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Finally a Solution for Base Attack Problem

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Finally a Solution for Base Attack Problem
Offline Lemon
06-25-2020, 09:28 AM,
#31
The Legendary Lemon
Posts: 2,360
Threads: 114
Joined: Apr 2020

(06-25-2020, 09:21 AM)Typrop Wrote:
(06-25-2020, 09:20 AM)Relation-Ship Wrote: Well they do a crap job of advertising them and recruiting indies to them

Probably because indies aren't exactly trustworthy? Indies aren't exactly affiliated and could end up doing something stupid like I dunno, trying to leak sensitive information to the other guys? Something that already happens with people that are in official factions, mind. You let indies in by the dozen and make it public then you invalidate the entire purpose of having a war room if the enemy can sit in and listen to you organize.
Well, then you're screwed
I agree OP eg Enclave took a fleet to Cambridge and only defence was baf. Who lost a fight and then the Base was shot for an hour unopposed
In RP this is just moronic - entire Sirius would swarm another invading deep in house space

You can have secrecy
Or 50-60+ general defenders vs 6-15 attackers including people that aren't your buddies, but that will let attackers metagame join too. I vote for the latter
Offline spaceminer
06-25-2020, 09:32 AM, (This post was last modified: 06-25-2020, 09:34 AM by spaceminer.)
#32
Member
Posts: 88
Threads: 18
Joined: Nov 2015

(06-25-2020, 09:02 AM)Typrop Wrote:
(06-25-2020, 08:55 AM)sasapinjic Wrote: Or ,you can not bother with building player own bases, that way you wuld not give a frack abaut those cheating metagamers bullies pob destoyers, who cant even be named publicly because of convinient trial by forum rule.
Lack of bases to destoy will also cry them,so you will win in moral battle.

(06-25-2020, 08:59 AM)spaceminer Wrote: There are two kind of personas , runners and fighters , runners are not fighting they run from battle , we need the fighters to gather together.We talk about Gang Banging them .Come join will be fun

Your rhetoric bites a lot less because your English is awful.

Literally just play around the fact that sieges exist. Take that into account and play around it. Either organize the defense of POBs in risky positions, or place them intelligently if you're afraid of sieges. Pay out to governments, consider working out deals, it's a roleplay server. Roleplay.

Roleplay.
My english ok , dude and the term you reffer to is probably beyond your knowledge level , is an official pscychology term ... all primals divide to two groups , runners and fighters . See? you learned something today ...Also is not wuld is would .. just to use English the right way ... see? you learned two things today ..

SPACE IS A DARK COLD, GUTS NEEDED, PLACE TO BE
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Offline Typrop
06-25-2020, 09:33 AM,
#33
Emperor's Wrath
Posts: 422
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Joined: Sep 2016

(06-25-2020, 09:28 AM)Relation-Ship Wrote: Well, then you're screwed
I agree OP eg Enclave took a fleet to Cambridge and only defence was baf. Who lost a fight and then the Base was shot for an hour unopposed
In RP this is just moronic - entire Sirius would swarm another invading deep in house space

You can have secrecy
Or 50-60+ general defenders vs 6-15 attackers including people that aren't your buddies, but that will let attackers metagame join too. I vote for the latter

I'm just gonna point out the majority of responses in this thread, from people who either own POBs or have more experience than you do with them have drawn and quartered this idea.

And lemme tell you something: The defense was organized by BAF, BPA, SIS, and LSF. That defense was also in part trashed due to a blossoming ego problem that ran the defenders short a repair ship.

Not to mention that Sirius does not cohesively operate as a single body, ever. Even concerning Nomads, there's a healthy degree of politicking, backstabbing, and leaving people to the wolves.

User was banned for: They will know.
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Offline Lemon
06-25-2020, 09:38 AM, (This post was last modified: 06-25-2020, 09:45 AM by Lemon.)
#34
The Legendary Lemon
Posts: 2,360
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Joined: Apr 2020

I don't see the issue - why do you have to exclude indies at all? What's this need for elitism in defending PoBs when you could just win by numbers and get more PvP action to everyone? There are now multiple repair ship freelancers for one you could have just paid. If the attackers hire them instead because you made the group public, so what? you are generating player activity,can pay them more etc.
And I assume all metagaming siegers know there is a discord group that has a bot that pings every time a PoB is under attack

Let indies in, advertise it openly on the forums and in external servers, and have a locked hashtag for only people you trust but ping the open one every time there's a siege and bot pings attack message. This will be good for everybody
Offline Typrop
06-25-2020, 09:42 AM, (This post was last modified: 06-25-2020, 09:44 AM by Typrop.)
#35
Emperor's Wrath
Posts: 422
Threads: 25
Joined: Sep 2016

(06-25-2020, 09:38 AM)Relation-Ship Wrote: I don't see the issue - why do you have to exclude indies at all? What's this need for elitism in defending PoBs when you could just win by numbers and get more PvP action to everyone? There are now multiple repair ship freelancers for one you could have just paid.
And I assume all metagaming siegers know there is a discord group that has a bot that pings every time there is a siege anyways

Let indies in, advertise it openly on the forums and in external servers, and have a locked hashtag for only people you trust but ping the open one every time there's a siege and bot pings attack message. This will be good for everybody

Yes, because information like what your composition and tactics are going to be should be guaranteed public information, and not the result of one particular person being particularly scummy.

