PM,
#38
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(06-04-2015, 08:21 PM)Alley Wrote:
(06-04-2015, 08:11 PM)Oldum Wrote: And what does this all mean in a language mortals can understand ? Big Grin

bla bla blah i'm going to replace flhook.


approved

A Day in the Life of an NPC | Coin | The Journal of Caius Oakley | Build Your Dream Boat
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Offline Alley
06-07-2015, 04:59 PM,
#39
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[Image: SunvftEl.jpg]

Next up is implementing a complete login system.

Laz Wrote: Alley was right.
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Offline Alley
06-05-2017, 12:00 AM,
#40
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Posts: 4,524
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two years later, doing stuff again (and starting over, again), ship courtery of Swallow
[Image: 7J0ao6wl.jpg]

Implemented a new concept for the basic fighter ship system with inertia. The ship has a child object of ShipEngine class which apply its forward force to the ship and also define what particle effect will be used by the ShipEngineEffect child components of the ship. All these sub components inherit the Hardpoint class which make it easy to find them when needed.

Laz Wrote: Alley was right.
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