• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
« Previous 1 84 85 86 87 88 … 778 Next »
Sorry what?

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (8): « Previous 1 2 3 4 5 6 … 8 Next »
Sorry what?
Offline pillow
12-19-2015, 02:30 AM,
#31
Probation
Posts: 1,564
Threads: 27
Joined: May 2014
Staff roles:
Balance Developer

this is such a nice thread
i love you guys
Reply  
Offline Laz
12-19-2015, 02:30 AM, (This post was last modified: 12-19-2015, 02:31 AM by Laz.)
#32
(Sorta) Retired Code Monkey
Posts: 1,905
Threads: 106
Joined: Jan 2014

This has become a S a l t thread.

Reply  
Offline jide
12-19-2015, 02:38 AM,
#33
Member
Posts: 298
Threads: 55
Joined: May 2008

(12-19-2015, 02:30 AM)Laz Wrote: This has become a S a l t thread.

unfortunatly...

Proud member of the most hated faction

[Image: avatar_10099.png?dateline=1433281995]
  Reply  
Offline FallenKnight
12-19-2015, 02:39 AM,
#34
Member
Posts: 1,077
Threads: 69
Joined: May 2010

(12-19-2015, 02:20 AM)Snoopy Wrote: Edit: Cerbs at this range are just asking for more decloaking ships
Not exactly. These changes will also "nerf" the decloaking assaults - because if you uncloak in front of someone at 1.5km range with 0 shields...you do realize you are going down unless you are valor, right?

This whole thing will force players to play safer, keep distance and play smart. Also it seems "heavy slots" will become something like a "special" slot to mount "something" supportive and yet not so important, being long range (mortars/missles) or close range (cerberus/razors).

[Image: HEdQNeI.png]
[Image: iELcapo.png]
Discovery Bridges[Feedback] Baron Piett[Biography]
Reply  
Offline Hidamari
12-19-2015, 02:39 AM,
#35
Member
Posts: 2,100
Threads: 217
Joined: Jul 2009

(12-19-2015, 02:27 AM)jide Wrote: keep calm! lets try it! whine about it later! Arguing right now is worthless. Keep in mind its not "final" and cerbs nerfs will be review and buffed back by devs if needed.

Jumping to fast to conclusion only tear us apparts and often make a thread become "war ground" between users!.

whoa.. this post.. reading this thread and then getting to this post was like that bit in The Matrix Revolutions where Trinity and Neo fly up into the clouds in the hovercraft trying to reach the machine city, its dark, theres explosions happening, lightning arcing all around them and then suddenly.............. peace, tranquility... understanding.... and then back down into hell. XD
Reply  
Offline Lythrilux
12-19-2015, 02:39 AM,
#36
Edgy Worlds
Posts: 10,356
Threads: 737
Joined: Jan 2013

I mean tbh I like the other changes. They're nice, so I'm glad devs have done those (a bit sceptical about MR changes, but like the mortar and gunboat cerb changes), it's just these battleship cerb changes seem so random and illogical.

[Image: Lythrilux.gif]
Reply  
Offline Arbs
12-19-2015, 02:43 AM,
#37
Member
Posts: 1,215
Threads: 66
Joined: Nov 2013

But hey, this means we can experiment stuff. Besides if it'll turn out that bad I guess it can be reverted anytime right?


[Image: vNjURnU.png?1]

"If your heart is filled with faith, then you can't fear."

Fleet Admiral Alan Jones

[Image: Flag-liberty.png]Liberty Navy [LN]
Information | Liberty forces message dump | Recruitment | Feedback

Reply  
Offline jide
12-19-2015, 02:44 AM,
#38
Member
Posts: 298
Threads: 55
Joined: May 2008

Quote: whoa.. this post.. reading this thread and then getting to this post was like that bit in The Matrix Revolutions where Trinity and Neo fly up into the clouds in the hovercraft trying to reach the machine city, its dark, theres explosions happening, lightning arcing all around them and then suddenly.............. peace, tranquility... understanding.... and then back down into hell. XD

you want the blue or the red or the cerbs pill? Wink

Proud member of the most hated faction

[Image: avatar_10099.png?dateline=1433281995]
  Reply  
Offline FallenKnight
12-19-2015, 02:44 AM, (This post was last modified: 12-19-2015, 02:45 AM by FallenKnight.)
#39
Member
Posts: 1,077
Threads: 69
Joined: May 2010

(12-19-2015, 02:39 AM)Lythrilux Wrote: it's just these battleship cerb changes seem so random and illogical.
People were asking the devs to extend the "cap battles" for years. How would you propose that to happen? By adding more hit points - pool of life - to each cap? It would be time consuming to fix all ships and in the end it wont be the right decision. By nerfing the "primary" source of damage in cap battles - the ships remain same but they simply wont do "that" much damage in such a short time. Do you understand what I am trying to explain you?

[Image: HEdQNeI.png]
[Image: iELcapo.png]
Discovery Bridges[Feedback] Baron Piett[Biography]
Reply  
Offline Venkman
12-19-2015, 02:45 AM, (This post was last modified: 12-19-2015, 02:45 AM by Venkman.)
#40
Fellow Junker
Posts: 3,496
Threads: 222
Joined: Jun 2011

It is time for my 3x Heavy Mortar Overlord ( :

User was banned for: https://discoverygc.com/forums/showthrea...tid=206147
https://discoverygc.com/forums/showthrea...tid=206210
Time left: (Permanent)
  Reply  
Pages (8): « Previous 1 2 3 4 5 6 … 8 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode