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  Discovery Gaming Community The Community Real Life Discussion Software & Hardware
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Request to Community: Ping the server

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Request to Community: Ping the server
Offline wrathkin
03-12-2009, 05:04 PM,
#31
Member
Posts: 385
Threads: 18
Joined: Feb 2008

min/avg/max/med = 68/69/71/69

In-game is around 75-80, little flux, no loss unless there's heavy load from other apps on the network.

Surprisingly high pings, considering I'm on a 30/30 fiber that gives better ping to most European servers.


John Johnson - Master of Synth.Foods-Convoy|049
Hans Adler - Synth Foods escort wing

Sebastian Wrath - Zoner in a Temporary Autonomous Zone ([TAZ]Punchin'Seb)


[Image: ksp_sig.png]
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Offline eyvind
03-12-2009, 05:11 PM,
#32
Member
Posts: 360
Threads: 30
Joined: Jan 2008

Quote:Ping statistics for 82.113.48.5:
Packets: Sent = 20, Received = 20, Lost = 0 (0% loss),
Approximate round trip times in milli-seconds:
Minimum = 57ms, Maximum = 61ms, Average = 58ms

Hribek doesn't count, everyone knows he lives on Pluto.

<span style="font-family:Agency FB">Good Morning!</span>
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Offline Boss
03-12-2009, 05:32 PM,
#33
Member
Posts: 5,125
Threads: 101
Joined: Jan 2008

[Image: ping.png]

West Coast, USA. Will ping again from college. (This is my home connection)

Zealot Wrote:Just go play the game and have fun dammit.
Treewyrm Wrote:all in all the conclusion is that disco doesn't need antagonist factions, it doesn't need phantoms, it doesn't need nomads, it doesn't need coalition and it doesn't need many other things, no AIs, the game is hijacked by morons to confuse the game with their dickwaving generic competition games mixed up with troll-of-the-day.
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Offline Fletcher
03-12-2009, 06:23 PM, (This post was last modified: 03-12-2009, 06:26 PM by Fletcher.)
#34
Member
Posts: 5,473
Threads: 952
Joined: Apr 2008

' Wrote:Remember that the ping sends 4 packets within the space of a few seconds, so it would be unusual if any got lost in the process. Freelancer on the other hand sends many, many more due to arcade controls which is why the packet loss would likely be much higher at times.

This I realized today in College, I learned about 'packets' in a bit more detail.

This is the original ping from cmd:
[Image: untitled.jpg]

This is it from in-game: (This was from 165 population)
[Image: lag.jpg]

An early estimation is that my ping went up by 30%, and packet loss began. Can anyone else please post their in-game and cmd ping? Sorry to be a bother. I am trying to find ways to cut down on packet loss, but most I find is to do with ISP's and Server side. That is, if Google results aren't lying...

[Image: 7220a57d19cexl1.jpg]
"Oh chuffing blimey, another day, another person being whiney!"
Fletcher's Feedback and Stories Thread
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Offline Saigo.Watanabe
03-12-2009, 06:33 PM,
#35
Member
Posts: 847
Threads: 41
Joined: May 2008

Here ya go:
Pinging 82.113.48.5 with 32 bytes of data:

Reply from 82.113.48.5: bytes=32 time=68ms TTL=115
Reply from 82.113.48.5: bytes=32 time=69ms TTL=115
Reply from 82.113.48.5: bytes=32 time=68ms TTL=115
Reply from 82.113.48.5: bytes=32 time=69ms TTL=115

Ping statistics for 82.113.48.5:
Packets: Sent = 4, Received = 4, Lost = 0 (0% loss),
Approximate round trip times in milli-seconds:
Minimum = 68ms, Maximum = 69ms, Average = 68ms


[Image: 1lNfI0Y.jpg]
"Time is too precious to be idle." - Saigo Watanabe
"Death is something that is inevitable, Something you cannot run away from." - Katharina Hildegard
Now going under the gaming name: Seraxia
www.twitter.com/Seraxia
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Offline Doom
03-12-2009, 06:36 PM, (This post was last modified: 03-12-2009, 06:36 PM by Doom.)
#36
Member
Posts: 1,694
Threads: 29
Joined: Apr 2006

Pinging 82.113.48.5 with 32 bytes of data:

