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  Discovery Gaming Community The Community Real Life Discussion
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200 players limit

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Poll: Is it good,that the server has 200 players limit?
You do not have permission to vote in this poll.
No,Many times it is hard to connect the server
70.48%
74 70.48%
Yes,Its alright to me
29.52%
31 29.52%
Total 105 vote(s) 100%
* You voted for this item. [Show Results]

Pages (5): « Previous 1 2 3 4 5 Next »
200 players limit
Offline Sirius
01-03-2012, 11:12 PM,
#31
Member
Posts: 148
Threads: 39
Joined: Sep 2009

I think, if we want 1000 slots on server, we will need a cloud system and a powerfull network connection, and both are very expensive.
Reply  
Offline Warhalk
01-03-2012, 11:17 PM,
#32
Member
Posts: 230
Threads: 9
Joined: Apr 2011

' Wrote:Now look, at the moment there are already 195-200 players online, and usualy at this time there were about 80-90 or 100 players online. Never been so many players online at this time before.
And now think,some hours later, i mean at the evening on GMT time there will be full server again and will be much harder to connect the server

Your to new here. I used to alway be like this at busy hours. Over last 12months it died down because many left waiting for 4.86. It is just now back to normal.
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Offline aerelm
01-04-2012, 04:18 AM,
#33
0110000101100101
Posts: 5,265
Threads: 522
Joined: Oct 2009

I doubt any "this thread again" pic would get the job done for this one.
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Offline Tutashkhia
01-04-2012, 06:22 AM,
#34
Member
Posts: 704
Threads: 51
Joined: Apr 2011

' Wrote:Your to new here. I used to alway be like this at busy hours. Over last 12months it died down because many left waiting for 4.86. It is just now back to normal.
I am not new mate. I mean at the moment ( wich was about 11:00 AM on GMT time). Usually at that time server isnt full.

[Image: TutashkiaProgress3_zpsa428aa57.png]

Tutashkhia Reports

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Offline Aphil
01-04-2012, 06:29 AM,
#35
Member
Posts: 1,531
Threads: 100
Joined: Jan 2010

' Wrote:I doubt any "this thread again" pic would get the job done for this one.

Except this time...

' Wrote:Actually the limit could be increased now. We understand a lot more about how the server works. The problem is that the lag will get more.

I think that we probably could increase it a little bit, maybe to 230-240 players. This should be okay.

A wild Cannon appears. 8-|


| Sirius Coalition | Information Centre  | Recruitment Centre | Visa Application | Communication Centre |
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Offline Jansen
01-05-2012, 11:49 AM,
#36
Member
Posts: 4,110
Threads: 501
Joined: Jan 2009

I kinda like that wild Cannons idea. Some more slots wouldnt hurt if the lag doesnt increase.

[Image: HkdyBql.gif]
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Rummelsnuff
01-05-2012, 12:07 PM,
#37
Unregistered
 

If more people made characters on an alternative server, they could do certain things there. Like practice pvp, try out shis, explore new systems. I think if player limit is increased to just below tolerable lag level, like 230, their will be more lag related problems, but people wont be able to log on because of the 230 limit instead of 200.

How about you make a second server where the player database of the first server over-writes the database of the second server on every server restart. That way people could play normally on the main server, and move to the second for pvp practice or planned RP/PvP events and still have all their ships.
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Offline Tutashkhia
01-06-2012, 03:25 PM,
#38
Member
Posts: 704
Threads: 51
Joined: Apr 2011

I see player limit has increased and for me it works fine, no lag and no ping. Dunno about other people but i say thanks to admins who fixed it.

[Image: TutashkiaProgress3_zpsa428aa57.png]

Tutashkhia Reports

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Offline Fat.Igor
01-06-2012, 03:32 PM,
#39
Member
Posts: 383
Threads: 7
Joined: Nov 2011

' Wrote:no ping.
You have no ping?

GUESS

WHO'S

BACK

!?!?!
  Reply  
Offline dodike
01-06-2012, 03:35 PM,
#40
Member
Posts: 3,799
Threads: 55
Joined: Oct 2009

' Wrote:You have no ping?
Happens to me also.
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