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Hispania Faction Idea

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Hispania Faction Idea
Offline Huursa
06-06-2015, 07:57 PM,
#31
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Posts: 269
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So its possible?

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Offline Karst
06-06-2015, 08:01 PM,
#32
Chariot of Light
Posts: 3,023
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Joined: Sep 2009

Realistically? No, absolutely not.

I'm just saying the only way for Outcasts and Corsairs to unite would be for them to both be dependent on Cardamine.

The Corsairs obviously would want no part in that, and I doubt the Outcasts would either.
I guess you could make a (freelancer) faction that tries to secretly addict the Corsairs to cardamine.
Or Corsairs that became addicted one way or another, there are bound to be some. Those would likely be shunned by both sides rather than welcomed by both sides, though.

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Offline Sylvie557
06-06-2015, 08:10 PM,
#33
Could use a hand
Posts: 878
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Honestly even if corsairs got addicted to cardamine somehow, OC and Sairs would still want to kill each other.

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Offline Vulkhard Muller
06-07-2015, 12:59 AM,
#34
20yrs & I Only Got This Title
Posts: 2,371
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Joined: Feb 2012

Im curious. This group could be something that was Inrp birthed from a Corsair and a Outcast meeting on Trafalgar or on some Zoner Freeport. And to be fair the Corsairs don't need to be addicted to Cardi what needs to happen is

A- A plan to over time clear the Cardi out of Outcasts peoples system and slow Clear Cardimine from Malta ( This would be responded to by the Outcasts (Most*) with all out hostility.) From those small few that might want Outcasts to be more accepted by the rest of the houses you may find support

B- Corsairs slowly be hooked on Cardi using Corsair Allies Help (Gaians) paired with the LWB/Farmers Alliance Farming know how find a way to seed Crete with Cardi.




And more extension on my thoughts about this is it could eventually with time get its on Id with some Rp likliness to this:


- Pilot carrying this quasi-lawful ID is a member of [X], who:
- Can attack any ships in self-defense, to protect another Hispanic ship, or in defense of a Hispanic base.
- Can trade and escort Traders in Hispanic House Space
- Cannot use any transport with more than 4,300 cargo.

Zone of Influence:
Omicrons, Omegas, Systems containing a Hispanic base.


I know IDs are more complicated then that but thats my thought on it.
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Offline Marburg
06-07-2015, 02:51 AM,
#35
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Posts: 3,446
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(06-07-2015, 12:59 AM)Vulkhard Muller Wrote: B- Corsairs slowly be hooked on Cardi using Corsair Allies Help (Gaians) paired with the LWB/Farmers Alliance Farming know how find a way to seed Crete with Cardi.
Just sayin' but speaking with a Gaian mind, No way in hell would it make sense for the Gaians to assist in seeding any planet with cardi whatsoever no matter where it is.

As I recall, Cardi was seeded on Malta by the Keepers & therefore artificially altered the course of the planets natural evolution...& the resulting DNA mutation of the Outcasts over time is an unforgivable crime against nature.

So no effin' way would any real Gaian have any part whatsoever in introducing unnatural bio-engineering by artificially seeding ANYTHING into an ecosystem, no mater the justification.

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Offline Sylvie557
06-07-2015, 03:00 AM,
#36
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Also, at least as of right now humans don't have the tech to "seed" a planet with cardamine to make it similar to Malta.

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Offline Marburg
06-07-2015, 03:15 AM,
#37
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Posts: 3,446
Threads: 122
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on the contrary, as of the present, we have decimated the natural corn cash crop across the entire planet & replaced it w/ GMO corn since the late 90's...so, given that we have the ability to do it now, Sirius tech a thousand years removed from the present could easily do the same in general with cardi.

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Offline Coin
06-07-2015, 03:25 AM,
#38
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(06-06-2015, 08:01 PM)Karst Wrote: Realistically? No, absolutely not.

I'm just saying the only way for Outcasts and Corsairs to unite would be for them to both be dependent on Cardamine.

The Corsairs obviously would want no part in that, and I doubt the Outcasts would either.
I guess you could make a (freelancer) faction that tries to secretly addict the Corsairs to cardamine.
Or Corsairs that became addicted one way or another, there are bound to be some. Those would likely be shunned by both sides rather than welcomed by both sides, though.
uniting the sairs and casts is is not a good idea. the reapers tried and died. for activity reasons alone, sairs and casts wouldn't want to lose an enemy.

(06-07-2015, 12:59 AM)Vulkhard Muller Wrote: B- Corsairs slowly be hooked on Cardi using Corsair Allies Help (Gaians) paired with the LWB/Farmers Alliance Farming know how find a way to seed Crete with Cardi.


inRP the gaians addiciting the sairs to cardi wouldn't be a smart move for them. the sairs are a large house, with many bases and bolt holes. the gaians are a small bunch of ecowarriors (think greenpeace but trying to acheive peace through superior firepower). the sairs have many enemies, likewise the gaians, and the gaians wouldn't want to burn that bridge and cut themselves off like that


@op

don't be discouraged. harebrained and lunatic ideas created this community, after they went through the crucible of trial by forum.

if i may make a suggestion, don't make this a sair faction, but a different one. options:
1. gaians - trying to heal the planet of crete, they realised they needed to heal the people
2. OSC - the CEO swore bitterly to get his son back, but when he did, his son wanted to stay an outcast, so the ceo is taking revenge
3. outcast - a splinter group is attempting a coup, they are watering down the cardi of the upper echelons to make them less superhuman... with disastrous consequences
4. GC - the girls are playing dirty - again
5. Nommies - it's experimentation time!

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Offline Vulkhard Muller
06-07-2015, 03:53 AM,
#39
20yrs & I Only Got This Title
Posts: 2,371
Threads: 424
Joined: Feb 2012

(06-07-2015, 03:25 AM)Coin Wrote: 1. gaians - trying to heal the planet of crete, they realised they needed to heal the people

3. outcast - a splinter group is attempting a coup, they are watering down the cardi of the upper echelons to make them less superhuman... with disastrous consequences

I like theses Ideas... I like them a lot
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Offline SnakeLancerHaven
06-07-2015, 07:07 AM, (This post was last modified: 06-07-2015, 07:09 AM by SnakeLancerHaven.)
#40
Volgograd Industrial
Posts: 2,871
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Omg... Dude I don't get it. On skype you discuss it different and here you say it different.

The idea was to make an Outcast group which wants to get rid of Cardamine by replacing it with Stabiline. This would mean actually get in bussines with Cryer Pharmaceuticals, as they produce those things. With this, they would actually contact the assistance of Sairs, thus they'd seperate from the OCs which use Cardamine. This would open new ways to RP an Outcast without beeing bound to Cardamine and especially, Nomads.

The long term goal of this is of course a unification and end result = The Hispania. But of course this can't be achieved probably, but is a long term RP which never ends, something that would keep the faction alive. But yea, I like the idea realy. About time to see a group of OCs / Sairs fight together instead of against each other Tongue who knows.

Also the idea wasn't "CORSAIR AFFILIATED PIRATES" damn it, you were supposed to be Outcasts not Corsairs. Also I proposed you, Pirate IDed Outcast IFF or just Pirate ID without an IFF? Well I'm not sure if same IFF can fight each other to be honest. All I know is that same ID can't fight each other but I think same IFF shouldn't be a problem?

Also a definite NO to Cardamine on Crete :| ffs we try to cure some Outcasts from Cardamine, not making another Mini House a Cardi-Addict, would be stupid.

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