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New Coalition Shipline

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New Coalition Shipline
Offline jxie93
06-06-2010, 05:43 PM,
#41
Member
Posts: 3,740
Threads: 80
Joined: Sep 2009

Actually I'm quite fond of the current models.

These look way too close to the Dagger.

[Image: jxie93.gif]
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Offline tansytansey
06-06-2010, 05:45 PM,
#42
Member
Posts: 4,099
Threads: 67
Joined: Aug 2008

' Wrote:I hate the cockpits honestly. I liked them before they got all the crisscrossing metal beams. In freelancer all ships have a transparent cockpits. I use to think the same way, why make it transparent? But, I learned, thanks to a beat down I got from ashes several months ago on one of my ship. It doesn't look freelancer with out it. If you can't do it yourself ask someone who can. It's really not hard.
That's true. Having worked on the Coalition ships quite a lot (had to fix quite a few errors in the models and textures) I can tell you that unfortunately a transparent cockpit glass won't work without rebuilding the entire cockpit.

The way I see it, Current Coalition ships are Pretty but not functional

These new ships are functional, but not pretty.

They'll do for now, and it'll mean the Coalition will have some decent ships they can fly without getting royally pwned every time.

I'd like to see the Coalition line revised again though, there's a lot that can be done to increase the quality of the ships. But for now, the Coalition seem happy with these ships.

http://i668.photobucket.com/albums/vv46/Ni...gcloudscopy.png
Image turned into a URL because it made your sig too tall. -Zuke
|Ashes and Draya's Epic Adventure|Ashes "Nighthawk" Yotaka|Nightfall|Eva Jones|
[5:50:49 PM] JakeSG (William Darkmoor) says: I like you, Ashes. You're more cynical than God.
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Offline Sturmwind
06-06-2010, 06:02 PM,
#43
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Posts: 2,099
Threads: 148
Joined: Aug 2009

' Wrote:Also we didn't want to keep the red star because some players found it insulting so we decided to go with the alternative.

Eh, actually. Communism itself may be found offensive by some people, with or without red stars. No reason to remove the representative symbolism of a whole faction concept just because some people whine about it imo. There's always someone who gets offended without a real reason. Try to think about leaving those red stars, they would fit with the ship and its goal better.

(Irrelevant personal notice that I couldn't save: I hate when they mix cyrillic characters with latin, so it would look more "Russian". >_>)
Offline Blodo
06-06-2010, 06:05 PM, (This post was last modified: 06-06-2010, 06:07 PM by Blodo.)
#44
No Pilot
Posts: 2,852
Threads: 128
Joined: Jan 2008

I don't understand people who say the current models are nice. I mean seriously people have you seen one of them close up? It's a box with two wings from its corners. The texture job is disappointing, the hitbox is tragic, the size is horrid. Those are the current coalition fighters in a nutshell. Yes, I liked the shape of the coalition fighters in the freelancer intro, but I studied them during my own attempt to recreate them (which sadly failed due to lack of time on my part) and believe me when I say that the current SCRA fighters have *nothing* in common with the ones in the intro. The wing pattern is at most vaguely similar, it was done totally differently in the intro. Study it and see.

The new ones? Look nice, nicer texture (aye), a fitting hitbox. They might not be perfect, but they are a thousandfold improvement.

Also the actual reason why we didn't want to keep the red star is because of a superior logo devised by Izaak. It looks more freelancerish this way.
 
Offline Slartibartfast
06-06-2010, 06:09 PM,
#45
Member
Posts: 942
Threads: 11
Joined: Nov 2009

' Wrote:Eh, actually. Communism itself may be found offensive by some people, with or without red stars. No reason to remove the representative symbolism of a whole faction concept just because some people whine about it imo. There's always someone who gets offended without a real reason. Try to think about leaving those red stars, they would fit with the ship and its goal better.

Communism? Stalinism, I can understand. I can understand quite well why SCRA wishes to not be identified with that era - some people seem to think that Stalinism = Communism. Which, quite frankly, is plain silly. Stalinism doesn't represent the Communist ideals fully. Not by a long shot. So anyone who finds Communism offensive should inform themselves about Communism really.
Offline Vogel
06-06-2010, 06:42 PM,
#46
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Posts: 687
Threads: 57
Joined: Jan 2010

I agree with the issue about the canopy; if an F-15 canopy had bows all over like that I'd go insane, whether or not I had a fancy targeting system. And the Hessian-esque power core in the back juts out through the model; you can see where it overlaps and isn't really melded with the body. I'd say shrink that just a bit. Otherwise yeah, I see everyone's point; the current fighters look more abstract and fit the whole "Eastern not Western" deal going on, but they are very impractical in a fight.
 
Offline Tenacity
06-06-2010, 08:47 PM,
#47
Member
Posts: 9,496
Threads: 635
Joined: Apr 2008

I like the cylindrical generator thing in the middle of each ship, these look great IMO... not quite as aggressive looking as the current shipline though.

I wonder how the gunboat and cruiser would look if done in this style...

[Image: Tenacity.gif]
Offline Curios
06-06-2010, 09:08 PM,
#48
Member
Posts: 2,719
Threads: 88
Joined: Sep 2009

A bunch of Daggers, sorts of..

[Image: bhglogo.png]
Offline Frey
06-06-2010, 09:21 PM,
#49
Member
Posts: 179
Threads: 16
Joined: Dec 2008

it reminds me aliens from stargate universe:)

[Image: frostywind.png]
Offline Sprolf
06-06-2010, 09:29 PM,
#50
Member
Posts: 3,052
Threads: 48
Joined: Mar 2009

By the by, anyone reading this thread should take a look at the Coalition ships from Starlancer, just to put things in perspective here.

 
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