• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Rules & Requests Rules Official Disco Rules Rules Clarification Thread

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (12): « Previous 1 … 3 4 5 6 7 … 12 Next »
Rules Clarification Thread
Offline Sombs
09-06-2017, 02:01 AM,
#41
Naughty Catto
Posts: 6,790
Threads: 501
Joined: Feb 2014

[Image: 04_by_rhulaner-da2sxcj.gif]
Boosting Rules Clarification Thread
Reply  
Offline stardust47
09-07-2017, 10:41 PM,
#42
Federal Provisioner
Posts: 1,469
Threads: 267
Joined: Apr 2009

For the purposes of the PVP rules, what counts as 'combat'? Specifically if an enemy approaches, and I run for the nearest station.



For the purpose of the server rules, a combat situation is the period of time where a player has been shot at by another player. In other words - if you are actively being shot, you are in a combat situation. If you have finished shooting someone and there are still other similar-IDed players around you - you are still in a combat situation. If you are being pirated and you deny a demand - you are in a combat situation.
Reply  
Offline Sombs
09-15-2017, 09:41 AM,
#43
Naughty Catto
Posts: 6,790
Threads: 501
Joined: Feb 2014

[Image: 04_by_rhulaner-da2sxcj.gif]
Boosting Rules Clarification Thread




Uncharted System Stories: 18 | 32 | 34 | 37 | 38 | 85

Templates: Character | Transmissions

Alternative Soundtracks


Reply  
Offline Rickard Steiner
09-23-2017, 06:28 PM, (This post was last modified: 09-24-2017, 01:27 PM by Rickard Steiner.)
#44
Member
Posts: 120
Threads: 31
Joined: May 2009

====================
RULE: None Obvious
QUESTION: Within the server rules there is nothing mentioned specifically about any connection with player IDs and use of tech (4.4 comes close, but it appears to be PvP specific rather than governing what someone can use.)

I am assuming that power drain related to incompatible tech replaced the old rules regarding tech usage, so my question is really is that correct? Assuming that a player accepts the power drain penalty and whatever the RP consequences of their tech matchup are, is it fine rules-wise to mis-match ships and equipment without an SRP? (e.g. RPing a Rheinland Battleship captured by the LN in the previous war or a Bretonian privateer showing off captured Kusari/Gallic weapons. I would personally draw the line with Nomad stuff unless I had done considerable RP around it beforehand, but it's a possibility.)

In short, has tech compatibility power drain replaced ID tech restriction rules?
====================
ADMIN/MOD ANSWER:

The area is a grey one.
In short - yes, but with a large asterisk when it comes to technology you would physically not be able to obtain. In other words, an outcast ID with a Liberty Rogue ship will receive a modest powerplant nerf that acts as balance.
An outcast ID with a corsair ship - where it receives a 10% powerplant, however, should not be done.
A non-nomad ID using Nomad Lasers - should similarily not be done.

If it is impossible for you to obtain the items without assistance of another player or other such means - refrain from doing so.
In short, your specific example of a rheinland battleship being obtained by a LN - technically it would be allowed as you are able to dock on a base that sells it with a Navy ID as a neutral faction. However, if you were to try to obtain a Liberty Rogue ship, that would not be allowed. Common sense would be the best way to apply this approach. Similarly it should be noted that players should hold up a higher roleplay standard than the ''lol I stole it'' approach that has become one of Discovery's defining mockery/memes since the early 2010s.

TL;DR, stick to things at 75-100%.
Reply  
Offline Sombs
09-28-2017, 06:26 PM,
#45
Naughty Catto
Posts: 6,790
Threads: 501
Joined: Feb 2014

[Image: 04_by_rhulaner-da2sxcj.gif]
Boosting Rules Clarification Thread




Uncharted System Stories: 18 | 32 | 34 | 37 | 38 | 85

Templates: Character | Transmissions

Alternative Soundtracks


Reply  
Offline Banned player t202085
12-01-2017, 11:35 PM,
#46
Member
Posts: 1,112
Threads: 121
Joined: Dec 2009

====================
RULE:1.5 Meta/powergaming
QUESTION:Can we have an actual definition for this rule please.
====================
ADMIN/MOD ANSWER:(Leave blank for Admin/Mod comment)

User was banned for: https://discoverygc.com/forums/showthrea...tid=202085
Time left: (Permanent)
Reply  
Offline Sombs
12-02-2017, 12:02 AM,
#47
Naughty Catto
Posts: 6,790
Threads: 501
Joined: Feb 2014

Powergaming is when you force consequences without consent on someone else's character. For example, claiming the opposing character died during a fight when you shot the ship down. The only person deciding whether a character dies or survives is the owner of a character. You have no say over other people's characters, as that would be powergaming.

