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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Bug Reports Archive
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4.91 Bug Reports

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4.91 Bug Reports
Offline Y'berg
11-30-2018, 03:06 PM,
#31
Imperial Veteran
Posts: 436
Threads: 60
Joined: Sep 2017

====================
Type: Equipment
Bug: Battleship Beuvray equipment vendor
====================

Beuvray sells only 3 kinds fighter guns (musketon, musket, Grand culverin), also sells AU Mk1-7

Fixed. -Xalrok
Offline Lusitano
12-01-2018, 12:08 PM,
#32
Storm Chaser
Posts: 1,805
Threads: 192
Joined: Feb 2011

====================
Type: Systems
Bug: I don't know if it is a bug or not, but i can't pass, with a transport ship, on the jump hole from omicron beta to omicron xi. i didn't tested on the other way around
====================

Not a bug.
- Durandal
Offline ronillon
12-03-2018, 12:39 AM, (This post was last modified: 12-03-2018, 01:55 PM by ronillon. Edit Reason: reply to Kazinsal )
#33
Copper Storage Depot
Posts: 563
Threads: 19
Joined: Oct 2012

====================
Type: Infocard
Bug: Border Worlds Train not listed as allowed in Freelancer ID
====================

Border Worlds Train has been recently added for purchase as stated in Discovery 4.91 Part 1 Release Hotfix 1
According to Compatibility Calculator Freelancers have 100% on this vessel.
But the Freelancer ID ingame (or on wiki for that matter) does not reflect that.

The borderworlds train is a 4.3K. Freelancer IDs cannot fly transports over 3.6K cargo except for the Pirate Train according to their ID rules ~Kazinsal

The fact, that the ship is suggested for Freelancers on its own wiki page Border Worlds Train and it shows 100% compatibility with Freelancer ID in Compatibility Calculator as well as in the game, has lead me to believe, that this ship is allowed on Freelancer ID and due to some mistake the Freelancer ID was not updated. If this is not the case, then:

====================
Type: Ship Stats
Bug: Border Worlds Train has 100% compatibility with Freelancer ID, but is not allowed by the ID itself.
====================

Might be a good idea to decrease the compatibility with Freelancer ID to 10% to reflect the fact, that this ship is not allowed on Freelancer ID.





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Offline Capt. Henry Morgan
12-03-2018, 01:36 AM,
#34
Natio Octavarium
Posts: 1,739
Threads: 160
Joined: Feb 2008

====================
Type: Systems
Bug: Jump Hole to Lorraine in Tau-53 is labelled as Lyonnais Jump Hole
====================

Fixed. -Xalrok
Axel Torvals
12-03-2018, 12:48 PM,
#35
Unregistered
 

====================
Type: Ship Stats
Bug: The Border Worlds Transport (3500 size) since its makeover does not dock properly with trade lanes. Needs a 300m run up and still sometimes doesn't dock right.
====================
Offline andytv22
12-03-2018, 04:13 PM,
#36
Member
Posts: 92
Threads: 12
Joined: Nov 2018

====================
Type: Systems
Bug: The jump hole in Orleanais leading to Ile-de-france is named "Lorraine jump hole" and the jump hole in Burgundy leading to Lorraine is named "Lyonnais jump hole".
(If anything is wrong with this report don't blame me i'm just reporting what was asked of me by someone XD)
====================

Fixed. -Xalrok

Juni Trent
[VP] - Executive Administration
Universal Shipping Inc.

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Offline Lucas
12-04-2018, 08:51 AM,
#37
BaRyCeNtEr
Posts: 1,166
Threads: 99
Joined: Oct 2017

====================
Type:Equipment
Bug: Class-4 Engines cannot be mounted?
[Image: SXyiMnB.jpg]
I know it says Gunboat and Gunships on the Infocard, so is this bugged or are there actually 2 different Class-4 engines
====================

Not a bug. There are different types of Class 4 engines, just like there are three different Class 4 shield classes. -Xalrok

Last words are for fools who have not yet said enough.
Offline Shaggy
12-04-2018, 07:20 PM,
#38
#BlameShaggy
Posts: 2,073
Threads: 157
Joined: Oct 2011

====================
Type: Equipment
Bug: Eplessier Depot, Picardy is a Maquis Base, but is selling only one Maquis, Council Bribe but then the ID it sells is a Gallic Royal Police ID.
====================

Maquis Base (Gallic Unlawful) yet it sells a Gallic Royal Police ID

Fixed. -Xalrok
Offline Freelancer_Ronin
12-04-2018, 09:32 PM, (This post was last modified: 12-04-2018, 09:33 PM by Freelancer_Ronin.)
#39
Member
Posts: 7
Threads: 1
Joined: Feb 2018

====================
Type: Systems / Commodity (Platinum ore)
Bug: Alberta Platinum mining field is not working.
====================

I can't mine Platinum Ore at the Peace River Asteroid Field In the Alberta system.I enter the Field and i got the text that it said I entered the minerable zone.I start to shoot the rocks and i gain nothing.I use a Hegemon mining ship with mining turrets placed on the right slots.I use the DSE ID and IFF which is good for Platinum Mining.

Not a bug. -Xalrok
Offline Greylock
12-04-2018, 09:34 PM,
#40
Buttcloaker Extraordinaire
Posts: 738
Threads: 72
Joined: Mar 2018

(12-04-2018, 09:32 PM)Freelancer_Ronin Wrote: ====================
Type: Systems / Commodity (Platinum ore)
Bug: Alberta Platinum mining field is not working.
====================

I can't mine Platinum Ore at the Peace River Asteroid Field In the Alberta system.I enter the Field and i got the text that it said I entered the minerable zone.I start to shoot the rocks and i gain nothing.I use a Hegemon mining ship with mining turrets placed on the right slots.I use the DSE ID and IFF which is good for Platinum Mining.

Not a bug. Field got nuked. There is no active Platinum field as far as I know.

[Image: dqsrBM1.png]
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