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  Discovery Gaming Community Rules & Requests Site & Forum Feedback Discovery Wiki
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The wiki update status

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Pages (62): « Previous 1 … 38 39 40 41 42 … 62 Next »
The wiki update status
Offline Teerin
06-02-2013, 06:11 PM, (This post was last modified: 06-02-2013, 06:11 PM by Teerin.)
#391
Member
Posts: 898
Threads: 102
Joined: Apr 2012

I have updated the Official Factions page. Initially, it was to include the recently approved factions (ALG and UC), but I added the few that were missing as well.

Also, in doing this, I moved some factions to the Unoffcial Factions list. That is however probably still out-of-date.


"You see what your knowledge tells you you're seeing. ... how, what you think the universe is, and how you react to that in everything you do, depends on what you know. And when that knowledge changes, for you, the universe changes. And that is as true for the whole of society as that is for the individual. We all are what we know, today. What we knew yesterday, was different; and so were we."
- James Burke, The Day the Universe Changed (1985)
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Offline Zen_Mechanics
07-29-2013, 01:47 PM,
#392
Member
Posts: 2,262
Threads: 196
Joined: Oct 2012

Updated Faroe as it had no description ; Added description, re-designed the whole page.
<<http://discoverygc.com/wiki/Faroe>>

Were fools to make war on our brothers in arms.

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Offline Chrysalis
07-29-2013, 10:17 PM,
#393
Member
Posts: 866
Threads: 82
Joined: Sep 2010

Created the the page for Planet Columbia. The three other planets in Virginia remain without an article, might complete these later, or alternatively someone else who isn't as lazy can do it.

The Commune || My Characters || Recruitment
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Offline US|
09-05-2013, 04:06 AM,
#394
Driving the Economy
Posts: 710
Threads: 88
Joined: Oct 2010

We have been updating and centralizing all [*USI*] Faction information. New ranks have been added; a new Public Ordinance list has been added; Sirius-wide loan information have been added; and much more.

Soon, we will add a list (and their details) of all Employee Benefits.

[Image: Final_Sig_US_2_blue_ship.png]
[Image: THsCLuA.png][Image: fnPLZH6.png][Image: 26PSva8.png][Image: RALsZal.png]
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Offline Zen_Mechanics
09-15-2013, 03:35 PM, (This post was last modified: 09-15-2013, 03:35 PM by Zen_Mechanics.)
#395
Member
Posts: 2,262
Threads: 196
Joined: Oct 2012

Updated Nephilim Jugg, had 24 turrets, removed ; updated to 22 turrets, 14 hard points instead of 16 - Currently updated to 4.87 - Beta

Were fools to make war on our brothers in arms.

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Offline djordje_petrovic
09-15-2013, 05:35 PM,
#396
Member
Posts: 466
Threads: 105
Joined: Jul 2012

We should make some organized effort to maek teams who would update things on wiki . Ill look to edit omega 3 system page for now
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Offline Error
09-15-2013, 06:22 PM, (This post was last modified: 09-15-2013, 06:36 PM by Error.)
#397
Website Developer
Posts: 1,210
Threads: 40
Joined: Jan 2008
Staff roles:
Coding Developer

(09-15-2013, 05:35 PM)djordje_petrovic Wrote: We should make some organized effort to maek teams who would update things on wiki . Ill look to edit omega 3 system page for now
I agree and I'm working on it already, don't worry. It just takes some time, and I'd like everyone - including myself, preferably - to get a bit more familiar with the new mod version first. It's a bit difficult to organize anything at all without knowing what's changed and where it's most important to begin. I'll make an announcement somewhere when I get that far. I'm at the very least planning on making a Google spreadsheet with all bases, systems and ships and their current status so we could see what's done and not easily.

I wouldn't recommend starting updating equipment/commodity/ship/base pages by hand just yet, as we will hopefully be able to (mostly) automate all that. System pages, however, are an excellent point to start on for v4.87, as there are quite a few new systems that need new pages and a whole heap that need updating (e.g. jump hole locations, base locations, mining fields, system descriptions).

[Image: Sirius_207px_v4881.png]
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Spike Seadra
09-15-2013, 07:29 PM,
#398
Unregistered
 

i don't think wiki should be updated to 87 stats until the bugs and issues are fixed up or wiki might be updated as --inaccurate--
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Offline aakopa
09-15-2013, 07:32 PM,
#399
Member
Posts: 566
Threads: 7
Joined: Jul 2012

I am currently working with photos.

[Image: 500px-Bowexsig.jpg]
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Offline Error
09-15-2013, 07:42 PM, (This post was last modified: 09-15-2013, 07:45 PM by Error.)
#400
Website Developer
Posts: 1,210
Threads: 40
Joined: Jan 2008
Staff roles:
Coding Developer

(09-15-2013, 07:29 PM)Spike Seadra Wrote: i don't think wiki should be updated to 87 stats until the bugs and issues are fixed up or wiki might be updated as --inaccurate--
I've asked around a bit about this earlier, and it's why I'm suggesting people to start with systems and such first. Those probably won't be changed around (much) by subsequent updates of v4.87.

PS: This is also why we've got the Version template. Please use "4.87Betas" when you're updating pages until we're out of the beta. (e.g. {{Version|4.87Betas}}.)

@aakopa: Good idea. I was planning on starting with taking pictures of absolutely everything (bases, important solars, systems), so we've got those ready for when we need them. Base pictures were one of the things that took me the longest to finish after the v4.86 update...

[Image: Sirius_207px_v4881.png]
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