Personally I've never seen Zoners actually do... zonering. More often than not It's either their loldreads flying through New York or docking at places they arent supposed to, as shown here. In most instances it really is just a powertrading ID.
Quote:What are you actually even on about? What are you looking for? Does it not make sense to you that the vastness of space would intrege people to reject laws put on them and choose to move out to a place that they can call their own?
Outcasts from society which deny law are often shunned upon. It's even more shunned upon, if you gladly shelter criminals onboard. It's like tickling the tiger - one day, it might bite your head off.
Quote:What are you actually even on about? What are you looking for? Does it not make sense to you that the vastness of space would intrege people to reject laws put on them and choose to move out to a place that they can call their own?
Outcasts from society which deny law are often shunned upon. It's even more shunned upon, if you gladly shelter criminals onboard. It's like tickling the tiger - one day, it might bite your head off.
(11-29-2015, 06:35 PM)Whalers Guild Wrote: Personally I've never seen Zoners actually do... zonering. More often than not It's either their loldreads flying through New York or docking at places they arent supposed to, as shown here. In most instances it really is just a powertrading ID.
Yeah back when there was actual zoner factions it was good.
Until the community started chanting zonerzonerzoner because indy zoners kept on doing stupid stuff.
Please.... you guys DO realize that you are blaming an ID and not indies that abuse the ID, right?
A proper RP of a zoner isnt the same an an indy!
Litterally the argument above that you state is against the rules to "dock where they are not supposed to".
As well as "loldreading" in NY. I mean common.
(11-29-2015, 06:35 PM)Whalers Guild Wrote: Personally I've never seen Zoners actually do... zonering. More often than not It's either their loldreads flying through New York or docking at places they arent supposed to, as shown here. In most instances it really is just a powertrading ID.
why you hide behind alt
also Ally added an FLhook code that prevents that issue
also if we are going to talk about power trading ID's there are far, far better ones out there
Quote:What are you actually even on about? What are you looking for? Does it not make sense to you that the vastness of space would intrege people to reject laws put on them and choose to move out to a place that they can call their own?
Outcasts from society which deny law are often shunned upon. It's even more shunned upon, if you gladly shelter criminals onboard. It's like tickling the tiger - one day, it might bite your head off.
(11-29-2015, 06:22 PM)Pavel Wrote: What exactly is beneficial for roleplay and gameplay from Zoner side exactly, nom? Their capital ships or their (ab)use of Neutral ID in disguise to powertrade, stealing activity from honest working, struggling corporate factions?
As an admin you should know the difference between proper roleplay and abuse.
Son I am disappoint.
But he's not entirely wrong though. Zoner ID/RP is barely used competently, and as I said in an earlier post they were intended to remain background NPCs. There's certainly some good RP out there (I hope) but most of my experiences with Zoners has been negative.
I am actually extremely pleased that in recent updates we finally have infocards denouncing the utter rubbish that is Zoner unity or Zoners having any sort of real power in Sirius. Hopefully it'll lead to less players being blinded by fallacy and playing the role as they should be.
(11-29-2015, 06:42 PM)Lythrilux Wrote: But he's not entirely wrong though. Zoner ID is barely used competently, and as I said in an earlier post they were intended to remain background NPCs. There's certainly some good RP out there (I hope) but most of my experiences with Zoners has been negative.
I demand proof of negative RP, if your referring to the drama around Freeport 11, most of that was your own fault
(11-29-2015, 06:22 PM)Pavel Wrote: What exactly is beneficial for roleplay and gameplay from Zoner side exactly, nom? Their capital ships or their (ab)use of Neutral ID in disguise to powertrade, stealing activity from honest working, struggling corporate factions?
As an admin you should know the difference between proper roleplay and abuse.
Son I am disappoint.
But he's not entirely wrong though. Zoner ID is barely used competently, and as I said in an earlier post they were intended to remain background NPCs. There's certainly some good RP out there (I hope) but most of my experiences with Zoners has been negative.
It's the player/community's fault for "not using it competently" though isnt it?
The ID is fine. Gives great RP opportunities. It's the players however that look for abuses to them that should be corrected and not removing the ID juse becasue indies dont know any better.
edit: might i remind you about the zoner guilds before that did a great job in RP? That was done great.
And yet everyone focuses on the indy with the cap or the indy with the whale trying to scream "dont pirate me i am a zoner!"
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(11-29-2015, 06:39 PM)nOmnomnOm Wrote:
(11-29-2015, 06:35 PM)Whalers Guild Wrote: Personally I've never seen Zoners actually do... zonering. More often than not It's either their loldreads flying through New York or docking at places they arent supposed to, as shown here. In most instances it really is just a powertrading ID.
Yeah back when there was actual zoner factions it was good.
Until the community started chanting zonerzonerzoner because indy zoners kept on doing stupid stuff.
Please.... you guys DO realize that you are blaming an ID and not indies that abuse the ID, right?
A proper RP of a zoner isnt the same an an indy!
Litterally the argument above that you state is against the rules to "dock where they are not supposed to".
As well as "loldreading" in NY. I mean common.
ZonerZonerZoner has existed since like 2007 (technically, probably around 2009 with the [A] drama I guess), so what you're actually saying is there have never been good Zoners? Somehow I doubt that's what you mean, but it is literally impossible to play a canon lore friendly Zoner in-game, because as I said before, they barely count as traders. People go to them and not vice versa. If people were to play them entirely straight, they'd have nothing to do in-game; just like IC.
Also, another thing I find funny is that people usually cite Zoner drama as being started by indies that were acting improperly. This was generally completely untrue. Usually the only time there'd be a drama big enough for anyone to care about, it was because a Zoner faction had done something, or an indy that was a representative of an entire Freeport (consequently with the backing of whichever Zoner governing body/factions were around at the time). People can differentiate and know when a character/group is important enough to cause drama over.
There has been plenty of indy Zoner abuse though, and that generally occured after the drama cycle had begun. See: official factions fouling up relations with the Corsairs, and then indy Nephs raiding Gamma with the Order. Indy abuse and the ID being blatantly overpowered compared to corporate groups was also the reason the ZoI rules were severely nerfed as well. I wouldn't blame indies acting badly for instigating Zoner drama though.