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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Discovery 4.80 beta features, bugs & suggestions

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Discovery 4.80 beta features, bugs & suggestions
Offline Korrd
07-31-2006, 06:09 PM,
#31
Member
Posts: 3,714
Threads: 241
Joined: Aug 2005


Bug: The huegenot regular turret still has the old range.

[Image: 3cfefe54.jpg]

Server Status | Server Rules | Players Online | Player Rankings | Freelancer Account Manager
(If you find any mistake in my English, please let me know via a PM)
(Really, I speak terrible English, so please, tell me if I make mistakes. I'd like to improve it a bit Smile)
 
Offline Teaboy
07-31-2006, 06:51 PM,
#32
Member
Posts: 237
Threads: 23
Joined: Jun 2006

Kusari Naval Forces pilots don't eject.
I killed 2 naval kusaris, and had 1 liberty navy pilot in my hold afterwards. whether he was there before or not, i dont know.
Offline Virus
07-31-2006, 07:02 PM,
#33
Member
Posts: 4,311
Threads: 257
Joined: Oct 2005

Igiss,Jul 31 2006, 04:46 AM Wrote:"Participate in military operations on lawful side" is only about military operations, not anything else. And yes, Bounty Hunters won't join pirate forces if fighting lawfuls (that's what I mean by military operations)... I suppose that's obvious, right?
[snapback]28143[/snapback]

A bounty hunter would ignore everyone unless the pay is right. You give him the right amount of money, he'll fight for you.

Quote:Mk.II versions of these ships might be added in next version. Not now.

Is that future Beta versions or like.... 4.81?

teaboy Wrote:i wud suggest not because u HAVE to have a zoner ID, and zoners cant use capships...

They can now. They have the Zoner Juggarnaut.

[Image: virussig3.png]
Into the Maelstrom - A Measure of Salvation - Reaver Company Database
Offline Hyperwave22
07-31-2006, 09:45 PM, (This post was last modified: 07-31-2006, 11:08 PM by Hyperwave22.)
#34
Member
Posts: 583
Threads: 17
Joined: Jun 2006

I had a discussion with Kiggles, and we both seem to be having the same problems.

First, I just bought a new train, and the cargo pod problem is happening w/ me still. I got a new one w/ the new mod.

Second, it seems to be more laggy than previously.
Note: These were a culmination of problems that BOTH of us found.

And one that Kiggles asked me to post, but I have not had a chance to check, is that there is incorrect info on the Bretonian Mining and Minerals Faction ID.

Also, I tried to undock at freeport 11, and its kind of difficult from the main docking location. I had to move backwards and strafe at the same time to get my train out.

Hope this helps,

Hyperwave22 :cool:

[Image: 2001775094275025807_rs.jpg]
[Image: 771179322673kj2.png]
Retired
A very big thanks to Dark Oddity who put my signature pic together
 
Offline Fire-Fly
07-31-2006, 11:10 PM, (This post was last modified: 07-31-2006, 11:11 PM by Fire-Fly.)
#35
Member
Posts: 94
Threads: 5
Joined: Jul 2005

I have another problem with the Large Train.

i went to the equpiment dealer to buy new pods, and it says my ship does not have any available slots for them.

Also, in the "External Equipment" tab of the equipment list in the shop, i have 6 slots that have appeared for "Level 1 Freighter Shields" which are apparently there, but empty (I.E, no equipment, but it shows as equipted)

If i try to remove them, it crashes the game to desktop as well, and i logged back onto the game after crashing, to find that one of the shield things has gone, but i now have a completly useless empty slot :(

Admiral Fire-Fly (Flt Adm Stuttgart)

Ships Currently In Commision;

Fire-Fly (Large Train)
[RM]-Fire-Fly (RM Cruiser)
[RM]-Lt. Fire-Fly (RM Valkye MKII)
 
Offline Igiss
07-31-2006, 11:34 PM, (This post was last modified: 07-31-2006, 11:47 PM by Igiss.)
#36
Discovery Creator
Posts: 3,181
Threads: 578
Joined: Jun 2005

Quote:So, even though the Zoner ID says Zoners cannot be capships owners, our faction members can still use them right?
Zoner ID clearly says that you can have all kinds of battleships, so it's not about Juggernaut or something else.

I won't advise for mass Juggernaut usage, it's not that powerful and is larger than nearly any other ship in the game, so it's very hard to dock and will be partially destroyed while launching from most planets.

Quote:You give him the right amount of money, he'll fight for you.
Bounty hunters are hated by all criminals. Did you ever read rumors? Pirates would never pay them. No way.

I'll check for train soon.

Edit:
Quote:1) I tried buying a Nuetral ID for my Large Train in Manhatten. It says I do not have enough cargo space to moint the ID. How do I get the nuetral tag? Same thing with my Rheinland bomber, can't buy/mount the zoner ID.
2) If I later change my aliance, can I sell the ID and buy a different kind?
You need 1 cargo space for it. All player ships have their cargo increased by 1 to mount an ID.
Offline Alex06
08-01-2006, 01:20 AM,
#37
Member
Posts: 119
Threads: 5
Joined: Jul 2006

This is ridiculous when i mount zoner id/any id the heavy tractor beam unmounts!
is it spose to be like that or is it a bug?

Liberty Rogues - Stockholm_FCS - Osiris - Liberty Rogue commander Pike
Zoners - [MiD]Lajeust.bank - Osiris - MiD bank
Xenos - {NG}Spacefrog - Eagle - lazy terrorist guy
 
Offline Virus
08-01-2006, 01:27 AM,
#38
Member
Posts: 4,311
Threads: 257
Joined: Oct 2005

Igiss,Jul 31 2006, 05:34 PM Wrote:Bounty hunters are hated by all criminals. Did you ever read rumors? Pirates would never pay them. No way.
[snapback]28210[/snapback]

Wrong. No pirate would pay the Bounty Hunters' Guild. There is more than one guild. For example, the RBN. There are Bounty Hunters that work for both sides. Take Boba Fett, for example: He works for Jabba the Hutt *AND* the Empire in Star Wars.In his books, he attacks a rival Bounty Hunters' Guild.

Not to mention there are bounty hunters who are totally solo.

[Image: virussig3.png]
Into the Maelstrom - A Measure of Salvation - Reaver Company Database
Offline Teaboy
08-01-2006, 01:41 AM,
#39
Member
Posts: 237
Threads: 23
Joined: Jun 2006

Colonial Viper : Torpedo doesn't fire. tried it with an inferno, doesnt fire.
Offline Virus
08-01-2006, 02:29 AM,
#40
Member
Posts: 4,311
Threads: 257
Joined: Oct 2005

Look at this. These are taken one after the other.

I can't buy the Rheinland Military ID. Need to be friendlier
[attachmentid=682]
Yet, I am as close to getting the tag AS POSSIBLE. All the enemies of RM are red, too, I might add.
[attachmentid=683]

[Image: virussig3.png]
Into the Maelstrom - A Measure of Salvation - Reaver Company Database
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