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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Balance
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Analysis: Xeno Guns

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Poll: Which of the Proposed Suntigers is ideal?
You do not have permission to vote in this poll.
Proposal #1
9.09%
2 9.09%
Proposal #2
0%
0 0%
Proposal #3
9.09%
2 9.09%
Proposal #4
68.18%
15 68.18%
None - Leave the Suntiger as-is
4.55%
1 4.55%
I have my own proposal, see post.
9.09%
2 9.09%
Total 22 vote(s) 100%
* You voted for this item. [Show Results]

Pages (4): « Previous 1 2 3 4
Analysis: Xeno Guns
Offline Durandal
08-03-2018, 05:04 PM,
#31
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Posts: 5,106
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Joined: Apr 2009

Please re-read, Reeves. I said no 8.33 refire particle or plasma guns exist.
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Online Reeves
08-03-2018, 05:58 PM,
#32
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(08-03-2018, 05:04 PM)Durandal Wrote: Please re-read, Reeves. I said no 8.33 refire particle or plasma guns exist.

I know I was just reasoning that if the xenos cannot have an 8.33 that deals particle damage, then a 6.67 would be appropriate.
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Offline Kyoi
08-03-2018, 06:02 PM,
#33
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Posts: 199
Threads: 14
Joined: Nov 2014

If anything, Black Widows should be changed. Suntigers are at least energy efficient and are good with sustained chainfire while Black Widows don't really fit any purpose.
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Online Reeves
08-03-2018, 06:25 PM,
#34
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(08-03-2018, 06:02 PM)Kyoi Wrote: If anything, Black Widows should be changed. Suntigers are at least energy efficient and are good with sustained chainfire while Black Widows don't really fit any purpose.

Let's not do that.
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Offline Sand-Viper
08-03-2018, 06:35 PM, (This post was last modified: 08-03-2018, 06:49 PM by Sand-Viper. Edit Reason: Ho-lee grammar edits, Batman! )
#35
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Posts: 1,973
Threads: 108
Joined: Nov 2007

I'm not really sure if Black Widows really need drastic changing a-la altering their refire rate. Comparably speaking, Suntigers are the 5th lowest dps hull buster gun at the moment. If we compare it to the Lane Hacker's 4.00, the Suntiger has a better weapon type, but at nearly 250m less range, and 50m/s slower on projectile speed.

The Black Widow on the other hand deals 100 more damage per shot, but is a bit on the higher end of energy consumption at 604 energy a second. If a Xeno wants energy efficient guns, all they would need to do is not use Xeno guns.

Back in the day (Edit: We're talking like, 10 years ago, here), Black Widows were the most powerful human guns; they even beat out the old Krakens in terms of dps. The caveat was thus: They guzzled your powercore like nothing else. Their high dps was at the cost of lowest efficiency. The current day Black Widow, in comparison, is relatively tame.

I guess you could re-vamp Black Widows instead, but that would be going against the vast majority of other votes in this thread.

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Offline Evo
08-03-2018, 09:45 PM, (This post was last modified: 08-03-2018, 09:46 PM by Evo.)
#36
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Posts: 728
Threads: 59
Joined: Aug 2012

Back then, servers were full of people that didn't know how to fly. Energy efficiency is important for group fights and just in general so I don't think anyone wants the old widows back. Personally I stopped using them because of the nerf down to 650ms and my dislike of 4.0s. Some like them though so to each their own. I don't think widows need to be touched, suntigers however see no use. We used to use them on heavy fighters because the core couldn't handle widows anywhere near a feasible level. Widows are manageable how they are and, sure, the option of splitting them for group fights is nice but we have very little tech to begin with of our own. Variance for those who don't like 4.0's and still want to use xeno tech while flying a xeno is more important in my mind than the one odd person who throws suntigers with widows on his ship.

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Offline Radio Freies Rheinland
08-03-2018, 09:54 PM, (This post was last modified: 08-03-2018, 09:55 PM by Radio Freies Rheinland.)
#37
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Posts: 190
Threads: 55
Joined: Mar 2009

NOPE WRONG ACC srry

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