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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Suggestion: Nerf non-mission NPC's drastically

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Suggestion: Nerf non-mission NPC's drastically
Offline Corile
09-22-2021, 03:04 PM, (This post was last modified: 09-22-2021, 03:05 PM by Corile.)
#31
C::iemka pl
Posts: 3,248
Threads: 267
Joined: Apr 2014

It is dumb that there are places where you can just stay and be basically immune from being shot, whether it is due to npcs, solars or pobs.




Reflections on the Revolution in Gallia
Custodi // High City of Heraklion // The Cult of Archangels
Log Filter // Post Creator // Manhattan
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Offline jesus
09-22-2021, 03:15 PM,
#32
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Posts: 41
Threads: 7
Joined: Jun 2019

gib npc cruise disruptors!!!!!

[Image: XcNP9rE.gif]
The man. The Legend
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Online Kauket
09-22-2021, 03:27 PM,
#33
Dark Lord of the Birbs
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We can argue about it the other way. I don't think people appreciate it when they log in to be hunted 24/7, especially in places that are inRP supposed to be secure.

"Oh no, you can't /1 /2 people, tragic. "
"Oh no, what a pussy who hides behind defense lines"


Both ways suck about it.

[Image: kauket.gif]
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Offline Mímir
09-22-2021, 03:48 PM,
#34
Member
Posts: 2,823
Threads: 182
Joined: Dec 2010

(09-22-2021, 03:27 PM)Kauket Wrote: We can argue about it the other way. I don't think people appreciate it when they log in to be hunted 24/7, especially in places that are inRP supposed to be secure.

But when has that ever really happened?

As default, when you undock you are "PVP-enabled", if you're a bandit you are a viable target for lawful targets and vice versa. It's the core of the game. I feel totally unashamed to say I mostly log in to try and shoot at people, but ultimately other players decide because there are secure bases all over the map and they can just choose to go away if they don't want to pew. There's nothing I can do about it even if I wanted to. Lawful bases and POB's are so close together that it's easy to run to them even if you are caught on the trade lanes. People 100% choose if they want to fight or not.

It's as easy as that, without the NPC hell.

[Image: 120px-BhgLogo.png][Image: 120px-LH_Logo.png]
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Offline jide
09-22-2021, 03:50 PM,
#35
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Posts: 298
Threads: 55
Joined: May 2008

See the npcs as part of the environnement. They are non playing characters with hope and dreams. unlike you, they dont have free will but have the right to carry and kick your butt if necessary. Simply deal with it. like PVP is RP, environnement IS RP.

Proud member of the most hated faction

[Image: avatar_10099.png?dateline=1433281995]
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Online Kauket
09-22-2021, 03:52 PM,
#36
Dark Lord of the Birbs
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(09-22-2021, 03:48 PM)Mímir Wrote:
(09-22-2021, 03:27 PM)Kauket Wrote: We can argue about it the other way. I don't think people appreciate it when they log in to be hunted 24/7, especially in places that are inRP supposed to be secure.

But when has that ever really happened?

It absolutely has several times - I've experienced it myself. Some individuals will desire to continue to be annoying to others in the future.

If your sole objective is to log in and disrupt others, then that is honestly your loss. And I think it's fine to have safe zones because it is kind of ridiculous to see Rogues camping Manhattan, or Navy camping Buffalo.

Population easily gets outnumbered due to limited playerbase too.

NPCs chasing you to infinity and beyond is obnoxious as hell, but I guess we can always try to figure out how to disable that.

God forbid we give people some space to actually RP on an RP server.

[Image: kauket.gif]
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Offline Mímir
09-22-2021, 03:59 PM,
#37
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Posts: 2,823
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Joined: Dec 2010

(09-22-2021, 03:52 PM)Kauket Wrote: If your sole objective is to log in and disrupt others, then that is honestly your loss.

How do you define "disrupt"? And how it is a "loss"?

Is a player roleplaying a Navy pilot "disrupting" anything in-game in a negative way when he is trying to subdue a player roleplaying a pirate?

I don't really understand your take, how do you play this game?

[Image: 120px-BhgLogo.png][Image: 120px-LH_Logo.png]
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Offline Darius
09-22-2021, 03:59 PM,
#38
The Lion of Bretonia
Posts: 1,408
Threads: 303
Joined: Aug 2020

(09-22-2021, 03:52 PM)Kauket Wrote:
(09-22-2021, 03:48 PM)Mímir Wrote:
(09-22-2021, 03:27 PM)Kauket Wrote: We can argue about it the other way. I don't think people appreciate it when they log in to be hunted 24/7, especially in places that are inRP supposed to be secure.

But when has that ever really happened?

It absolutely has several times - I've experienced it myself. Some individuals will desire to continue to be annoying to others in the future.

If your sole objective is to log in and disrupt others, then that is honestly your loss. And I think it's fine to have safe zones because it is kind of ridiculous to see Rogues camping Manhattan, or Navy camping Buffalo.

Population easily gets outnumbered due to limited playerbase too.

NPCs chasing you to infinity and beyond is obnoxious as hell, but I guess we can always try to figure out how to disable that.

God forbid we give people some space to actually RP on an RP server.

You of all people saying this is as ridiculous as it is hilarious, honestly.
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Online Kauket
09-22-2021, 04:01 PM,
#39
Dark Lord of the Birbs
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(09-22-2021, 03:59 PM)Mímir Wrote:
(09-22-2021, 03:52 PM)Kauket Wrote: If your sole objective is to log in and disrupt others, then that is honestly your loss.

How do you define "disrupt"? And how it is a "loss"?

Is a player roleplaying a Navy pilot "disrupting" anything in-game in a negative way when he is trying to subdue a player roleplaying a pirate?

I don't really understand your take, how do you play this game?

Because there would be more things to do if people didn't brainlessly /1 /2 everything off of the server. There are more activities than just logging on and immediately going to shoot. You are aware of this, right?

[Image: kauket.gif]
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Offline Mímir
09-22-2021, 04:04 PM,
#40
Member
Posts: 2,823
Threads: 182
Joined: Dec 2010

(09-22-2021, 04:01 PM)Kauket Wrote:
(09-22-2021, 03:59 PM)Mímir Wrote:
(09-22-2021, 03:52 PM)Kauket Wrote: If your sole objective is to log in and disrupt others, then that is honestly your loss.

How do you define "disrupt"? And how it is a "loss"?

Is a player roleplaying a Navy pilot "disrupting" anything in-game in a negative way when he is trying to subdue a player roleplaying a pirate?

I don't really understand your take, how do you play this game?

Because there would be more things to do if people didn't brainlessly /1 /2 everything off of the server.

But *nobody* does that.

[Image: 120px-BhgLogo.png][Image: 120px-LH_Logo.png]
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