• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery General News and Announcements
« Previous 1 … 25 26 27 28 29 … 46 Next »
Developer Notice: Player Owned Bases Update

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (18): « Previous 1 … 3 4 5 6 7 … 18 Next »
Developer Notice: Player Owned Bases Update
Offline Singularity
03-13-2014, 03:49 PM,
#41
Member
Posts: 768
Threads: 11
Joined: May 2013

Thanks a ton, Dead reckoning Smile

||| Ollie's way ||| Ship Dealer ||| Code & Equipment shop |||

[Image: 33267_s.gif]

Low: ||| IMG ||| GMG ||| Platinum ||| Punisher ||| Kruger ||| ALG ||| RS ||| Phoenix ||| 101st ||| BD ||| ODF ||| RHA ||| _Decent: ||| Ronin ||| DHC ||| NET ||| BAF|A |||
Reply  
Offline Dead Reckoning
03-13-2014, 03:56 PM,
#42
Member
Posts: 137
Threads: 10
Joined: Jan 2013

Not a problem. Wanted this information for myself too as I'm going to be building a jump drive in the near future. (seriously, noone is selling JD IIIs)
Reply  
Offline Ponge
03-13-2014, 04:04 PM,
#43
Member
Posts: 1,266
Threads: 103
Joined: Feb 2013

It seems that equipment requirements did not change much.

But in my opinioin, the module construction requirements did not change enough (approx. -20%) compared to the fact that killing a base is four times easier now. Bases are not as much easier to build as much easier to destroy.

[Image: 2whqqh0.png]
Reply  
Offline Zen_Mechanics
03-13-2014, 04:26 PM,
#44
Member
Posts: 2,262
Threads: 196
Joined: Oct 2012

you dont get it i see, it takes 1 hour to take a stocked core 4 - this can be done when the defender is NOT on.
Not everyone lives in the u.s/europe.

And by reducing the stuff you think that makes up for it? Its still days and months to build a station.

Were fools to make war on our brothers in arms.

Reply  
Offline Highland Laddie
03-13-2014, 04:44 PM,
#45
Member
Posts: 2,082
Threads: 21
Joined: Mar 2013

Tel...please. We've all heard the arguments. We all know the risks. Just play the game. If you're that worried about your station getting blown up when nobody is online...then hire someone to protect it, or recruit more folks from different time zones.

If you can't handle it, then just don't build POBs. I dunno what else to tell you.
Reply  
Offline Zen_Mechanics
03-13-2014, 04:49 PM,
#46
Member
Posts: 2,262
Threads: 196
Joined: Oct 2012

No, You don't build something given the new changes - the existing ones are those who would suffer. No one will be able to get a core 4 up and running, thats a personal promiss - I'll blow each myself it thats what it takes, but im sure others will beat me to it. I won't trust the people here to hold a lemonade stand, let alone playing fair.

So as you can see, theres going to be alot of qq - and the devs are directly responsible for it, no more "its the wishes of the community" none-sense, no one including the ones who were against it has approved such an easy implemntation, it is obvious to even the ones who dislike them.

Were fools to make war on our brothers in arms.

Reply  
Offline tothebonezone
03-13-2014, 04:51 PM,
#47
Banned
Posts: 1,016
Threads: 49
Joined: Mar 2013

(03-13-2014, 04:49 PM)Tel-Aviv Wrote: No one will be able to get a core 4 up and running, thats a personal promiss - I'll blow each myself it thats what it takes

What happened to being good and honest?




Space is a dangerous place. Bases get damaged, bases get destroyed. If you don't want to, or can't fund and defend them, your base gets destroyed. Your base is not magically invulnerable just because it exists. Just like buildings in real life.

User was banned for: https://discoverygc.com/forums/showthrea...tid=202684
Time left: (Permanent)
Reply  
Offline Highland Laddie
03-13-2014, 04:55 PM,
#48
Member
Posts: 2,082
Threads: 21
Joined: Mar 2013

Quote:No one will be able to get a core 4 up and running, thats a personal promiss - I'll blow each myself it thats what it takes, but im sure others will beat me to it. I won't trust the people here to hold a lemonade stand, let alone playing fair.

Yeah...that's a real good attitude to have. /sarcasm

Whatever...as long as you do it within the scope of the rules. But I'd be careful...you're certainly not going to make any friends that way...much less anyone who is gonna want to help you with anything.
Reply  
Offline Ponge
03-13-2014, 04:57 PM,
#49
Member
Posts: 1,266
Threads: 103
Joined: Feb 2013

(03-13-2014, 04:51 PM)Saronsen Wrote: Just like buildings in real life.

But in real life not every single person has access to a tank or something equally powerful to blow up a building, while in-game any bored lolwut group can get BS-es and blow a base up just for fun.
Yeah, they get punished, but that won't make my base existent again.

[Image: 2whqqh0.png]
Reply  
Offline Dead Reckoning
03-13-2014, 04:57 PM, (This post was last modified: 03-13-2014, 04:58 PM by Dead Reckoning.)
#50
Member
Posts: 137
Threads: 10
Joined: Jan 2013

I am curious to see how future Omicron politics play out after update 7 (assuming that is when Zoner ships get changed).

I wonder how Zoners will stop encroachment by malevolent parties in the future with no BS cerb capable ships. Can bombers scratch bases? Not saying parties would encroach on Zoner areas or that they couldn't diplomacy their way out of it, but if the chances of rebuttal are significantly reduced, it does become an option.

(This is not meant to be a QQ post, I am genuinely curious, please do not launch into Zoners need caps again. We have like 5 threads for that.)
Reply  
Pages (18): « Previous 1 … 3 4 5 6 7 … 18 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode