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GMG gunship. Done on 15 Jun 2015

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GMG gunship. Done on 15 Jun 2015
Offline Miaou
06-13-2015, 10:55 PM,
#31
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(06-13-2015, 10:44 PM)Swallow Wrote:
(06-13-2015, 10:35 PM)Miaou Wrote: I've always thought that if GMG got a GB, it would match their fighter, being sleek and almost angular. It would also match their guerrilla styled fighting, being a gunship that hits hard and gets out.

While I always thought GMG is different and open to innovations and different style *shrugs*.

Good point. Though it would be nice if it fits in with the current GMG ships, at least aesthetically.
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Offline Swallow
06-13-2015, 11:03 PM,
#32
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(06-13-2015, 10:55 PM)Miaou Wrote: Good point. Though it would be nice if it fits in with the current GMG ships, at least aesthetically.
Sure thing, but, fortunately or not, I could not think of any design but this: sleek, flat, with smooth and Zoner flawor in shape Sad

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
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Offline Miaou
06-13-2015, 11:07 PM,
#33
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(06-13-2015, 11:03 PM)Swallow Wrote: Sure thing, but, fortunately or not, I could not think of any design but this: sleek, flat, with smooth and Zoner flawor in shape Sad

It's probs just the rough textures you are using, make the ship look too "round". The design itself looks cool, I'm just nitpicking details.
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Offline Swallow
06-13-2015, 11:11 PM,
#34
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(06-13-2015, 11:07 PM)Miaou Wrote: It's probs just the rough textures you are using, make the ship look too "round". The design itself looks cool, I'm just nitpicking details.

There acouple of point regarding this.
Fistly, textures on p3d look far not as good as in game:
-They are in jpeg with less quality,
-In game you are not looking at the ship from a very close distance
-In the game there is additional lighting wich has to be considered as well.

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
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Offline Miaou
06-13-2015, 11:17 PM, (This post was last modified: 06-13-2015, 11:27 PM by Miaou.)
#35
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Of course, nothing works better than actually ingame. I'm fully aware of p3d's bugs, I use it all the time.

I'm looking at the front/mid section of the ship near the cut in's on the top are. To the sides, you rounded them off to connect the edge and top. Would it be possible to have these cut inwards to make a "L" shape? Sorry if this doesn't convey well, hard to talk about a model like this.

edit:

[Image: fffffefw44.png]
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Offline Swallow
06-13-2015, 11:34 PM, (This post was last modified: 06-13-2015, 11:35 PM by Swallow.)
#36
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(06-13-2015, 11:17 PM)Miaou Wrote: Of course, nothing works better than actually ingame. I'm fully aware of p3d's bugs, I use it all the time.

I'm looking at the front/mid section of the ship near the cut in's on the top are. To the sides, you rounded them off to connect the edge and top. Would it be possible to have these cut inwards to make a "L" shape? Sorry if this doesn't convey well, hard to talk about a model like this.

Not exactly sure if I did what you said, but I've polished cut-ins a bit. you may cheack.

Edit:
There was "L" shape, but I removed it to fit texture.

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
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Offline Wesker
06-14-2015, 12:00 AM,
#37
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Posts: 5,324
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Joined: Nov 2014

Me buys this, looks awesome! The size and shape make it seem like a gunboat more for GB duels, but im sure it can be tweaked for group fights too.

[Image: P6DLUCr.png?4][Image: AX5RcTh.png?4]
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Offline Swallow
06-14-2015, 12:13 AM,
#38
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Posts: 4,493
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Joined: Jun 2010

An update before I go to sleep. Check OP for p3d link.

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
Reply  
Offline Flash™
06-14-2015, 04:04 AM,
#39
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Posts: 1,701
Threads: 144
Joined: Jul 2012

Any plans on how big it will be?

[Image: r2ArfxY.png]

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Offline Swallow
06-14-2015, 07:25 AM,
#40
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Posts: 4,493
Threads: 213
Joined: Jun 2010

(06-14-2015, 04:04 AM)Flash™ Wrote: Any plans on how big it will be?

Absolutely no idea, mate, shall ask Haste to give me a clue regarding to how to size it.

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
Reply  
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