Metagaming is, like BretPriv wrote, having your character have access to information your character can't have. Characters need to earn their knowledge inRP, not by gaining it from the creator of the character. Examples for metagaming are your character knowing things that another of your characters witnessed (for example, you have a trader in Liberty and see a smuggler moving towards New York, log off and log an LPI character to intercept the smuggler) or on forum for example accessing comms that aren't directed at you or taking information from other people's story threads. Matter of factly, having your inRP character use the player list is also considered metagaming.




Uncharted System Stories: 18 | 32 | 34 | 37 | 38 | 85

Templates: Character | Transmissions

Alternative Soundtracks


Reply  
Offline Banned player t202085
12-02-2017, 12:05 AM,
#48
Member
Posts: 1,112
Threads: 121
Joined: Dec 2009

(12-02-2017, 12:02 AM)Sombra Hookier Wrote: Powergaming is when you force consequences without consent on someone else's character. For example, claiming the opposing character died during a fight when you shot the ship down. The only person deciding whether a character dies or survives is the owner of a character. You have no say over other people's characters, as that would be powergaming.

Metagaming is, like BretPriv wrote, having your character have access to information your character can't have. Characters need to earn their knowledge inRP, not by gaining it from the creator of the character. Examples for metagaming are your character knowing things that another of your characters witnessed (for example, you have a trader in Liberty and see a smuggler moving towards New York, log off and log an LPI character to intercept the smuggler) or on forum for example accessing comms that aren't directed at you or taking information from other people's story threads. Matter of factly, having your inRP character use the player list is also considered metagaming.


Great can this be added to the Server Rules thread.

User was banned for: https://discoverygc.com/forums/showthrea...tid=202085
Time left: (Permanent)
Reply  
Offline oZoneRanger
12-02-2017, 12:11 AM, (This post was last modified: 12-02-2017, 09:09 AM by oZoneRanger.)
#49
O.G.|Original Gamer
Posts: 956
Threads: 82
Joined: Jan 2010

(12-02-2017, 12:05 AM)Silverlight Wrote:
(12-02-2017, 12:02 AM)Sombra Hookier Wrote: Powergaming is when you force consequences without consent on someone else's character. For example, claiming the opposing character died during a fight when you shot the ship down. The only person deciding whether a character dies or survives is the owner of a character. You have no say over other people's characters, as that would be powergaming.

Metagaming is, like BretPriv wrote, having your character have access to information your character can't have. Characters need to earn their knowledge inRP, not by gaining it from the creator of the character. Examples for metagaming are your character knowing things that another of your characters witnessed (for example, you have a trader in Liberty and see a smuggler moving towards New York, log off and log an LPI character to intercept the smuggler) or on forum for example accessing comms that aren't directed at you or taking information from other people's story threads. Matter of factly, having your inRP character use the player list is also considered metagaming.


Great can this be added to the Server Rules thread.

Power-gaming (a style of interacting with the aim of maximizing progress towards a specific goal, to the exclusion of other considerations such as storytelling, atmosphere, camaraderie, and playing)

Meta-gaming (metagaming can be defined as any out of character action made by a player's character which makes use of knowledge that the character is not meant to be aware of)

These two definitions are in Disco admin green in an official post about rules.....I just can not ever find the right post, so I have them saved in notepad.

--Edit-- Bah...never occurred to me till just now to Bookmark the page.
--Edit2-- https://discoverygc.com/forums/showthread.php?tid=66349
The definitions are not in admin green, as I thought, but it is in the #5 entry "Role Play Topics" in the "Rule Violation Report Templates and Guidelines" under the "Guidelines" sub-heading.
Reply  
Offline Sombs
01-08-2018, 06:03 PM,
#50
Naughty Catto
Posts: 6,790
Threads: 501
Joined: Feb 2014

4.5 Nomads are allowed to be engaged by all non-nomad IDs regardless of engagement rights except for the Neutral and Recruit IDs.

- Since this is popping up over and over again as question: Does this mean any character that is out of their ZoI can still engage nomads?

Nomads may only be engaged inside your ZOI.




Uncharted System Stories: 18 | 32 | 34 | 37 | 38 | 85

Templates: Character | Transmissions

Alternative Soundtracks


Reply  
Pages (12): « Previous 1 … 3 4 5 6 7 … 12 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode