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  Discovery Gaming Community Discovery General News and Announcements
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Admin Notice: Role play in bases

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Admin Notice: Role play in bases
Offline Geisha_Maiko
01-19-2010, 09:31 AM,
#41
Member
Posts: 445
Threads: 17
Joined: Jan 2008

Awsum, Awsum deal.

It also means that in game 'problems' can be taken off of OCC and In system chat and moved to group.

No more sitting in space, trying to resolve a problem before taking it to sanctions...then to have another person blown your ship up without warning.

 
Offline darthbeck
01-19-2010, 02:25 PM,
#42
Member
Posts: 2,457
Threads: 112
Joined: Jan 2009

I approve of this change.

' Wrote:<span style="font-family:Century Gothic">Violence is Golden</span>
 
Offline dead_shot
01-19-2010, 03:12 PM,
#43
Member
Posts: 347
Threads: 7
Joined: Jan 2009

I wanna have Cannon's babies. Let me know once you give birth to some XD

the path to hell is paved with good intentions!
 
Offline Dusty Lens
01-19-2010, 08:56 PM,
#44
Member
Posts: 6,664
Threads: 438
Joined: Dec 2007

' Wrote:I assume you will you still get kicked if you're in the bar reading the news?

Just think aloud to yourself while reading it with the mic on?
Offline Tales23
01-21-2010, 03:41 AM,
#45
Member
Posts: 412
Threads: 78
Joined: Jun 2009

Thanks Cannon, can't wait to see what you come out with next.

[Image: .png]
<span style="font-family:Agency FB"><span style="color:#FFFFFF">[Website] [Info Thread] [Feedback] [Message Dump] [Recruitment] [Bounty Board]
</span></span>
 
Offline Nosferath
01-21-2010, 04:03 AM,
#46
Member
Posts: 215
Threads: 16
Joined: Dec 2009

Wow, that's very useful. That happened me once.
Keep the good ideas:D

[Image: lKTnYgl.png]

Slomon K'Hara - Faction Recruitment - Faction Information
Offline Knucklehead
01-21-2010, 08:14 AM, (This post was last modified: 01-21-2010, 09:01 AM by Knucklehead.)
#47
Member
Posts: 397
Threads: 23
Joined: Aug 2006

A large number of the systems either have a star, planet, or other really large object at the center, so there aren't a lot of places to test at. I suspect folks sitting on Toledo would be able to hear each other, as well as anyone on the Isis, but the folks on the Isis would not be able to hear themselves or the folks on Toledo...

Or am I way off on this?

Now that I think about it, if everyone who is docked is suddenly at 0,0,0, wouldn't you be able to hear people from any base in the system? Hmm... Testing is in order...

Edit: <annoyed grunt> Didn't realize the server was down...

It's official, I have too few ships now...
 
Offline MarvinCZ
01-21-2010, 09:30 AM, (This post was last modified: 01-21-2010, 09:49 AM by MarvinCZ.)
#48
Member
Posts: 1,312
Threads: 12
Joined: May 2008

If you want to test it, Connecticut is your system. The JH to NY is in the middle (find exact spot with /pos if you wish)

Edit:
Quote:I suspect folks sitting on Toledo would be able to hear each other, as well as anyone on the Isis, but the folks on the Isis would not be able to hear themselves or the folks on Toledo...
No, I don't think that's correct... All players docked on a base in a system have position 0,0,0 - for transmitting AND for receiving local communication (they just have the position, so it gets used for everything). The position of the actual base is irrelevant, the game doesn't care about it. As a result, all ships docked on any base in the same system should hear each other in local.
Btw, this is just my theory, I didn't actually test it.
 
Offline James.D
01-23-2010, 04:43 PM,
#49
Member
Posts: 23
Threads: 6
Joined: Oct 2009

Maby i found a little error in the system. When i die in pvp and restart at the base i instantly after respawning get the note "you will be kicked for baseideling". Then it kicks me.

James.D

 
Offline GZalewski
03-26-2010, 01:06 AM,
#50
Member
Posts: 27
Threads: 2
Joined: Jun 2009

Definitely a good thing, many times have been talking/arguing with someone & been kicked.

THANK YOU for this change!!
 
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