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  Discovery Gaming Community Role-Playing Unofficial Factions and Groups
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Liberty Police, Inc.

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Liberty Police, Inc.
Offline Turkish
01-01-2008, 11:41 PM,
#41
Member
Posts: 2,617
Threads: 50
Joined: Aug 2007

@ Chopper

I agree, your duty is to protect the domestic zones from pirating and
terrorism. However say that the LSF and the SA were attacking a known
unlawful base, would you permit us to request your aid as a screen to
prevent anyone from escaping rather than joining the assault? I ask
because situations like those seem like they might crop up over time
and I want to make sure our relations are very set:)

[Image: LibreIISuper_Small.png]

I have a fetish for all things Norse.
 
Offline chopper
01-01-2008, 11:41 PM, (This post was last modified: 01-01-2008, 11:50 PM by chopper.)
#42
Member
Posts: 2,476
Threads: 31
Joined: Oct 2007

Yes, few comments.

First, why CR allied?
Yes, they have a base in Magellan, but i don't think LPI should be allied with anyone outside the Liberty.
And IMG is outside.
And if you remember, they are really in bad relations with BAF. And they can't both be on the green side;)
Neutral to me, can't see them as friendly either, as they are not a Liberty Corporation.


Second - Brettonia police allied, cool, i agree, we can cooperate.
But still, i think all business outside Liberty space should be an LSF job.
But, in case Brettonia police comes in liberty to help, it's cool
BAF, nope, they don't do the "police work", so i don't see the ways for cooperation.
And i don't think they would agree as well.
Not even the Navies are allied, because then SA would need to help them against the KNF.
So, put them down for one step, my suggestion.

Third - IND in friendly, until we catch an IND with contraband;)
So, be careful.

Fourth - Unioners hostile, Corsairs unfriendly (reason is because we don't see them in Liberty anyway, Liberty doesn't fight them. Because of this, it's hard to believe that they would be put to Hostile, as they don really act in Liberty space). Unfriendly because they give a headache to our Brettonian friends.
Unioners to hostile because they act in Bering and sometimes in Texas. And when they come in Texas, they should be arrested.

5th - KNF to neutral (we may be in bad relations with Rheinland, but we don't have them with Kusari, and again, it's not a police business to do it.).

And thanks for the effort, I appreciate it:)

Edit :

@Turkish - we might help, it depends on the situation.
We would not send all forces to help you, at least i don't see it that way.
Because, someone needs to defend the Planets and Bases, while the others are assaulting.
We would help you, but we would need to leave few men behind, to watch our back.

Edit2 :

@Prateyre - Yes, we would not act in Zone-21, and most certainly we would never go to Alaska.
Most dangerous place we might ever go are the Badlands.
And only if we are escorting someone important out there (though i don't know why would someone important go there:))

Lucendez Wrote:
It is every Corsair's responsibility to die a beautiful death in defense of Crete, regardless of how OORP or how capwhoring the opposition is. Launch your fighter, joust the battlecruisers and die a beautiful death. Then, drink it down in the bar.

Can't let you bash folks in your sig Chopper-Del
 
Offline Turkish
01-01-2008, 11:49 PM,
#43
Member
Posts: 2,617
Threads: 50
Joined: Aug 2007

@ Chopper

That is exactly how I always saw cooperative actions
between the SA/LSF and the LPI working. I think that
this discussion is making for a good start for you fella's
and I'm glad of it. I'm assuming in your diplomacy that
you would be allied to the Liberty Navy?

[Image: LibreIISuper_Small.png]

I have a fetish for all things Norse.
 
Offline chopper
01-01-2008, 11:55 PM,
#44
Member
Posts: 2,476
Threads: 31
Joined: Oct 2007

Yes, actually, we would be allied both with the Navy and LSF.
I would go even one step further.
Copy/Paste NPC diplomacy.
All others neutral/unfriendly, with an exception of liberty corporations, they would be friendly.
And one more exception would be adding Hackers to Hostile.
All other criminals are unknown, but one exception for them as well, they should be unfriendly.
If we see a Corsair, we would kindly ask him to leave, and then escort him out.

Another option is to have the same Diplomacy as SA, and keep it the same.

Third option is to make a whole new diplomacy from scratch, and Prateyre already helped in that one.

So, let's see some comments.

Lucendez Wrote:
It is every Corsair's responsibility to die a beautiful death in defense of Crete, regardless of how OORP or how capwhoring the opposition is. Launch your fighter, joust the battlecruisers and die a beautiful death. Then, drink it down in the bar.

Can't let you bash folks in your sig Chopper-Del
 
Offline Turkish
01-02-2008, 12:01 AM, (This post was last modified: 01-02-2008, 12:02 AM by Turkish.)
#45
Member
Posts: 2,617
Threads: 50
Joined: Aug 2007

Copying our diplomacy would be a good way to start,
it can always be altered over time as need be. I think
the big difference between LPI and the other lawful
factions would be how you deal with the situation,
penalties, sanctions, fines and the like.

EDIT: I am going to appoint a liaison officer to the LPI.

[Image: LibreIISuper_Small.png]

I have a fetish for all things Norse.
 
