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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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4.87 Bug Reports (Post here instead of making a new one.)

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4.87 Bug Reports (Post here instead of making a new one.)
Offline Duncan Farquar
10-08-2013, 11:53 AM,
#461
Member
Posts: 136
Threads: 12
Joined: May 2011

========================
BATTLESHIP CASTRES - SHIP DEALER
========================



According to Info card of the base (and to FL Companion) there are three ships to buy in the BS Castres but... the base hasn't ship dealer room!
Offline Roman.Scott
10-08-2013, 07:15 PM,
#462
Member
Posts: 145
Threads: 17
Joined: Nov 2012

==============
Magellan Asteroid Miner
==============


I docked on the asteroid miner in Magellan today. When I undocked I was in Tau-31.
Offline JunkerTown
10-08-2013, 09:13 PM, (This post was last modified: 10-08-2013, 09:51 PM by JunkerTown.)
#463
Member
Posts: 384
Threads: 16
Joined: Feb 2009

The Junker ID no longer lists the Bomber as a ship we can fly.
This is already lead to some Junkers thinking they cannot use one.


**EDIT: Seems the issue is the word "Bombers" was removed from all ID's.**

(10-08-2013, 09:38 PM)sindroms Wrote: 6.8 For purposes of the server rules, the following ship classes are defined:

a) All light fighters, heavy fighters, very heavy fighters, super heavy fighters, and bombers are considered fighters;

Ah ok.. So now when someone asks I'll know what to tell them.
Thanks Spazzy you've been very helpful.
Are your feeling alright?

[Image: wQlnq2b.png]
 
Offline sindroms
10-08-2013, 09:38 PM, (This post was last modified: 10-08-2013, 09:38 PM by sindroms.)
#464
Member
Posts: 9,438
Threads: 985
Joined: Feb 2008

(10-08-2013, 09:13 PM)JunkerTown Wrote: The Junker ID no longer lists the Bomber as a ship we can fly.
This is already lead to some Junkers thinking they cannot use one.


**EDIT: Seems the issue is the word "Bombers" was removed from all ID's.**

6.8 For purposes of the server rules, the following ship classes are defined:

a) All light fighters, heavy fighters, very heavy fighters, super heavy fighters, and bombers are considered fighters;

--------------
PSA: If you have been having stutter/FPS lag on Disco where it does not run as smoothly as other games, please look at the fix here: https://discoverygc.com/forums/showthrea...pid2306502
----------
Offline Rouser
10-08-2013, 10:16 PM,
#465
Member
Posts: 4
Threads: 1
Joined: Mar 2013

Started 4.87, installed Update 2, play stand-alone only:
  • Found Cayman jumphole in Omega 47 system. Jump to Cayman, than find Safe Haven spaceport. During attempt to dock, game crashes to the desktop.
  • Own a Spatial, but left Casablanca spaceport in Omega 47 flying what looks like a Falcon (I think). Still have complete equipment loadout, just ship displayed is incorrect.
Went back to 4.86 for time being ...
 
Offline Duncan Farquar
10-08-2013, 10:30 PM,
#466
Member
Posts: 136
Threads: 12
Joined: May 2011

(10-08-2013, 10:16 PM)Rouser Wrote: Started 4.87, installed Update 2, play stand-alone only:
  • Found Cayman jumphole in Omega 47 system. Jump to Cayman, than find Safe Haven spaceport. During attempt to dock, game crashes to the desktop.

It's a problem of your game, I travel and dock in all the Cayman bases and had no problem at all.

(10-08-2013, 10:16 PM)Rouser Wrote:
  • Own a Spatial, but left Casablanca spaceport in Omega 47 flying what looks like a Falcon (I think). Still have complete equipment loadout, just ship displayed is incorrect.
  • Went back to 4.86 for time being ...

    It's the new desing of the Spatial, not a bug.
    Offline NoMe
    10-09-2013, 01:44 PM,
    #467
    Savage
    Posts: 2,005
    Threads: 355
    Joined: Jun 2011

    hello

    always the same bug on planet toulouse the bs pamiers seem work!

    planet toulouse when i dock, the base have the POB prices.

    other bug for missile starwalker i can buy it now, but not all in same time(not the 75 in 1 time)
    Offline Dratai
    10-09-2013, 01:52 PM,
    #468
    Member
    Posts: 504
    Threads: 37
    Joined: Apr 2011

    Dunno if this is intentional because beta but.... (also thread is tl;dr)

    ID rephacks aren't working.

    Elaborate? ~ ae

    One of these days, there will be a clever, stylish and/or funny signature here.
    This is still not that day, however.
    Offline Omicron
    10-09-2013, 02:07 PM,
    #469
    The Order
    Posts: 4,746
    Threads: 387
    Joined: Nov 2009

    Raven Talon

    When you press rear camera button, you get something like this:
    Screen
    Devs might want to center the camera

    P.S. Firestalkers have top ammo capacity of 75 but buying anything more than 70 kicks you from the server and removes any missile you got without refund.

    [Image: E9d8RnV.jpg?1]
    Offline Dratai
    10-09-2013, 03:35 PM,
    #470
    Member
    Posts: 504
    Threads: 37
    Joined: Apr 2011

    Getting the recruit ID doesn't seem to affect a completely new character, xenos and rogues and such will still be just as hostile as before.
    Getting the Freelancer ID doesn't seem to normalize your rep (I remember it kind of re-balanced a little, if you went from, say, pirate ID)
    Likewise pirate ID didn't do anything for my fresh lolberty freelancer restart.
    I was still neutral or even friendly with some house factions.

    Unless I'm blind again.

    That should elaborate a bit, Ae.

    One of these days, there will be a clever, stylish and/or funny signature here.
    This is still not that day, however.
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