• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
« Previous 1 … 270 271 272 273 274 … 547 Next »
the Barge

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (5): « Previous 1 2 3 4 5
the Barge
Offline Optimus-Prime
01-28-2011, 10:28 PM,
#41
Member
Posts: 329
Threads: 57
Joined: Feb 2010

' Wrote:The biggest problem I see with it now is the roll. I understand that it's supposed to be hard to fly but a light fighter should not be able to make a ship that massive flip completely over. If that remains, the defense won't matter. You can prevent it from going anywhere just by spinning it. You can even stop it from docking quite easily. We even had a single freighter accidentally cause the destruction of ours by ramming it in a minefield.


Yeah any way to stop the spin or atleast reduce it

<span style="font-family:Impact">R.I.P BEAR</span>
  Reply  
Offline Ocampo
01-29-2011, 01:01 AM,
#42
Member
Posts: 627
Threads: 89
Joined: Dec 2008

Why does a ship, that is longer than 1k only have 7 turrets?

I think 18 transport turrets and 2 GB would be more like it...make more sense, thats for sure...



I mean a Station has more than 7 turrets on it....



Also, why is a ship 2 the size of a dreadnought using a transports shield....?


How about making "Barge Turrets" that only fit on a barge, long fire distance and hits hard bu slow...

[Image: ocompoflattest.png]
<span style="color:#66FFFF"> Laws of the Republic of Liberty --- Liberty Criminal Database --- Liberty Capital Ship Registry --- Recruitment --- Trade Embargo --- Secondary Fleet Public Relations
</span>
Reply  
Offline McNeo
01-29-2011, 06:16 AM, (This post was last modified: 01-29-2011, 06:18 AM by McNeo.)
#43
Member
Posts: 3,424
Threads: 52
Joined: Aug 2006

Because it's meant to be wholly ineffective at fighting, on any level.

Whether it be the smallest little fly or a gunboat/cruiser/whatever.

This is to stop it being spammed, like it will be if it ever becomes competent at fighting.

Congratulations, everyone who owns a barge bought a ship only useful for showing off and storing inordinate amounts of stuff.

The spinny problem, though, is a problem.

It's been one for a while, but at least it isn't as bad as it used to be.
  Reply  
Pages (5): « Previous 1 2 3 4 5


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode