This whole thing is so incredibly stupid. The Outcast factions CAN control (in rp terms) the use of ships. Its perfectly fine to do so... we are (I believe) the ONLY criminal faction to do it however and I think that this is where people have the problem.
The Outcasts are a layered society this reflects that. You have to earn the respect of the powerful people (faction leaders) before you get the massive honour of flying a cap. Simple.
Its not just the 101st who enforce this... we RoS do as well. Since this has been initaited I had my personal cardi smuggler fired on by an indy battleship, who has no RP whatsoever. I think this adaquately illustrates the need for it, don't you?
Akumabito, this is not about "we are the almight awesome poeple in faction look at you stupid indy unerlings bwahahahahaha" this is more about... "there needs to be some good reason for these capships existing, 'I bought it' isn't good enough lets get them to work for it and better the community as a whole"
for gods sake just stop this now man... you are wrong.
Yeah, blunt has a point. Rheinland has been doing this FOREVER and it works! People who fly independent RM capital ships are hunted mercilessly, and if you see one not doing its job, they go *poof* very fast. Admittedly having Dustin's bomber madness behind it helps, but it works!
' Wrote:I'm sorry, I can point to an incident where this has improved the general quality of RP. The Rheinland Military and the Kusari Naval Forces have both instigated bans on the purchase of the purchase of their capital ships (though KNF has a tougher time enforcing this with its popular Destroyer, due to their low activity). I have not seen a single Out of Roleplay Rheinland or Kusari Battleship in the last four months. How's that?
That isn't real evidence. You need a provable baseline, not just casual unscientific observation, then you need to show improvement that correlates with the action. That's a bare minimum for evidence.
Instead of hearsay, start with reason. Have you actually caused a documented oorp player to give up his cap ships entirely?
' Wrote:That isn't real evidence. You need a provable baseline, not just casual unscientific observation, then you need to show improvement that correlates with the action. That's a bare minimum for evidence.
Instead of hearsay, start with reason. Have you actually caused a documented oorp player to give up his cap ships entirely?
' Wrote:Clutching at straws, buddy. Clutching at straws.
Hardly, you guys sound like those Indians who think their dance is what causes the sun to come up. You don't have a shred of evidence that this will reduce cap ship issues, or even that they exist in the first place.
You are using supposition to support a move against Indies.
' Wrote:Hardly, you guys sound like those Indians who think their dance is what causes the sun to come up. You don't have a shred of evidence that this will reduce cap ship issues, or even that they exist in the first place.
You are using supposition to support a move against Indies.
We have evidence in comparison. The BHG, and until recently the Outcasts, for instance, don't police their ships. They have a lot of capspam. The RM, the QCRF (in a gentler fashion) and the KNF police their ships. Little to no spam.
There's some evidence. Choose to ignore it if you want.
' Wrote:That isn't real evidence. You need a provable baseline, not just casual unscientific observation, then you need to show improvement that correlates with the action. That's a bare minimum for evidence.
Instead of hearsay, start with reason. Have you actually caused a documented oorp player to give up his cap ships entirely?
Oh dear dear me... You really, desperately want to be right don't you... thats amusing.
Look. The evidence I presented there is just one event in a long chain of events that led the Outcast factions to do this. I am not about to go though my 800 screenshots that I have and pull out all the screenies of Outcast caps with tag and ID and order/corsair guns, nor am I going to find the number of them who have shouted LOL in system chat, nor am I going to find all the images of them with german sounding names... That would take far too long, and frankly I can't be bothered.
The issue here is about making the oorp people know that they can't just fly something as powerful as a battleship for instance with the reason 'I bought it'. Its totaly unrealistic. They get told that this happens, and that they should write a story and submit it to one of us, then if they don't they get warned again, then if still don't do it we assume in roleplay that this ship is piloted by an untrustworthy individual who can't adaquately identify themselves to us and thus is dangerous.
Plenty of warning plenty of chances... They don't take heed, their funeral.
Its not powergaming its about roleplay, we are PLAYING OUR ROLE of keeping the outcasts home safe.
' Wrote:We have evidence in comparison. The BHG, and until recently the Outcasts, for instance, don't police their ships. They have a lot of capspam. The RM, the QCRF (in a gentler fashion) and the KNF police their ships. Little to no spam.
There's some evidence. Choose to ignore it if you want.
That's evidence that it doesn't work, that the same problem players, if they exist at all, are still there.
If there is an oorp capship player in an outcast cruiser and you force him into a BH BC, you have accomplished zero.
The other thing is that the OC destroyer has a rep of being the most powerful destroyer, so the lack of these people flying a Bretonia cruiser for instance (which is a poor fighting platform as cruisers go), is not evidence.
You have no real evidence, and are ignoring logic to support a powergrab that isn't needed to begin with based on the evidence you haven't provided.