Get over yourself, write up a roleplay application for a faction instead of supporting a proposal for a solution that's already being used.

Edit: Also, funny story. Those discords also exist.

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Offline Busy Miner
06-25-2020, 09:47 AM,
#36
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Posts: 147
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(06-25-2020, 09:25 AM)Typrop Wrote: ...Then if POBs are such a burden for you, don't build one. You sure as hell don't need to build your own when you can have your needs served by ones that already exist, with the added benefit of not having to worry so much about placement and sieges.

Leave the burden for people that can shoulder it. Nothing says you must interact with this.

There are some people who don't like to fight, just build stuff like bases, trading empires and such. Like me and my buddies when we started here 2,5 years ago. So you are saying we aren't allowed to play this game?
Offline Lemon
06-25-2020, 09:47 AM,
#37
The Legendary Lemon
Posts: 2,360
Threads: 114
Joined: Apr 2020

(06-25-2020, 09:42 AM)Typrop Wrote:
(06-25-2020, 09:38 AM)Relation-Ship Wrote: I don't see the issue - why do you have to exclude indies at all? What's this need for elitism in defending PoBs when you could just win by numbers and get more PvP action to everyone? There are now multiple repair ship freelancers for one you could have just paid.
And I assume all metagaming siegers know there is a discord group that has a bot that pings every time there is a siege anyways

Let indies in, advertise it openly on the forums and in external servers, and have a locked hashtag for only people you trust but ping the open one every time there's a siege and bot pings attack message. This will be good for everybody
Yes, because information like what your composition and tactics are going to be should be guaranteed public information, and not the result of one particular person being particularly scummy.
Not sure if you are a beginner or are pulling my leg, but in discord you can restrict hashtags and just ping indies when you need them without revealing specifics to them
Offline Lemon
06-25-2020, 09:48 AM,
#38
The Legendary Lemon
Posts: 2,360
Threads: 114
Joined: Apr 2020

(06-25-2020, 09:47 AM)Busy Miner Wrote:
(06-25-2020, 09:25 AM)Typrop Wrote: ...Then if POBs are such a burden for you, don't build one. You sure as hell don't need to build your own when you can have your needs served by ones that already exist, with the added benefit of not having to worry so much about placement and sieges.

Leave the burden for people that can shoulder it. Nothing says you must interact with this.

There are some people who don't like to fight, just build stuff like bases, trading empires and such. Like me and my buddies when we started here 2,5 years ago. So you are saying we aren't allowed to play this game?
Well that's on you then, a PoB is a destroyable in game target - if you don't want to bother to organize defenses and be active in them then best stay away from PoBs, it's part of what they are surely?
Offline Typrop
06-25-2020, 09:51 AM,
#39
Emperor's Wrath
Posts: 422
Threads: 25
Joined: Sep 2016

(06-25-2020, 09:47 AM)Busy Miner Wrote: There are some people who don't like to fight, just build stuff like bases, trading empires and such. Like me and my buddies when we started here 2,5 years ago. So you are saying we aren't allowed to play this game?

POBs are not core gameplay, You can still trade, and run trading factions. Next.

(06-25-2020, 09:47 AM)Relation-Ship Wrote: Not sure if you are a beginner or are pulling my leg, but in discord you can restrict hashtags and just ping indies when you need them without revealing specifics to them

Okay, cool, then you're stuck with indies who run around like headless chickens, or just get the information on delay so they aren't running around like headless chickens.

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Offline Lythrilux
06-25-2020, 09:58 AM,
#40
Edgy Worlds
Posts: 10,356
Threads: 737
Joined: Jan 2013

(06-25-2020, 09:51 AM)Typrop Wrote:
(06-25-2020, 09:47 AM)Busy Miner Wrote: There are some people who don't like to fight, just build stuff like bases, trading empires and such. Like me and my buddies when we started here 2,5 years ago. So you are saying we aren't allowed to play this game?

POBs are not core gameplay, You can still trade, and run trading factions. Next.

It's advertised as a main feature of the Discovery mod.

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