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  Discovery Gaming Community Rules & Requests Rules Faction Rules
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Admin Notice: Faction Statuses Revoked; Warnings for Inactivity

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Admin Notice: Faction Statuses Revoked; Warnings for Inactivity
Offline Athenian
06-29-2011, 11:29 PM,
#41
Member
Posts: 3,615
Threads: 363
Joined: Nov 2007

' Wrote:QCP revoked it's Official Status about a year ago.

We were folded into the BAF.

"Folded"? How vague is that... If the BAF Admiralty wills it, the QCP stuff can go for a burton or get loaded into a subforum of the BAF subforum...

Whether or not the Aoi Iseijin is a good concept is not really the issue. (That this is because of Admin contempt for players is debatable; I mean, people have been annoyed at losing status, but nothing as Greekpublicresponsetoausteritymeasuresvoteinparliament as this)




Former member of "the most paranoid group of people in the community"
Discovery Community Forum Rules

 
Offline alphadog
06-29-2011, 11:31 PM,
#42
Member
Posts: 680
Threads: 35
Joined: Apr 2010

' Wrote:Whether or not the Aoi Iseijin is a good concept is not really the issue.
It should be. Faction value on the server should be above your silly rules.
Offline Akura
06-29-2011, 11:31 PM,
#43
Member
Posts: 5,367
Threads: 167
Joined: Mar 2009

We're doing nothing for now, I'm writing up a proposal for the Admin Team to look at, this'll not fail to create activity. You were supposed to see it over a week ago, thought it had been posted. Sorry.
Offline Clyde
06-29-2011, 11:34 PM, (This post was last modified: 06-29-2011, 11:39 PM by Clyde.)
#44
Member
Posts: 140
Threads: 17
Joined: Feb 2010

Well, let me tell you my experiences as img with them kusari wild.

i saw them in 23 several times.
pretending to be knf.
great rp.
unfortunately you always have to tell the power players that you cannot see that a ship is wild. it appears to be an normal knf one.
imagine how impossibility rp with them would be if they would be bearing a unique tag

the northern systems would loose an interesting part.
don't argue against each others.
don't offend each others.

[color=#33FF33]find a solution together.


Edit:
nice, must have read my thoughts:D
exactly like that.
now probably Ath is constructive as well. *looks at Ath

http://img402.imageshack.us/img402/420/d...icefin.png
http://img684.imageshack.us/img684/7563/...gfinal.png
http://img38.imageshack.us/img38/9221/me...rfinal.png
http://img825.imageshack.us/img825/6118/...atur2b.jpg
The images are broken and made it out of 700x250
Codes removed
~ Dimi
Offline VoluptaBox
06-29-2011, 11:43 PM, (This post was last modified: 06-29-2011, 11:44 PM by VoluptaBox.)
#45
Member
Posts: 2,453
Threads: 68
Joined: Sep 2010

' Wrote:It should be. Faction value on the server should be above your silly rules.

Right, right. And who decides it's worth? Is it you? Is it the community? Is it the admins? That would make most sense. Even so, it's impossible to make an objective decision on something that, per definition, is subjective. Which is why the rules are there to begin with: to set criteria for right and wrong, when, inherently, there is none.

To everyone else whining at the admins: get off your high horse and stop pretending stuff from people. I always thought it is a game, not a second job. But no one forces you to forge a faction. If you decide to do it, it's all on you, don't blame others when it goes downhill. Funny how, others have to do stuff for you. A few examples..the admins have to review your proposal, make sure you don't abuse your rights, rep your ships and all that. They ask just one thing: that laughable activity. And you whine at them?

Just go play the damn game.

Edit: forgot to mention, that I do like akura's attitude. looking for solutions, rather than pointing fingers.
Offline Daedric
06-29-2011, 11:46 PM,
#46
Member
Posts: 4,321
Threads: 111
Joined: Nov 2010

The rules are the rules. The AoI failed to meet the activity requirements. They were warned. They failed to heed said warning. Such is their fate for ignoring the warning.

I'm sorry, John, but I'm calling you and others out on this. I didn't see not a one of you up in arms defending the other factions that have recently lost their status in the past six or so months. Evidently the rules weren't an issue then, but they some how are now.

As for the claims that it is hard to generate activity in Kusari, take that up with the Kusarian player base. If that is indeed the case (which I don't think it is), that is where the blame lies and that is where the solution must spawn from.

As for giving Kusari factions a lower requirement? No. Again, if it is hard to generate activity there, it is the fault of the Kusarian player base, not the administration. Again, I don't think it is hard to generate activity there, as other Kusari factions are doing fine.

Funnily enough, I'm not fan of these activity checks. The server is stagnating due to extremely long development time of 4.86. Many current official factions should have long ago lost their official status, but they didn't because the administration didn't start actively enforcing activity standards until fairly recently. There is honestly no reason to be doing monthly activity checks right now, because people are getting tired of the stagnation. In effect the failure of the development team (not a negative failure, I know there were issues and I am not faulting them for it) to deliver an update is now being used as a means to punish groups of players.

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Offline alphadog
06-29-2011, 11:51 PM,
#47
Member
Posts: 680
Threads: 35
Joined: Apr 2010

The difference here is the fact that everyone knows the Aoi have both tagged and untagged ships, which makes this situation rather unique. We also know that the Aoi have plenty of activity as a faction (Akura proved that with a single line a few pages ago). They chose the wrong tag to be tracked, that was a mistake, one that they were planning to fix soon. But, is it right to punish that mistake by disbanding the faction?
Offline Enoch
06-29-2011, 11:53 PM,
#48
Member
Posts: 1,252
Threads: 18
Joined: Oct 2010

' Wrote:The difference here is the fact that everyone knows the Aoi have both tagged and untagged ships, which makes this situation rather unique. We also know that the Aoi have plenty of activity as a faction (Akura proved that with a single line a few pages ago). They chose the wrong tag to be tracked, that was a mistake, one that they were planning to fix soon. But, is it right to punish that mistake by disbanding the faction?
It's not all about the tagged/untagged ships. Several other factions have a majority of untagged ships, and they are doing fine activity-wise.

(sun) (sun) (sun)
Offline alphadog
06-29-2011, 11:57 PM,
#49
Member
Posts: 680
Threads: 35
Joined: Apr 2010

True, so it was a mistake to choose the 113th as their tag. Nobody is denying that it was a mistake. I'm sure its all according to the rules. So I say again, the punishment for that mistake is way too hard.
Offline Enojado
06-30-2011, 12:04 AM,
#50
Member
Posts: 657
Threads: 1
Joined: Mar 2009

It's a mistake


They already proved they do in fact meet the requirements when it comes to their members being online...

There is a lot you could learn from the accounting axiom "substance over form", go look it up.

[Image: Enojado1-1.png]
 
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