Offline Praetyre
01-02-2008, 12:05 AM,
#46
Member
Posts: 1,155
Threads: 33
Joined: Aug 2007

Primarily, the CR alliance was my way of holding over the old SA-BSG alliance. Feel free to get rid of it. As for Kusari, you may be right there, but consider. Rheinland strongly objects to how Bretonia is warring against Kusari and airs anti Bretonia propaganda on it's TV channels. Bretonia is allied to Liberty, which has a mutual dislike with Rheinland, and Kusari is at war with Bretonia. Thus, the only potential ally for Rheinland is Kusari, and Kusari obviously won't be allying with Liberty, the allies of the people they are at war with.

Thus, Kusari might not be as suspicious as Rheinland, but they still wouldn't be on the neutral list.

Interspace Commerce are set as friendly, so no worries. IND will be treated friendily.

As for the Unioners.. well, they shouldn't be in Texas or outside of Rheinland in the first place. That's out of roleplay, particularily considering they are attacking the enemy of their enemy. So, I'd say it doesn't really "count". Your call, though.

I like this faction idea, I really do. It fills a much needed gap in the factions here, encourages factional cooperation, and adds a new element of roleplay to Discovery. You have my support.


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Offline Eppy
01-02-2008, 12:15 AM,
#47
Member
Posts: 3,865
Threads: 162
Joined: Apr 2007

For what it's worth, I think you boys have something going here. I like this faction, it will make my little trysts through Liberty hauling my Orange much, much more interesting. However, as I see it, no Liberty factions have any reason at all to be allied or even friendly with the =CR=. Ditch that and I think you're set.

Quote:Quick comment - we thought that Panzer was the Leader, Swift. -Agmen
Eppy Wrote:Which Dreadnought was that?
n00bl3t Wrote:One of your nine. Tongue
Offline bus
01-02-2008, 01:05 AM,
#48
Member
Posts: 78
Threads: 5
Joined: Dec 2007

Quote:@bus - I didn't mean Justice Mk1, i meant vengeances and Magma hammers.
Vengeance and Magma Hammer are fine to me, they are both made in Liberty so why not use them. Vengeance is really just improved version of Justice and Magma Hammer improved version of whatsitsname (the other plasma gun).

Quote:But, as i said, i will agree on any lawful loadout, only if you all agree that ALL will use that one, and only that one.
Hm do you think this is necessary? I don't have anything against uniform loadout but some people may not like it. Different pilots have different fighting styles and may want to have different loadouts. But if noone opposes this (I don't) then we could do it.

@ diplomacy - I'll try to update the initial post with something, hopefully soon. My thoughts now. Outlaws should be definitely hostile. I'm not sure about foreign house outlaws, those probably not as long as they don't do anything bad. Terrorists hostile. Foreign military factions shouldn't be tolerated in Liberty space. Why? Do you ever see German troops in Poland unless they're invited? Well if you guys are not invited by the Liberty government, get the heck out of here, otherwise it's considered an invasion. Even Bretonians. Of course we wouldn't deal with that and definitely not engage, just give them a word of warning and call the Navy. Something similar goes for foreign police although probably more relaxed. If they have any reasonable excuse they should be treated as friendly. Liberty corporations friendly/allied and the rest neutral. And Nomads hostile of course.

Oh by the way regarding Alaska and other "Liberty" systems, what I think is that we should only operate in the four populated Liberty Systems minus zone 21 and perhaps Badlands, but I don't think we have to enforce the Badlands one too strictly. It would get boring without badlands. Although right now it seems it's gonna be without the whole NY... hope that's going to change. And of course, we won't fly near any hostile installations.

@ Turkish - yeah I think we could help. We should be anywhere where there's gunfight in Liberty space. (As long as we can be helpful. Which means we will not engage enemy battleships etc.)

LPI-John.Baxter (EP-ID-004)
Offline bus
01-02-2008, 01:13 AM,
#49
Member
Posts: 78
Threads: 5
Joined: Dec 2007

' Wrote:One last suggestion I have. Assigning each of your officers to a single system, unless they are very high ranking officers, similar to the different departments of real life police forces.
I thought that maybe we should rather fly together while there are only few of us so that we actually get to see each other from time to time:D.

LPI-John.Baxter (EP-ID-004)
Offline chopper
01-02-2008, 01:16 AM,
#50
Member
Posts: 2,476
Threads: 31
Joined: Oct 2007

My personal opinion is that "uniform loadout" is a must.
Why?
Well, if someone gets over his "i'm a bad ass pwnzor", and joins LPI, he will most certainly have to fly a Patriot.
If he already agreed to fly a Patriot, i can't see why would he object to the "uniform loadout" thingy.
And it brings a very good RP look to us.
Yes, sure, we will not make a silly loadout.
But, a loadout that can fit everyone (like the ones i suggested), should not be an issue.

I hope the rest of you guys interested in this faction agree on this.
Because, it is very important to me.
If we get over it, and say that anyone can use whatever he likes, then we can as well fly whatever we like.
And i don't like it.
This faction should be strict, in all ways.

Lucendez Wrote:
It is every Corsair's responsibility to die a beautiful death in defense of Crete, regardless of how OORP or how capwhoring the opposition is. Launch your fighter, joust the battlecruisers and die a beautiful death. Then, drink it down in the bar.

Can't let you bash folks in your sig Chopper-Del
 
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