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  Discovery Gaming Community Rules & Requests Rules Faction Rules
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Liberty forcing Junker fr5's

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Liberty forcing Junker fr5's
Offline Lythrilux
01-15-2016, 09:37 AM, (This post was last modified: 01-15-2016, 09:42 AM by Lythrilux.)
#31
Edgy Worlds
Posts: 10,368
Threads: 737
Joined: Jan 2013

Maybe he's the true leader, but the faction and it's membership went downhill after I stopped leading :3

[Image: Lythrilux.gif]
Offline LunaticOnTheGrass
01-15-2016, 10:18 AM,
#32
Member
Posts: 932
Threads: 134
Joined: Nov 2011

(01-15-2016, 08:44 AM)Durandal Wrote: Oh, this thread again.

You guys (yes Congress, talking to you) need to get it through your heads that this is a roleplaying server, and that there are roleplaying consequences for roleplaying actions. Damn right Liberty and any other lawfuls are going to ask you to FR5 outlaws docking on your bases, or fine you for it, or just shoot you outright.

It's a shame, really, because I see the Junkers as having a lot of potential as a really smooth niche faction who would calmly wave something like this off going "sure sure, we'll take care of it.." and then offer some sort of service as compensation for the lawfuls to turn a blind eye. (Maybe try supplying some POBs? You don't seem to have any trouble maintaining a healthy five or so in your own little chunk of Sirius). And then use the money made from those services to hire mercs to shoot the lawfuls.

If you can't walk the walk then don't talk the talk. You as a faction are in a very unique situation to roleplay your way out of just about anything, but here you are asking for admin protection on the forums and asking people to turn a blind eye to you so as to maintain the quasi lawful status you had in vanilla rather than trying to uphold it through your own actions.

Basically all of this. The Junker ID is possibly one of the most overpowered in the entire game. In-roleplay, Junkers ARE the Black Market and crossing them is supposed to have "consequences". You literally have an unlimited number of activities and goals to work on, whether you're attempting to prop up a certain group of unlawfuls, make inroads to gain influence in Kusari, or perhaps do as aforementioned and "compensate" the lawfuls when people keep docking on your bases. Those people giving you a bad name are exactly the ones that the Junkers would want to "disappear".

Instead we get this thread. No offense, but from what I've seen so far of the Junker Congress and the reputation they have, the limitless amount of stuff they have available to them in this server seems wasted on very non-creative members.

Durandal's given great advice, it's up to you guys to act on it.
Offline Skorak
01-15-2016, 10:58 AM,
#33
3x Custom User Title
Posts: 4,422
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Joined: Mar 2008

To add on Durandals advice. Junkers are known for selling out other criminals if it gets them out of harms way. Of course that would require more in depth Rp than just supplying pobs.

[Image: 4M4UTts.png]
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Offline The Savage
01-15-2016, 11:35 AM,
#34
Probation
Posts: 1,034
Threads: 60
Joined: Nov 2015

(01-15-2016, 02:51 AM)Venkman Wrote:
(01-15-2016, 02:48 AM)Lythrilux Wrote: Also, I've heard Junker bases are hidden from lawful eyes inRP.
Offline Laura C.
01-15-2016, 11:38 AM,
#35
Member
Posts: 1,445
Threads: 51
Joined: Dec 2011

(01-15-2016, 11:35 AM)FluffReborn Wrote:
(01-15-2016, 02:51 AM)Venkman Wrote:
(01-15-2016, 02:48 AM)Lythrilux Wrote: Also, I've heard Junker bases are hidden from lawful eyes inRP.

(01-15-2016, 09:30 AM)Laura C. Wrote: Majority of situations happen when the criminals are escaping and lead authorities/hunters directly to Rochester (or any other base) where they dock under their noses. So even if we would agree that exact locations of Junker bases are secret inRP because for example they are moved all around (and thus lawfuls should not camp there, that is really not right), it will make no difference for majority of situations this thread is connected to.

On a ragebreak. Or ragequit. Time will tell.
Offline Venkman
01-15-2016, 11:40 AM, (This post was last modified: 01-15-2016, 11:40 AM by Venkman.)
#36
Fellow Junker
Posts: 3,500
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Joined: Jun 2011

The Rochester was there since... always hence why it should not be a secret.

[Image: KhTQy6x.gif]
Orex Armaments
 
Offline Jack_Henderson
01-15-2016, 01:11 PM,
#37
Independent Miners Guild
Posts: 6,103
Threads: 391
Joined: Nov 2010

(01-15-2016, 06:00 AM)Captain_Nemo Wrote: why are Official Factions sending comms over 'nameless' indy ships, which the vast majority of the community agrees aren't worth the time to do an FR5 on. Due to the nature of how easy it is to remake ships.

THIS.
So much this.
Offline Tabris
01-15-2016, 01:15 PM,
#38
Member
Posts: 2,710
Threads: 335
Joined: Dec 2007

A reason why Officials tend to send these is mostly spite. They are angry their blue got away from them and want to make things annoying for the person in question, if they have to bully another faction to do it than so be it. All hail the allmighty Blue.

This subject has been brought up time and time again, it's unlikely to change unless a majority of factions/admins can agree this behaviour is harmful to gameplay/roleplay.
Offline Lythrilux
01-15-2016, 01:16 PM,
#39
Edgy Worlds
Posts: 10,368
Threads: 737
Joined: Jan 2013

>Respond to transmissions saying you'll deal with it
>Never actually put in the request
>When asked why the ship isn't fr5'd yet blame it on the admins taking ages to process your request

The perfect crime.

[Image: Lythrilux.gif]
Offline Skorak
01-15-2016, 01:16 PM,
#40
3x Custom User Title
Posts: 4,422
Threads: 503
Joined: Mar 2008

So we should just ignore indies? Is that what you say? That will also make me miss the serious RPers between them.

Also no one said that they have to be FR5. Durandal made some nice suggestions as to what the Junkers can and should do. A couple posts above this I made some other suggestion.

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