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  Discovery Gaming Community Discovery General News and Announcements
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Admin Notice: Server testing

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Admin Notice: Server testing
Offline Stygian
03-05-2011, 02:11 PM,
#31
Member
Posts: 1,196
Threads: 108
Joined: Feb 2009

Just tested the ramming damage with a BWT and I was very surprised. Took quite a bit out of a Karasu's hull. Going to test with a Whale now to see if there is any difference.

[Image: osi-hiring.png]
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Offline VoluptaBox
03-05-2011, 02:13 PM,
#32
Member
Posts: 2,453
Threads: 68
Joined: Sep 2010

' Wrote:Nice. As for my questions, i got my answers. Thanks.

And those answers are...?

Awesome job, thank you cannon :laugh:
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Offline Not Espi
03-05-2011, 02:14 PM,
#33
Member
Posts: 3,830
Threads: 130
Joined: Sep 2009

' Wrote:I can see it now. Zoner juggies EKing through fighter fights...

*goes start trading to make 5 juggies and form a kamikaze squad*
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Offline Cat
03-05-2011, 02:16 PM,
#34
Gallic Royal Enclave - \*/~
Posts: 869
Threads: 59
Joined: May 2010

Awesome rework, kudos. Such features surely make it up for a little inconvenience. Need to log on and check the server, I guess.

You're welcome to leave feedback here | My inbox is always open
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Offline VoluptaBox
03-05-2011, 02:20 PM,
#35
Member
Posts: 2,453
Threads: 68
Joined: Sep 2010

' Wrote:*goes start trading to make 5 juggies and form a kamikaze squad*

*makes arrow spam with CDs :3*
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Offline AceJoker
03-05-2011, 02:21 PM,
#36
Member
Posts: 488
Threads: 34
Joined: Jul 2010

Quote:And those answers are...?

1.Related to test software.
2. See 1.
3. Don't know. I just avoid any "go to 0D" missions regardless the payment.

@ topic: Kudos Cannon. You deserved a resting.:D

How to speak like a Rheinland native
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Offline Jack_Henderson
03-05-2011, 02:32 PM,
#37
Independent Miners Guild
Posts: 6,103
Threads: 391
Joined: Nov 2010

Mining News: You can fill a Hegemon in 10 minutes now, which is a reasonable time frame to "simulate work" in a game. It was tedious before, now it is good.

Price was nerfed, but I didn't try it yet. That's okay, too. If it helps to emancipate trading next to mining/hauling, it serves roleplay. I have no objections to that price changes.

New ore price: We calculated an OORPly fair price in the MMC channel. Since mining is faster now, but the hauling route stays the same, more profit must go to the hauler.

We figured out 3k / unit could be a fair deal, but that's only OORP. Let's see what ore prices after the recession do. =)


Depletion: It's hard to see since no ore drops float in front of you now. So you can hardly check (if you want, you must shoot ore, note the number, etc...). So it will be hard to see when a field is empty... which will add very nice guessing and "I have the feeling it is slowly running out" roleplay. It will create game situations and rivalry, etc. Great.

+ IMG| DISCORD: https://discord.gg/TWrGWjp
+ IMG| IS RECRUITING: Click to find out more!
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Offline Backo
03-05-2011, 02:38 PM,
#38
Basilica Combat Patrol
Posts: 3,593
Threads: 123
Joined: Feb 2009

' Wrote:Well, it seems, that ramming a larger ship into a smaller ship does not really work.

Works... I mean that's how I was hitting people in Conn with a pirate transport. You just need to ram them hard and not just "swap paint" as they call it.;)

Republic of the Sword and Sun
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Offline Backo
03-05-2011, 02:38 PM,
#39
Basilica Combat Patrol
Posts: 3,593
Threads: 123
Joined: Feb 2009

' Wrote:Well, it seems, that ramming a larger ship into a smaller ship does not really work.

Works... I mean that's how I was hitting people in Conn with a pirate transport. You just need to ram them hard and not just "swap paint" as they call it.;)

Republic of the Sword and Sun
  Reply  
Offline Wuselkobold
03-05-2011, 02:52 PM,
#40
Member
Posts: 875
Threads: 56
Joined: Jun 2009

' Wrote:In before another Omega drama.
Cap8 Hegys shooting each other over mining spots? *Grabs popcorn*

On the collision topic: I basically approve of this, but i'd be great if ships would suffer shield dmg upon collion first, and hull damage only with shields dow.
Shields block particles and asteroids you run into, why not other ships?
Following this logic, torpedos and missiles weould be ignoring shields as well.

[Image: furry.png]
Landsknechte Stuttgart Information | Join the Landsknechte Stuttgart | Join the AGS-U | AGS- feedback
A wild goose chase (RP story)
[Image: dummkopf1.jpg]
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