Reply from 82.113.48.5: bytes=32 time=59ms TTL=117
Reply from 82.113.48.5: bytes=32 time=59ms TTL=117
Reply from 82.113.48.5: bytes=32 time=59ms TTL=117
Reply from 82.113.48.5: bytes=32 time=60ms TTL=117

Ping statistics for 82.113.48.5:
Packets: Sent = 4, Received = 4, Lost = 0 (0% loss)
Approximate round trip times in milli-seconds:
Minimum = 59ms, Maximum = 60ms, Average = 59ms
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Offline Boss
03-12-2009, 06:36 PM,
#37
Member
Posts: 5,125
Threads: 101
Joined: Jan 2008

At college, in game is 197/5/1/0

Microsoft Windows XP [Version 5.1.2600]
&copy; Copyright 1985-2001 Microsoft Corp.

C:\Documents and Settings\csstudent>ping 82.113.48.5

Pinging 82.113.48.5 with 32 bytes of data:

Reply from 82.113.48.5: bytes=32 time=184ms TTL=108
Reply from 82.113.48.5: bytes=32 time=186ms TTL=108
Reply from 82.113.48.5: bytes=32 time=184ms TTL=108
Reply from 82.113.48.5: bytes=32 time=184ms TTL=108

Ping statistics for 82.113.48.5:
Packets: Sent = 4, Received = 4, Lost = 0 (0% loss),
Approximate round trip times in milli-seconds:
Minimum = 184ms, Maximum = 186ms, Average = 184ms

C:\Documents and Settings\csstudent>

Zealot Wrote:Just go play the game and have fun dammit.
Treewyrm Wrote:all in all the conclusion is that disco doesn't need antagonist factions, it doesn't need phantoms, it doesn't need nomads, it doesn't need coalition and it doesn't need many other things, no AIs, the game is hijacked by morons to confuse the game with their dickwaving generic competition games mixed up with troll-of-the-day.
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Offline Linkero
03-12-2009, 06:40 PM,
#38
Member
Posts: 465
Threads: 21
Joined: Jul 2008


C:\>ping 82.113.48.5

Pinging 82.113.48.5 with 32 bytes of data:

Reply from 82.113.48.5: bytes=32 time=113ms TTL=115
Reply from 82.113.48.5: bytes=32 time=115ms TTL=115
Reply from 82.113.48.5: bytes=32 time=115ms TTL=115
Reply from 82.113.48.5: bytes=32 time=114ms TTL=115

Ping statistics for 82.113.48.5:
Packets: Sent = 4, Received = 4, Lost = 0 (0% loss),
Approximate round trip times in milli-seconds:
Minimum = 113ms, Maximum = 115ms, Average = 114ms

C:\>


[Image: LinkeroVX9nksig.png]
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Offline Aoyagi
03-16-2009, 11:36 PM,
#39
Member
Posts: 634
Threads: 22
Joined: Sep 2008

Here's mine :

Odpověď od 82.113.48.5: bajty=32 čas=17ms TTL=120
Odpověď od 82.113.48.5: bajty=32 čas=15ms TTL=120
Odpověď od 82.113.48.5: bajty=32 čas=19ms TTL=120
Odpověď od 82.113.48.5: bajty=32 čas=13ms TTL=120
Odpověď od 82.113.48.5: bajty=32 čas=11ms TTL=120
Odpověď od 82.113.48.5: bajty=32 čas=16ms TTL=120
Odpověď od 82.113.48.5: bajty=32 čas=11ms TTL=120
Odpověď od 82.113.48.5: bajty=32 čas=12ms TTL=120
Odpověď od 82.113.48.5: bajty=32 čas=37ms TTL=120
Odpověď od 82.113.48.5: bajty=32 čas=13ms TTL=120
Odpověď od 82.113.48.5: bajty=32 čas=22ms TTL=120
Odpověď od 82.113.48.5: bajty=32 čas=13ms TTL=120
Odpověď od 82.113.48.5: bajty=32 čas=14ms TTL=120
Odpověď od 82.113.48.5: bajty=32 čas=28ms TTL=120
Odpověď od 82.113.48.5: bajty=32 čas=9ms TTL=120
Odpověď od 82.113.48.5: bajty=32 čas=24ms TTL=120
Odpověď od 82.113.48.5: bajty=32 čas=28ms TTL=120

Sorry for the czech language, i'm sure everyone understands:)
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