• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community The Community Media Center
« Previous 1 … 15 16 17 18 19 … 216 Next »
Ship Posters (Now Complete)

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (7): « Previous 1 … 3 4 5 6 7 Next »
Ship Posters (Now Complete)
Offline Enoch
05-04-2011, 02:06 PM,
#41
Member
Posts: 1,252
Threads: 18
Joined: Oct 2010

' Wrote:8-| Omg HF NOT LANE HACKER SPYGLASS HF :rtfm: read lore read lore read lo-
It's ok, we all know there is no [HF] lore (sun)

On a more serious note, since the posters are about ship size, how big will the new SG be ?

' Wrote:I've always thought that HF and Lane Hackers are the same faction.
Obviously, they all have the same ships and are all pirates.

(sun) (sun) (sun)
Reply  
Primitive
05-04-2011, 02:06 PM,
#42
Unregistered
 

' Wrote:8-| Omg HF NOT LANE HACKER SPYGLASS HF :rtfm: read lore read lore read lo-

But no seriously, don't want to waste a perfectly good post so... I can also send you the Jormungand (RHA battleship) for a render as well.

The mysterious "Spyglass" was initially a prototype of the Liberty Navy space reconnaissance battleship. The testbed model was lost on an expedition to perform a survey of the Coronado system, its final recorded transmission recieved just prior before plunging in the vast expanse of the Barrier nebula. Thought forever lost until rumors of similar vessels were reported by tradelane ambush survivors. The initally lost vessel, or production craft derived from its captured frame, are speculated to be in the hands of Hacker bosses to serve as mobile surveilance posts and staging grounds.


If you have 5 of them, doesn't change the fact its a lane hacker ship;)
Reply  
Offline Durandal
05-04-2011, 02:07 PM,
#43
Member
Posts: 5,106
Threads: 264
Joined: Apr 2009

OMG NO HF ARE NOT LANE HACKERS D:< RAEG RAEG RAEG

But so this post doesn't get removed I think I'm... wait am I out of crap to have you render? Q_Q
Reply  
Offline Azan27
05-09-2011, 09:35 PM,
#44
Member
Posts: 683
Threads: 33
Joined: Apr 2011

I really liked that Battleship Comparison page, thanks so much for these, they really help to get a sense of the sheer scale of most of these ships. Keep up the good work!

Let it burn.
Reply  
Offline cshake
08-04-2011, 01:18 AM,
#45
Member
Posts: 125
Threads: 9
Joined: Aug 2009

Hrm, seems I missed a bit of discussion here in the year I've been not playing Disco, specifically some requests from Tycho to update the posters with new ships and/or reorganize them to fit with (retconned) lore. These posters are accurate according to the infocards published in version 4.85.3 of the mod, with the possible exception of the Claymore in the Z-Line poster as I discussed already. If the BD gunboat or cruiser is mislabeled, well, it's also labeled wrong in-game because I took the names directly from the infocard that's linked to that hull in ships.ini (or whatever that file is named, it's been a while).

To all of the requests I say: I'm still planning on doing a whole new batch when 4.86 comes out. I said that last year, and I'll say it again next year when it still hasn't been released. Until then, it doesn't feel right to me to make posters as in-game references when the ships to go on them aren't in the public version of the game. Same reason as the wiki not having unreleased models showing up in the infobox, which there was a large discussion about. That and I'm lazy, and my time has shifted to playing Global Agenda.

Some say that he's a CIA experiment that went wrong, and that he only eats cheese. All we know is that he's not The Stig - he's The Stig's American cousin.
[Image: Hartford_sig.jpg]
Wiki sysop (admin-ish) | I do custom ship renders (and bases)
  Reply  
Offline abysswolf
09-18-2012, 03:10 PM,
#46
Member
Posts: 241
Threads: 39
Joined: Nov 2011

und is now out o.o

you know what? im just goint to take this away before someone feels aluded... XDDDDDD
Reply  
Offline Swallow
03-22-2016, 07:51 PM,
#47
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

I will gravedig this for the sake of how awesome OP pictures are.

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
Reply  
Offline Reid
03-22-2016, 08:28 PM,
#48
Member
Posts: 1,474
Threads: 90
Joined: Jun 2011

(03-22-2016, 07:51 PM)Swallow Wrote: I will gravedig this for the sake of how awesome OP pictures are.

Oh, Swallow, why you gotta do this. The memories of .85 are coming back
Reply  
Offline Arioch
03-22-2016, 08:32 PM,
#49
Retired Zoner Overlord
Posts: 1,938
Threads: 219
Joined: May 2011

Damn Swallow. The memories.

[Image: drrobe.gif]
Reply  
Offline Durandal
03-22-2016, 08:34 PM,
#50
Member
Posts: 5,106
Threads: 264
Joined: Apr 2009

I actually miss the old LABC model, if it wouldn't cause the community to publicly stone me (haha funny joke that happens regardless of what I do) I'd replace the current model with a retextured variant of the old one.
Reply  
Pages (7): « Previous 1 … 3 4 5 6 7 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode